Autoschuss wurde schon immer beim Zielen automatisch ausgelöst
Through the result of an addon or combat engine, yes. Base game has no such functionality.
Greetings
Autoschuss wurde schon immer beim Zielen automatisch ausgelöst
Through the result of an addon or combat engine, yes. Base game has no such functionality.
Greetings
I guess they talking about UseAction api, because before that changes we used it to activate cycle spells, if you using Autoshot by clicking on a slot, it works as usual and if you have the option “keep it active” it’s also works as intended. But you can’t use it with UseAction api and also you can’t use any spells by this api
Such bugs are being fixed with todays patch.
Nur ein kleiner Nachtrag. Habe es gerade noch einmal getestet. Ist die Funktion deaktiviert muss ich ein Target haben und dann in der Skilleiste den Autoschuss benutzen, dann geht der Autoschuss auch raus. Wechsel ich das Target ist der Autoschuss aus und aktiviert sich auch nicht mehr. Erst wenn ich ihn wieder in der Skilleiste drücke geht er wieder bis zum nächsten Targetwechsel. Bisher war es so, dass der Autoschuss automatisch aktiviert wurde wenn ich ein Target angreife. Wenn das die Absicht war das es nun so funktioniert soll ist es richtig. Aber es spielt sich ungewohnt. Evtl. kann jemand einen Hinweis geben den Autoschuss in die Kitty einzubinden.
mfg. auf der Strecke
From your scerenshot, autoshot doesn't look to be active, so looks like issue with addon or combat engine. Possibly related to above with UseAction, not autoshot.
Greetings
I did that few times in the past already even with video Prof and can give more explanation ofc but did not do so since it already got reported multiple times from other scouts so would have been nice to ask for further information instead of first saying it works as intended I guess
Multiple team members have tested it without issues. Not being able to reproduce it and having functionality working on base game to us is working as intended, until proven otherwise. Especially since we're typically running almost zero addons which can cause broken functionality and cause false reports more than often.
Nur ein kleiner Nachtrag. Habe es gerade noch einmal getestet. Ist die Funktion deaktiviert muss ich ein Target haben und dann in der Skilleiste den Autoschuss benutzen, dann geht der Autoschuss auch raus. Wechsel ich das Target ist der Autoschuss aus und aktiviert sich auch nicht mehr. Erst wenn ich ihn wieder in der Skilleiste drücke geht er wieder bis zum nächsten Targetwechsel. Bisher war es so, dass der Autoschuss automatisch aktiviert wurde wenn ich ein Target angreife. Wenn das die Absicht war das es nun so funktioniert soll ist es richtig. Aber es spielt sich ungewohnt. Evtl. kann jemand einen Hinweis geben den Autoschuss in die Kitty einzubinden.
mfg. Pistan
Autoshot was never activated automatically when targetting except from new setting functionality where it wasn't deactivated or existing yet. This is result of some addon or combat engine.
Greetings
Hallo Ikaria, leider funktioniert der Autoschuss nicht wie vorgesehen. Ich würde dir gern meinen Char zur Verfügung stellen oder du kommst zu mir ins Discord und ich könnte dir das Problem an den Puppen zeigen. Aber evtl. kommt heute mit der Wartung ein Fix der dieses Problem löst.
Wenn „Automatische Zauber bei Zielwechsel aktiv halten“ aktiviert ist, bleiben Fertigkeiten wie der automatische Schuss immer aktiviert, wenn Sie tot sind oder das Ziel wechseln. Das ist richtig.
Wenn es deaktiviert ist, bleibt die ursprüngliche Funktionalität erhalten. Es wird deaktiviert, wenn sich das Ziel ändert oder das Ziel stirbt. Das stimmt so nicht, bei Deaktivierung geht überhaupt kein Autoschuss mehr.
mfg. Pistan
You mean when setting is not active, autoshot isn't working?
Multiple team members have tried to reproduce this and been unable too. If you(or anyone with this bug), can provide video or screenshots, it may be easier to understand your issue. Also please try without addons.
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Ikaria if it would work scouts would not complain about it having issues since the changes
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If there is issues and skill works other than described my prev post, then it should be reported in clear way. Meaning clear description of issue, and which settings. Saying Fix XYZ is not a valid bug report.
Since it must be reproducible, and currently multiple DEVs have tested this change without seeing any issues.
Greetings
fix automatic shot, this skill dont work, i must click it all time when targed dead
They should just exclude the skill from the most recent changes (last patch that broke it and this patch trying to fix it) before they patched around it worked fine and I don't think any scout would not be happy about it xD
Hi
This change is working as intended with both patches.
With "Keep auto spells active upon target change" enabled, you will keep skills like auto shot always enabled, when dead or changing target.
With it disabled, it will retain original functionality., being disabled on changing target and target dying.
Greetings
fix automatic shot, this skill work without battle and when i change target it atak
Hello
This was changed with a recent patch and was listed on patch notes.
In future patch it will be changed to extra setting.
Greetings
Ich brauche Hilfe bei folgenden Problem. Nach dem letzten Patch bleibt beim Kundi der Autoschuss an nachdem z.B. ein Mob angegriffen wurde. Der Skill hat in der Skillleiste eine grüne Umrandung also dauerhaft an. Ein gezieltes anwählen eines Mobs ist damit nicht möglich. Tabe ich durch durch eine Mobgruppe wird der zuerst angetabte Mob sofort mit Autoschuss angegriffen. Als Beispiel Rofl 1. Boss. Der Boss wird ohne AOE´s angegriffen, dann erscheinen die 3 Bosse. Ich hole mir meinen Skill und muss durchtaben und den richtigen Boss auszuwählen, da aber viele Mobs um die 3 Bosse stehen und ich evtl. einen Mob statt Boss angetabt habe, geht sofort der Autoschuss raus und ich habe dann ein Problem weil mich dann die Mobs angreifen. Bis ich verstanden habe an was das liegt bin ich 2 - 3 gestorben. Im Moment muss ich den Autoschuss per Hand ausschalten. Könnt Ihr bitte das wieder so einstellen, dass der Autoschuss nach dem Angriff endet und ich ohne Probleme den nächsten Gegner antaben kann? Wenn jemand eine Lösung hätte wäre ich dankbar. Aber jetzt immer wieder den Autoschuss per Hand ausmachen nervt.
Hello
This was changed with a recent patch and was listed on patch notes.
In future patch it will be changed to extra setting.
Greetings
Hi,
after todays patch, instrument sounds and some instance sounds i didn´t hear before were moved into the sound effects volume. Now it can be really uncomfortable to play with a Katana (if you´re using perfect slice manually) because it´s not possible to hear the sound of it sometimes. Would appreciate a solution for this.
Greetings
Hello
Only instrument sounds, perfect slice, and some minigame sounds were moved to correct setting. Nothing else was moved.
Perfect slice was already moved into it's own category under Special Effects.
Greetings
Liebe Gm´s, ihr solltet ab und an eure WC-Beiträge überprüfen https://gyazo.com/896d3c273f3b546a874e6f42d48537a2
Hallo
Dieses Problem ist jetzt behoben.
Grüße
Hello
This setting can be disabled by unchecking the "Highlight furniture in bag" at the top of the furniture tab.
Greetings
I think a really huge performance improvement would be if it were possible to disable the aura effect from other players. When I disable my own, I already get about 15 FPS more, but many people still have theirs active. Even if you have other players disabled, the small ball still has the aura effect (see pic).
RAScrnShot_2024-11-02_07-43-58.bmp
Hi, golden aura was already changed to not be forced enabled fx for next client patch. As well as some other client performance increases.
Greetings
Display MoreHello,
I think I want to give feedback and suggestions as someone who has been constantly farming energy for 2 weeks
I really liked the energy system. I see it as a perfect economic opportunity for beginners. Thanks to this, many players will be able to get the necessary STATs and items.
Collecting energy on some maps is really difficult and insufficient. For example, even when collecting energy alone on the maps I gave below, I have difficulty collecting the sufficient score of +2,000. If there is someone farming energy on this map with me, I can never get 2,000 points. Farming together is nice, but I think it would be great to organize energy tasks on some maps and add extra energy tasks. I will share which maps do not have enough energy below.
- Vortis
- Chassizz
- Enoch
- Talaghan
We will review these zones and see if there is a need for change based on logs.
The Talaghan map's missions may be easy for an END GAME player, but for a beginner or intermediate player like me, I really have a hard time. I think the amount of energy points from the missions on this map should be increased.
- When I finish the energy quests on the Talaghan map, the person I need to deliver it to does not appear.
- I have done a lot of missions and almost all of them are like this
Talaghan is end game zone, it is not intended to be easy for non-endgame players. It is not planned to balance this content around weaker geared players for this reason.
We were unable to reproduce issue with quest completion markers. Please check your map settings and try without addons which may be interfering.
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Display MoreHi Rake
the mob with the card ID 778361 seems only to spawn once after a server restart.
So if we have a maintenance every 2 weeks, there is 1 chance for 1 player in 2 weeks to get the card
Can you change the mob to respawn regularly?
Greetings
This issue should be fixed as of ~5 minutes ago.
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Hello
Will be added with next patch.
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Hello
Success rate is intended due to level of player vs resource. Success rate can be improved using gathering tools.
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This card is coming from a chest, yes.
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then it does not drop. we didnt had the card until now at all. can you check if this card dropped in any group in the last 2-3 weeks?
This card is part of event which wasn't solved by any group yet.
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This card is coming from a chest, yes.
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Hello
It will be moved with next patch.
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Hello
Will be fixed with next patch.
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Hello
Is it not wanted to add more skills to this boss fight pool?
Adding unique variants for every cleansing skill for one boss is not planned. Will forward description to responsible class developer.
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Hello
Skill must be usable on enemy target to work, Skills that are for friendly players are not working. So mostly it is AoE skills. Priest cleanse is having special workaround version for this boss fight which is allowing it to be used for enemies for this reason.
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Hello
After purchasing prestige, a relog is required to update requirements to enter area. We will improve this and update message to indicate about Prestige, as VIP is no longer used.
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Hello
PlantCare v7.3 uploaded with fixed tooltip. Will be available through launcher once approved.
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