Posts by Ikaria

    Fixing stucks are work in progress, however using stuck report during this event is already returning you to check point without any progress lost, assuming that you're in a legitimate stuck point and not fallen.


    Hello,

    After completing the 428522 [The Heart of the Hollow] quest, I noticed that the NPC still has a blue exclamation mark, which usually indicates a daily quest.

    As far as I know, daily quests can normally be repeated once more by using a 202434 [Daily Quest Ticket].

    However, even after using a 202434 [Daily Quest Ticket], the game does not allow me to repeat this quest.

    Is this behavior intended, or does this specific quest have a unique restriction preventing replay?

    These aren't dailies, they're simply repeatable which is why they have a blue tick. So using a daily ticket won't work for them, One is doable 1x per day, and the other 1x per week. This is fully intended, as indicated by the message that appears when you complete them telling you when you can complete either. With recent patch, grey quest indicator was also restored to not display on world map when quest is no longer active.


    Shaking mechanic is intended to be distracting, so is naturally strong, mushroom effects are only required for 1 jump on 1 puzzle, however this single jump may be adjusted in future to make it easier for such players who can't use them for reasons you mentioned.

    Hello


    This button is unrelated to the attributes of the card. This button is sharing the card across all decks, and it's current shared status is therefore displayed. When used this button is maxing all attributes currently obtained, however if attributes are than changed, this card is still shared through decks, but the attributes are simply no longer maxed. This is fully intended behaviour.

    As mentioned above, this button isn't an upgrade button, it's used to share through decks. You may wish to use other stones to maximise the attributes rather than the share button for this card.

    Hello


    Devs have never commented on this matter outside of Minotaur quest being intentional to disable option to get 2 titles. This matter will be investigated in future when time is permitting, please don't speak for DEVs when not having accurate information to prevent spreading it falsely.

    What you said isn't incorrect, but point is that we don't talk about game changing amounts where it creates imbalance here, but rather minimal amount, this is the difference. Not having access to titles granted from Badges of the Trial is creating large imbalance, whereas this isn't even noticeable. It is normal that people want to get everything they possibly can for their characters, however simply spending currencies to obtain it in fastest way possible is not the way to handle such, and will simply only create further issues down the line if/when it would be required to remove it.

    I just want to mention that ppl can even skip accidentally the useful titles with skills on it. In such a case they would be happy to get the scroll easier

    Reset scroll is already available for diamonds in item shop, as well as drastically cheaper for Atlas Tokens for this reason. It is not required to buy the expansion scroll to unlock most titles in this case. You can reset all progress and start from the beginning if preferred rather than doing the extended questline.

    What you said isn't incorrect, but point is that we don't talk about game changing amounts where it creates imbalance here, but rather minimal amount, this is the difference. Not having access to titles granted from Badges of the Trial is creating large imbalance, whereas this isn't even noticeable. It is normal that people want to get everything they possibly can for their characters, however simply spending currencies to obtain it in fastest way possible is not the way to handle such, and will simply only create further issues down the line if/when it would be required to remove it.

    Hello


    Thank you for your detailed response. It's perfectly valid argument about catch up mechanics, however in this case I must disagree. Catch up mechanics are important for areas that are required to progress your character, consider Badges of the Trial here for the Honor Titles, which is already having option to exchange multiple currencies for them.


    Here these items/currencies aren't required by any means, the difference in the additional attributes from unlocking this scroll and their relevant additional titles is not game breaking, so it can be skipped if desired. It is more of a want, not a need. This is why catch up mechanics aren't really relevant for this use case.


    Very limited option may be considered in future depending on schedules surrounding PvP updates, however currently it is still not planned to be implemented.

    "because is not planned" this is why he makes this suggestion :D if u would have allready planned all we are suggest, we dont need to do than anymore suggestions xD. otherwise u need to say something like we wont do it or suggestion rejected for reasons ^^

    It's not planned due to currency exchanges being weak implementations, enabling players to get rewards without engaging in the content. Devaluing the content that currencies come from. It is currently possible to obtain this currency with low amount of players interested in pvp regardless through use of some arenas that only require 2-4 players.


    Many players have also already obtained enough currency through these means. So adding such exchanges would simply devalue their time spent in such cases. So if you would want the rewards, you would need to actively engage in the content, same as all the other players previously.

    It's not planned to add new currency exchange options.

    Why aren't we tp next to Gelek npc when we choose the 2nd option from the bottom npc instead of having a few secs run ? ^^

    The stuck option is originally intended for players who had no prior teleport option unlocked. It is not a direct option to return to Gelek on purpose, it's not planned to change this.


    Also can you make player who have the jumping puzzle buff (the emberfold's one) to be totally invisible / can't get aggro from mobs around ?

    Skills are intentionally allowed on players during these puzzles for extra challenge, it's not planned to implement this.


    Normally, there shouldn’t be a comma at the end of title names. Is this intentional?

    532401 [Loreborn]

    This title is requiring list of previous titles, hence the ','. This is intended.

    Hey,


    would it be possible to open a 3rd channel in Talaghan for farming materials. Currently the spots are highly overfarmed and it really seems that due to bridge event two channels are not enough.


    Greetings!

    Hello


    Number of resources spawned are based on number of channels planned to have per zone. Current resources for talaghan are based on only 1 channel, but second was already added to improve speed at which people could gather. It's not planned to add a 3rd for this reason.


    If I check who donates and how many ppl don't, I start questioning myself why I'm still doing such effort, while majority of the server seems to have no interest at all. Some of my guild mates (and a lot of other guilds ofc) were farming for days straight, we did no guild runs since Millim release, only farming materials for the bridge. I think either the "leechers" shouldn't get any (or delayed) access or the donators should get access earlier before the entire server drops into the zone. We tried to convince ppl in the chat multiple times, but seems like they just don't want to participate. That's ok, but where are the consequences? :/

    It's not planned to delay access to rest of the zone for people who didn't contribute, as this wouldn't be fair to players who had contributed through supplying others, however such feedback and logs will contribute to improving future public events if done in future updates.

    Hello


    This is due to very low amount of exp gained, so using boosting skills is causing them to more viable, however we have decided with next update that maximum weapon skill level with be effected by player level up to maximum of 105, similar to class spells.

    Hello


    This error is caused by some addon not being compatible, could you please share your list of addons so it might be investigated further? As so far, team have never been able to find specific addon or setting which triggers this.

    Hello


    As previously mentioned, this title is fully random, meaning there is nothing that can be shown as progress bar. Also, for suggestions, please use correct forum section in future, it can be found here

    Hello


    With recent patch this addon was disabled temporarily, as listed on our patch notes from yesterdays update.

    • Disabled QuestHelper addon until it’s fixed, since it was causing sometimes issues with NPCs with completed quests to not appear on world map.

    Deleting items is already disabled during attempting to change zone since a few patches already, but implementation may be improved in future if there is still further issues caused by it.

    It is still working when changing zones. For example killing boss of a mirrorworld and leave through portal, you will get the Item deleting sound while in loading screen and then the item queue gets stucked on next mirrorworld

    Further blocks will be added with next patch.

    I'm not using LootIt but Lootomatic but I guess it works the same way. A guildmate probably found why do we have bag item stuck queue. It happens (randomly ?) when the addon don't have enough time to delete items before you change area (having a loading screen). I've farmed gold for some hours and did mirrorworlds everyday and since I wait few secs for items to be deleted before changing area I didn't experienced any stuck queue anymore.


    Maybe devs could now try to find a solution assuming there is a possible one.

    Hello


    Deleting items is already disabled during attempting to change zone since a few patches already, but implementation may be improved in future if there is still further issues caused by it.

    Hello


    Such issues are related to multiple groups inside same instance at same time, and completing it quickly. It is not related to instance directly, and can occur in any instance. However it is unlikely it would be fixed anytime soon due to complex nature of the bug.

    Adjustments to guild castle furniture similar to houses (rotations, naming etc) is already planned in larger guild update in the future. As well as the option to buy more furniture slots like guild bank pages.

    There are plenty of suggestions if you would just take a closer look... I posted the first one on February 9, 2025... and there were so many responses... but so far, we've all been waiting in vain... unfortunately.

    Hello


    All above suggestions have already been introduced in last batch of them, currently yours is only suggestion not implemented, as there was only 1 given since last batch. As mentioned above, once more are given, they will be introduced.

    hallo ... ich wollte einfach mal nachfragen was aus den ganzen vorschlägen geworden für neue Metamophose Tränke wie zum beispiel den Black Panther ...

    Hello


    We're updating in bulk when there is plenty new potion ideas, we're not updating every time there is single suggestion of them.


    So when there is more suggestions, they would be implemented.