Display MoreGloves are to increase variety of gameplay rather than making wielder stronger. We couldn't find much alteration for plate classes. If you have a creative idea, feel free to share.
Greetings
sure:
- Version with a threaten effect in half of value maybe (useful for warden and champ tank)
- Version for aggro: Effect like the chain gloves. Any offensive spell will trigger an Area of Effect hit with 2 sec cd
- Version for aggro: Flat additional aggro bonus
The problem I saw and tested in the last hour with plate tanks is, that the aggro is really low comparing with new weapon dps, where they have new dmg stats on it. Tanks are getting huge hits in the instance and I guess tanks need more defensive rolls on items for next ini. So the aggro won't raise. That's a huge problem.
To solve that aggro problem it's maybe also the solution to change the low aggro cap to 5% instead of 10% lowest aggro.
Greetings
Edit: Typo changed "useless" -> "useful"
Another idea I got in mind.
As plate tank you "should" parry a lot.
Gloves with an effect, that trigger an AoE damage, if you parry a hit. this aoe should have a low aggro multiplier (maybe 1.2-1.5) with a range of 70.
With such gloves, a parry tank would benefit a lot. Gloves should also be include in set bonus.
An additional knight change should be increasing the values of the skill ID 490174, to have a better parry rate in orkham.
Greetings