This should be fixed already with a zone restart recently.
Greetings
This should be fixed already with a zone restart recently.
Greetings
Could you change that Stun Seed (1244858) disappeares upon logging out of the game? Crits still happen and especially in dark core there are times when your game just closes or you log out. The fact the the seeds, which you spent coins on, are just gone seems a bit unfair.
Greetings.
It does not disappear on log out. It disappears only on zone change, and we do not plan to change it.
Greetings
You can't keep any "full-screen" windows on top while being focused on something else on Windows. Full-screen is about disabling rendering other applications beneath the actual window to increase render speed, so you cannot make it work like window/borderless window.
If you find any workaround, we may consider implementing it to our game.
Greetings
10.07 at 12:35 CEST Paradise will be shut down for short server maintenance.
Maintenance has been completed #12:48
08.07 at 15:05 CEST Paradise will be shut down for server maintenance.
Maintenance has been completed #15:10
07.07 at 13:05 CEST Paradise will be shut down for server maintenance.
Maintenance has been completed #14:38
OK, the description of the "enhanced attack" skill suggests that you simply increased the % heal points from 185% to 302%? But from what I've checked, title and cards now matters, and on the other hand title systems and cenedrills don't include in total buff. I don't understand.
Regular pet isn't included either.
Everything that is added with some player action is considered as active buff.
Base wisdom is calculated by monster cards, equipped items and passive class boosts. We may consider including pet and cenedril attributes in future if it would be possible.
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- Implemented new blunt/slash/pierce spell types for some physical spells that will affect damage output against NPCs, this change will affect only last main content for a while.
How can i understand this ? does it mean it is only active in rofl and soon dark core ? Or will the dmg difference only be noticable in higher inis ?
Greetings
Skill damage types are working against NPCs that has resistance against certain damage types. Resistance value is not set for any NPC in our custom content except next main content, and it won't affect damage output in custom content for now. So no, it is not affecting Realm of Forgotten Legends now, need to admit explanation was weak as this was also supposed to be patched along with new content.
Greetings.
Display MoreIt was supposed to include both base heal power and base wisdom
So base wisdom includes which of following?
- Title
- Title system
- Cards
- Cenedrils
- Pets
- Buffood
Maybe only title and cards I guess? Please answer.
Seems like heals doesn't need any buffood, cenedrils, pets, draco pets and title system again. They can go fully unbuffed. Making new naked character, give equip and it is a full highend healer? Is this really supposed to be like that? (Heal amount is totally enough in this example, bcs healing done is very high)
P.S. I suppose to include all selfbuffs in this "base wisdom": buffood, pets, Draco, cenedrils, title system, title, cards and maybe include druid wisdom buff for all or exclude it in the formula to be fair for all heal classes
Greetings
Base wisdom includes everything except active buffs, there is no possibility of further separation of these values than Base, Buffs and Total.
Greetings
Complained change was about to be patched along with next main content, but patched early by a mistake due to unexpected delay. It was supposed to include both base heal power and base wisdom, it will be fixed tonight/tomorrow morning in custom instances and entirely with next patch.
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i sure would like to see 1-2 druid iss have some form of attack power/damage
also would like druid to cast while moving( at least d/wl)
We do not plan to change any set skill for Druid or Priest for damage purposes.
Greetings
Bard/Scout
Is the Accuracy based on the main hand weapon? Even tho my bow is maxed out (255) on b/s im missing about 5-7% in rofl.
Miss rate of ranged weapon DPS damage source is never using main hand weapon level anymore since we changed it with initial class balance patch. However, for some skills, it is still possible to have higher base miss rate compared to other class skills intentionally.
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is d/wrl lvl 70 elite skill working as intended? after tuning on this buff i always end with big matt reduction compared with skill tuned off.
?
Yes, it is intended if you do not have enough Wisdom.
Greetings
Display MoreR/Wrd
Oakwalkers from Phantom blade in total hit 22 times while summoned but the Phantom-blade always triggers only 13 times. So the last 10 seconds of oakwalkers spawned the skill doesnt do any damage anymore.
https://gyazo.com/31ce737f9751b70a71ea9041bea6c682
Kind Regards
Jockels
Oak Walkers are supposed to use Phantom Blade every 2 seconds, as intended.
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Display Morepiercing arrow
skill deal dmg like earth pulse then we should use him like earth pulse
now we need target for skill who deal dmg in line
for what we need this target ?
pls change this like earth pulse or if we need target skill schould deal dmg in radius from mob who we target
ty
We do not plan to change the way this skill works currently.
Greetings
Why such classes gets so strong without simple tests before release is another topic
Tests for initial changes for a class are done by considering and preparing a common raid setup, and further changes are done by popular, different raid setups which class has been picked after the initial patch. We are aware but unfortunately, this is making some classes impossible to prevent being weak and strong at same time and resulting in not making happy some portion of player base who play the class but our purpose is making the gap between weak and strong in different setups minimal rather than making it balanced for all, because it is not possible.
Greetings
soul crusher for warlock/bard doesnt work id#501920
i tested it 3 x and its not working .
can you take a look into it pls
thank you
There is nothing different about this skill for Warlock/Bard and it is working when I do the tests. If you give more details, I can check it further.
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Apparently, you have corrupted textureX.fdb files in game client. I would suggest to download client again. This might be due to that you tried to update a very old client to the last patch and if that is the case, there might be further issues even if you restore texture files without re-download.
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Hello, please tell me:
API: GetPlayerAbility ("MELEE_MAIN_DAMAGE"/DPS)
How can I display the "attack speed" value?
attack speed = pDamage / DPS - Outputs an invalid number.
You can use following parameters;
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Quote from planned notes* Increased Electric Compression duration to 30 seconds from 20, increased Static Field damage gain to 25% from 15%.* Changed Plasma Arrow to Alternative Current; Passive: When successfully use an electric spell, you will be in Charged state for 10 seconds. Charged state will provide same effects as previous Plasma Arrow. electric spells are Electrostatic Charge, Discharge, Electric Bolt, Electric Explosion, Thunderstorm, Voltage SeizeIf I use Electric Compression, I'll get the Compression buff for 30s. But what happens, if I use a spell to proc the Charged state again (Thunderstorm or Voltage Seize for example) while the Compression is still up?
No.
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everyone writes for their own class.
knıght is so strong, change defender skill
Enhanced Armor[490152] the higher the stamina, the more armor it grants.
% physical defense attribute provides more physical defense when you have more stamina already.
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m/s: pet is totally bugged in all ways.
Could you explain this more detailed, please?
Dear citizens of Paradise,
10.05 at 23:35 CEST Paradise will be shut down for server maintenance.
#11.05 00:20 CEST Maintenance has been completed. Patch Notes 10.5.0.2003
Can anyone explain to me the decision about the WHOLE scout 8% buff?
The mentioned buff is resulting in 5% damage gain, not 8%.
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