Scout Class [Feedback]

  • 10294-pasted-from-clipboard-pngDiese Fertigkeit hat einen sehr geringen Radius, und es ist manchmal wirklich schwierig, diesen Debuff auf unser Ziel anzuwenden. Bitte sorge dafür, dass diese Fertigkeit unser Ziel trifft und ihren Debuff auf alle gegnerischen Ziele im Umkreis von 80 ausbreitet.

    Ein sehr wichtiger Punkt, den man ohne große Probleme wieder ändern könnte wie es vor langer Zeit war. Macht diesen Skill wieder als Giftpfeil und gut ist.

    Ansonsten der übliche Sch.......vergleich, schade die Vorschläge von Yuki fand ich gut und sollten eine Prüfung wert sein.

    Mfg. Pistanos

  • I never compared s/r to r/wl in the first place, he did not I x)

    The fact that you claim that s/r is stronger than r/wl in target damage is already laughable :D


    I dont know. Thats what he said. He simply thinks r/wl is stronger than s/r. But its not stronger in most burst situations. It might be better than s/r only in sustain.

  • Hey!

    I really liked the changes to S/D, and I have absolutely no complaints there — the class can now, in a way, compete with other classes in instances. As for S/Wd, I do have one comment. Due to the change to the "Scent of the Hunt" skill, the class didn’t exactly get a buff but rather gained the option to go with a non-standard rotation — which performs similarly to the old one. I propose a change to the skill so that it no longer resets "Hidden Peril", but instead lasts for 30 seconds with a 90-second cooldown. That way, the class should perform much better.

  • About Scout/Warlock


    This class is not performing good without burst, it deals good amount of damage only when we use burst, that means once in every 3 minutes. It needs some boost for its sustain damage also.

    Can you change Detection (ID:1490800) to increase Intelligence 24% instead 12% ?

  • About Scout/Warlock


    This class is having AoE problems in big pulls also. Please change Weakening Wave Curse (1490797) to hit 15 targets maximum. And reduce its cooldown to 3 seconds. Same for Surge of Malice (ID:1490799). It needs to be changed also.

    Make it hit 15 targets maximum and reduce its cooldown to 4 seconds.

    • Official Post

    Greetings!

    About Scout/Warlock


    This class is not performing good without burst, it deals good amount of damage only when we use burst, that means once in every 3 minutes. It needs some boost for its sustain damage also.

    Can you change Detection (ID:1490800) to increase Intelligence 24% instead 12% ?

    We have accepted your suggestion, it will come on next balance patch alongside with a DoT buff. The target limit change seems to be reasonable in my opinion, will look into it and change if necessary. But perhaps the DoT buff in combination with the intelligence increase might be enough for the area damage of the class already.

    But then the enormous single target substain and burst should be weakened

    Are you sure, the class has such enormous single target damage? From what I saw, it was decent but not as good as physical scout (burst) potential.


    Best regards

    Wesker &)

  • Scout/Bard Rework Suggestion:


    Greetings Today I would like to share my Suggestion for a possible Scout/Bard Rework:


    The class rn is more or less Dead and no one plays it anymore, the kit it provides and also the dmg of this class is pretty bad and therefore i would like to see a bit of fresh air for this class.


    What I want this class to be is a "Beast Tamer" (Alot of magical classes, wardens ofc and also heals and tanks have since a long time pets( fairys etc ) but Scouts sadly dont have a Familiar yet! Even a Crocodile was added to a magical class what i think was a pretty cool idea. Therefore this idea was inspired by those recent changes


    Therefore here is a list of Skills that could be changed into skills to fit the new style of the class:




    I think all of the group support skills and also the anti fear can be removed and replaced with skills that will allow a pet to be summoned and deal dmg. Also I would adjust skills like Reflected Shot to no longer get dmg decreament and Detection and Focus also is kinda useless passives since the corruption weapon release made those changes kinda pointless aswell as the new GCD system that makes it kinda impossible to get out of focus on this class even with 100 focus so 150 doesnt do anything other than having a higher number.


    Also a skill that decreases the targets attack speed is kinda useless rn in most content.


    As for the Pet here are some suggestions for how it could look like:


    ID:119405



    ID:107739


    ID:100063


    I hope this will get considered :)