Posts by Ikaria

    With upcoming season - reusing boots will be disabled when new buff would be same movement % as existing.

    I did not collect just one type runned aorund and collected everything i see, will check out some locations and do screenshots, yes - i dont rly understand why it has to stay reduced since current rates are not good in all zones regardless and atlas change makes it worse for new system tldr: old rates for all those items while we gain more from all other items -> bottleneck is those ressources + grafu/origin currently since we dont get equally amount of those. which is a problem since first: forces players to need to do way more grafu and origin then other content + even if those would be adjusted bottleneck of lvl 100 mats would prevent players from crafting new runes even if they have enough for very nostalgia material.

    To clarify, my post is only about how these materials work in these areas, not related to amounts required for crafting new equipment from Nostalgia content. However increasing resources given in entire game related to one content is not correct way to solve it - instead recipes should be adjusted, to prevent issues with resources in other areas being devalued, should they become used in other places.

    - Ressources are completly unbalanced, for example ID: 1244693 ( silver wood appears at least 3x more than everything else with onyx beeing the hardest to gain overall.

    All zones have same number of concurrent resource types (Rare and normal) as each other, however if you collect only one type/resource, then others will obviously appear more frequently than others due to being on respawn.


    - Ressource notes often appear at points not possible to reach or below the ground ( atlas is worst case here )

    Can you share screenshots/locations? As this is likely due to engine changes and could be investigated.


    In the past i remember this was way better in atlas, at the time i did my gathering guide, idk why it is so bad now. Feels like atlas got nerfed significatly in terms of respawn time and availability.

    Atlas has reduced resource counts from nodes as well as longer respawn times vs Millim/Talaghan due to safety of farming. This is correct behaviour.

    Hello


    Protecting damage from a target wouldn't make sense for skill to be used on this target it is trying to protect from. So rather it is already clear it should be used on the target you're protecting.


    Taunt skill will be adjusted desc to make it clearer.

    Both skills function correctly - but must be used on the Hydra Charmer.

    This change is fully correct yes, but we will add the unprocessed rune energy fragment to loot of Corpse Guardian as well (loot is 1:1 but appears this item is missing).

    I understand now that the 102355 [Stealthy Guardian] spawn change is an intended mechanic. Still, I think it would have been nice to have this kind of change mentioned in the patch notes, because it directly affects how this title is obtained. But that is fine; I was also able to observe and learn the current mechanic through in-game testing.

    All changes are always listed in patch notes - changes to ystra labyrinth are done already over 1 year ago. Also in this case, such change of spawning Corpse Guardian with 5% chance is fully vanilla.

    Hello


    Potential fix for this error you were having via QuestHelper was just released, should be available in launcher shortly. If you have further issues, please reply to this thread.

    Was the 102355 [Stealthy Guardian] spawn mechanic intentionally changed?

    Did 102355 [Stealthy Guardian] intentionally move from direct known spawns to a 5% respawn variant of 102163 [Corpse Guardian]?

    This change is fully correct yes, but we will add the unprocessed rune energy fragment to loot of Corpse Guardian as well (loot is 1:1 but appears this item is missing).

    Hello


    This new popup is warning players when UI errors would potentially cause performance issues to inform them.


    Addons can be disabled inside launcher settings, not addons tab.


    /bug2 is for copying errors to gm or support.


    Your errors are related to QuestHelper addon, you can try reinstall it, or if the issue persists, temporarily remove it until an update.

    Meine Frau und ich haben gestern nach längerer Pause mal wieder bei Arcardia rein geschaut. Leider mussten wir feststellen das das Spiel von der Lautstärke runtergeregelt ist. Also sehr leise. Ich habe sämtliche Regler hoch gedreht auch beim Launcher und es hat sich nichts verändert. Jedesmal wenn ich den Launcher gestartet habe haben sich dir Einstellungen zurück gesetzt. Obwohl die Meldung kam die Einstellungen wurden gespeichert. Das Problem existiert bei meiner Frau und bei mir. Mache ich etwas falsch? Hat jemand eine Idee? Schon mal Danke im Voraus.


    Gruß Metapha

    Hello


    With recent patch limits were set that prevented to set them above certain thresholds. With tomorrows update, this limit will again be removed, meaning you can set the audio thresholds higher again.

    Adding fishing benefits to collectible bonuses is not planned.

    Sigils are intentionally disabled in all newer custom content.


    In your video there is a barrier that you're running into. This is correct.

    Thanks for your reply, yes it looks like completing the group related quests in Atlantis may have something to do with unlocking this. The quest listed right before 'Mysteries of the Ancestors' as you suggest in the Talaghan quest list mentions Defeat Aldo quest. I noticed Strange Memories is also mentioned , another Atlantis quest within the Talaghan quest guide along with many awakened instances quests listed., so Ill just have to try and find a group with killing Aldo as priority and see what happens from there . Hopefully it will link to it. If not Ill work on the Strange Memories awakened series. Getting a group is a problem. Thanks once again.

    Hello


    Aldo and strange memories aren't required to enter Talaghan skies. These are separate standalone questlines.

    Hello


    You can use queststate (backspace default) to help find quest requirements that you're missing. But from your post, it sounds like you're missing: Mysteries of the Ancestors quest which will unlock the Eye of Wisdom questline in talaghan which is required for the skies. You can find more info in player guides for how this quest can be obtained.

    Card can be unlocked from using special stone from Asmial in Atlantis.

    As shown in the screenshot below, there is a visual issue with 113696 [Guild Honor Crystal].

    For your information.

    Thank you.

    This is likely due to graphical error effecting other attachments in certain npcs (like malatina cannons) that is already under investigation.

    Your screenshot is showing non awakened variant vs awakened, both of these are having different collectibles.

    Fear saving effects were intentionally disabled from this.

    Hi, I would like to know how is the coins rush ini roll ? Is it completly random everyday with just a condition that an ini can't be pull 2 days in a row or 2 times in a week ? Cause i've the feeling that the same inis come over and over while most runned / endgame inis (grove / orkham) are very rare (sometimes they're not even there once in a month).

    Coin event is fully random, the only requirement is that it cannot be the same zone two days in a row.

    Searching by itemID is not possible currently, but will be added to task list for future.