Hello
I don’t even know what to say, too many changes, I’ll write that my class is where I play or played
The expansion of the backpack is just a wonderful change, thank you very much for that.
But some add-ons will stop functioning correctly, for example, Extended Fusion, have not yet fixed the fSlimUI addon which changed the interface to a more acceptable one.
rogue and scout
You have not changed the parameters for calculating the physical attack dex and str, str should not give a physical attack like dex, make the calculation so that rogue and scout do not sharpen their equipment with dex and str.
Scout and rogue should not claim 2 top stats in the dungeon immediately, rogue and scout should, like everyone, only sharpen their stats and nothing else, sharpening 3 str and 3 dex is a garbage option, this should not be.
Champion/rogue
You have weakened the champion too much, you took it from him. It’s one thing you took the Shield Form from him, you can still take it, but you took the Shadow Explosion from him and made him garbage, and turned one of the useful skills into garbage Kinetic Explosion, which enhances Imprisonment Pulse.
It is impossible to leave everything as it is, you need to either return the Imprisonment Pulse or strengthen it and Kinetic Burn needs to be returned, maybe they can be stopped, but you can’t remove it.
Perhaps it is worth reducing the consumption of rage from 15 to 5 for the Rune Overload skill, maybe some other changes.
An attack on the area is the main thing the champion is useful for, and you completely deprived this class of this, let us then completely remove it from the game, once half done.
This is only the first impression of the balance of classes, of course I can’t check everything so far I don’t have time, but I don’t think that I’m wrong because now the champion can’t attack well over the area and he has too little physical attack.