The buff that people get inside the ini giving mdmg and pdmg when you have a new weapon should be changed to the same dmg kind as iron blood will buff. Not all the classes benefit the same from it right now.
Now a question. The 15% accuracy this buff give? It works the same for all classes? Don't leathers get waaaaay more advantage from it than other classes since dex give base accuracy? I'm not sure so I ask.
Mentioned buffs are already providing equal amount of damage to classes, working exactly as Ironblood Will, except visually increasing damage. Physical boost of mentioned effect is split into main/offhand weapon damage so unlike Physical Damage boost, it isn't boosting equipment bonuses.
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Every skill has a base Hit Rate, which is usually 99% and has a decrement per level difference which is usually 0/1/2/9%. This is calculated like; 99 - level difference * accuracy decrement per level of skill. Raw Accuracy is subtracted from this Resist Rate through various formulas and % Accuracy is doing same except the process of transforming Raw Accuracy to % Value.
We are aware that some spells have excessive Resist Rate and working on it to reduce them to a reasonable value currently.
Greetings