I am writing this post today due to the fact in which direction the server is unfortunately currently developing, since the orkham release some decisions have been made which are unfortunately very questionable and which many players rightly criticize at the moment
So let's start with the first topic and I think the most obvious one - the *prestige* system. The prestige system as it is now is simply a rip-off. The models in the price range above 20 euros hardly bring any advantages and the players are expected to spend up to 50 euros to get these useless advantages. Really useful things like the ostrich for the open world and the boots for inis as well as traveling merchants etc are simply missing completely and should be added. i know that a price adjustment is planned for the start of the new season, but at the same time the current season is being extended, which raises questions because an adjustment of the ep/coinvalue in the new season would probably have been easier to calculate and the whole thing is being postponed. Instead, they say that they want to adapt to the seasons (summer, winter, spring, fall) in the season length, why is not explained... Everyone can decide for themselves how to interpret this, but it sounds very strange to me...
This brings us to the second big point of "class balancing since Orkham release"
Before the Orkham patch went live, the new equipment was planned with corresponding values, because players were shown with content release that weapons give % buffs that improve damage, healing, etc. by a certain value. This allowed players to calculate how big the DMG gain would be if they brought the gear to a certain lvl (t12,13,14)... But if you take a closer look at the following class balances over the months, you will see that at least 3/4 if not more of these "balances" were nerfs for the vast majority of classes. This creates mistrust and incomprehension among the players who were told that with the new equipment they would get so and so much more dmg only to realize afterwards that everything was annoyed by the class balancing and they effectively did not get the promised dmg with the new gear.
Instead of giving transparent feedback about why classes get nerfs/buffs we get very confusing changes also a lot of classes became reworked while the balancing was still in the making which was throwing away all the effort that was made so far, instead of balancing all classes to deal close to the same amount of dmg and then rebuild some classes afterwards to fit inside this balance everything was considered as we do it at the same time, therefore we got something like a meta where some classes always got op/ underperforming between two patches what realy is sad... Formulars and a game plan are not provided no players is actively understanding the balancing at this point where it doesnt feel like a certain amount of dmg should be done by a class if it is a certain gear. It more or less feels more like devs look into logs from orkham and how much dmg palyers deal with certain classes while not actively looking directly into what gear peopel have.... All that i say is just my throughts and i am very happy if devs could give feedback about it so it gets more transparent for players since atm i think a lot of players feel he same way than i do and i would realy be happy if i would not have the need of feeling this way...
for me personally this feels like devs want players to build higher and higher gear and spend money and dont get me wrong i like spending money on a game that i like and also see the progress that i make through it,but getting nerved several times and having to upgrade gear more and more and more to only get nerved again and dealing same dmg than i did 1-2 months before already until nerfe hittet again is just simply frustrating.
Therefore we can go into the last big topic "Game-Balancing" -> Newbie and economy support.
I actually dont need to say much about this topic,Tarsq,Nicefoxeye,Chicki i myself and a lot of other people like Blackkid and Melamania already did very good and big posts about this topic. I just want to adress that alot of suggestions where made in the last weeks and months and while i appreciate the work of the devs a lot,most of thesuggestions and a worried playerbase is left behind. Big forum diskussions where devs dont realy react. At least posts that would aim on "we will not do this, we will add this, we wont add because" would be great but rn everything that isnt directly into the Suggestion threath isnt rly getting a lot of attention it seems.... I am actually sad about it rn since Newbie help and economy problems are a very very big topic rn and still there is not a single statement about plans about how to handle those tasks until now,or at least nothing that made it into the public so far.
but just to give some examples of post that go nearly no reaction :
Post
RE: General Feedback
Hi Coa,
We urgently need to address some serious issues. The situation is becoming critical, and the game is steadily losing players. Here are the points that need immediate attention:
1. New Players' Difficulty:
It is nearly impossible for new players to catch up. They have no realistic chance to farm AOD (Arena of Darkness) or obtain Sun Essence right away, which are crucial for progression. Sun Essence should be optainable through AC (Arcadia Coins), because nobody farms Kalin anymore and…
Post
RE: General Feedback
Hey,
here are my thoughts on the current state of the game. I agree with some of the things that have been already brought up, but not with every point stated so far.
1. Monetization
First off, the Prestige Pass. In general, from a lifetime VIP point of view, it's a decent deal if you just complete your daylie quests for diamonds. You get some goodies and utility with not much of an investment. However, buying exp or coins isn't worth it in my opinion, considering the short 3-months cycle. The…
Thread
Rental Golden Gear (Final Form Set from RoFL)
Hello, i am opening this suggestion to help new players and people who cant run instances because of their low gear. New players currently cannot join any instance because their beginner set is not enough to run high instances. And also this server doesnt have so many tank and healers. We are always having difficulties to find tank and healer. So, my suggestion is you to bring a new feature to rent gear from NPC Royal Knight Jovena (ID:162728). Players should choose their rental items from…
Thread
My Concerns About New Players
Hello everyone, i want to share my thoughts about new players and returned players. As far as i can see new players are giving up so easily because they cant reach endgame content. They cannot earn any diamonds easily and they also cant find guilds. They cant learn this game and finally they stop playing on this server. And that affects game economy in negative way. Server's population should not be decreased because of these difficulties about newbies. This server's developers should bring…
Thread
Nostalgia instances Buff
Dear Devs, dear Arcadians,
in the past days I runned multiple custom instances, Kalin till DC in Random runs. In my opinion with current Orkham gear these ones are really boring. Just today I finished Necro in 13min (ofc with a decent Party). I dont wanna complain only. I dont say its bad. But in my eyes, its a bit kinda boring. Ofc its realted to ourself, we push our gear as good as we can and make ourself boring. After Orkham release we almost finished our gears and just sell them or even…
there are way more but i think most players are aware of those things already and this is mostly because i want to show that its not just me poiting out but something that a lot of people already said and a lot of people wish for getting info on how the games state is and how the future will look like so we all can have fun with the game and also be happy with its developement.I personally hope that the game will turn back to a direction that players like instead of getting more and more away from the playerbase with changes that no asked for or wanted....
Greetings and worrys from Miraiyu