Posts by Byte

    We do not plan to change the way this skill works currently.


    Greetings

    Why such classes gets so strong without simple tests before release is another topic

    Tests for initial changes for a class are done by considering and preparing a common raid setup, and further changes are done by popular, different raid setups which class has been picked after the initial patch. We are aware but unfortunately, this is making some classes impossible to prevent being weak and strong at same time and resulting in not making happy some portion of player base who play the class but our purpose is making the gap between weak and strong in different setups minimal rather than making it balanced for all, because it is not possible.


    Greetings

    soul crusher for warlock/bard doesnt work id#501920

    i tested it 3 x and its not working .

    can you take a look into it pls

    thank you

    There is nothing different about this skill for Warlock/Bard and it is working when I do the tests. If you give more details, I can check it further.


    Greetings



    How can i fix this? Please help me ;c

    Apparently, you have corrupted textureX.fdb files in game client. I would suggest to download client again. This might be due to that you tried to update a very old client to the last patch and if that is the case, there might be further issues even if you restore texture files without re-download.


    Greetings

    Hello, please tell me:

    API: GetPlayerAbility ("MELEE_MAIN_DAMAGE"/DPS)

    How can I display the "attack speed" value?

    attack speed = pDamage / DPS - Outputs an invalid number.

    You can use following parameters;

    Code
    MAIN_ATTACKSPEED
    OFF_ATTACKSPEED
    BOW_ATTACKSPEED
    THROW_ATTACKSPEED

    Greetings

    Quote from planned notes
    * Increased Electric Compression duration to 30 seconds from 20, increased Static Field damage gain to 25% from 15%.* Changed Plasma Arrow to Alternative Current; Passive: When successfully use an electric spell, you will be in Charged state for 10 seconds. Charged state will provide same effects as previous Plasma Arrow. electric spells are Electrostatic Charge, Discharge, Electric Bolt, Electric Explosion, Thunderstorm, Voltage Seize

    If I use Electric Compression, I'll get the Compression buff for 30s. But what happens, if I use a spell to proc the Charged state again (Thunderstorm or Voltage Seize for example) while the Compression is still up?

    No.


    Greetings

    Cooldown indicates its frequency.


    Greetings

    there is no recharge of 1 sec in the skill. There is a second of recovery in the description, but in fact it is not

    Since this skill doesn't get affected by global cooldown nor trigger global cooldown, it won't have any cooldown indicator. One second info is just about its frequency and is not supposed to be indicated via anything else.


    Greetings

    Hi,


    the new minigame rework looks decent so far, finally there is a way to catch up for new players or even for alts. But what does the "defense absorption" nonstat mean, which is on some set bonuses? I haven't been into the new minigames yet, but got another question regarding the new sets/stats.

    The name of this attribute will be changed in the next patch. Defense Absorption is basically taken damage reduction.


    Greetings

    Hey, regarding Warrior/Bard

    • Changed Fed by the Malice to increase attack power by 10% instead of movement speed, changed duration to 60 seconds.

    Fed by the Malice is still a passive skill and also the current skill description says that it can be stacked up to 3 times. According to the patch notes it should be a one minute buff I guess.

    Its duration was 20 seconds, now 60, everything else is still same.


    Greetings

    This is technically not possible because all buffs are calculated in 3 different formulae. Base, Buff and Final, which means that it's not possible to reach value you get from certain buff. Currently, reaching separate buff data would require deep engine changes, which we do not plan to do.


    Greetings

    Creating a class is taking quite a long time, as we experienced with Bard. For this reason, we do not plan to release any new class any time this year.


    Greetings

    Bard is getting 1.5 physical attack per Strength/Dexterity and 0.8 physical attack per Intelligence. Changes to keep certain combinations isolated to their intended equipment and stats may be expected.


    Greetings

    This is the intended behavior for the class, which is explained in the skill description and won't be changed.


    Greetings