Hi there,
First of all, thank you for the explanation - I fully understand and accept the reasoning behind the decision. Still, I’m looking forward to future PvP patches and hope that there might be some changes regarding ways to obtain Atlas Coins.
I’d also like to add a small note from a player’s perspective: Many players, myself included, mainly focus on one single main character. This character is unique, and every single achievement feels meaningful on it. It might sound minor, but +1 to all attributes per title - with around 1300 or more titles in total - adds up to quite a lot. That’s why those 86 titles (in my case) actually make a big difference.
It’s similar with cards: they’re traded at high prices not simply because people want to “collect” them, but because their accumulated attribute bonuses are significant. In the endgame, most players want to fully optimize their character in every possible aspect - equipment, cards, titles, rotations, and everything else that contributes to performance. From that perspective, character stats are one of the most important foundations.
I completely understand the developer’s point of view as well, but I just wanted to share how it feels from the player side.
Thanks again for taking the time to respond, and best regards!