Posts by Ikaria

    Hello


    Buy orders is something that has been on the task list already - but is quite technically time consuming to implement, so it will be implemented in the future, but currently no eta.


    Mass buying is integrated for up to 20 items with next patch.

    Due to technical limitations with how PNC works, it is not currently something we would be able to offer.

    I also don't understand why I can't report a BUG via Avtivities even though it clearly has a "Bug category"



    Activity reports are for getting rewards for already existing content, e.g. already reporting bug, already suggested forum post etc. It is not for reporting new issues that haven't been forwarded elsewhere.


    If a bug has been reported via forum, than you could create an activity report under the bug category, linking the post and relevant details.

    0 Star filter was already added to fix the filter issue displaying 0 star cards when using star filters that you reported above.

    Hello,

    Thanks for clarifying. I’m not asking you to remove or change the mechanic itself.

    My suggestion is only to add a counterplay option: make the “Siska!” debuff (ID: 1502840) dispellable/cleanseable by at least one support class (for example Bard / Priest / Druid) via an existing or new dispel/cleanse skill.

    So the mechanic stays the same (players should avoid the slimes), but if someone makes a mistake, the group has a way to recover instead of being locked for ~4 minutes.

    Thank you.

    Hello


    The counterplay option is to not get caught by it in the first place - since it is 100% avoidable and only given for failing a mechanic. Adding option to remove it removes this punishment entirely and therefore making the tactic redundant.

    I guess there is some issue with "updating the actual state of cards and selections".

    About an hour ago, i upgraded 3 cards to 5 star, reopend compendium a dozen times, changed zone, played, etc.

    Now i open the compendium, check for 4-star cards and these cards appear in this listing.


    This is issue with how card data is loaded for performance reasons, currently for all filters except upgradeable cards it will only update with a relog, it was improved for Upgradeable cards filter, and likely can be improved for others in the future also. New filters (not via dropdown) however will update in real time.


    We were unable to reproduce this issue, please try to clear favorites and see if the issue persists.

    Hello


    The codex frame is displaying all achievements available in the game - but not all are currently active. Only a small handful of zones are activated into the system, however more will be expanded in the future as the system develops. We will adjust UI to make this clearer in the future like it is inside world map.

    Currently there are no plans to adjust this collectible - it is intended that some may be more challenging than others. However this is not an issue with collectibles, but rather lack of group play between players, as well as the boss being no longer challenging after 10 years, this boss may be updated in future as a result, but the collectible will always stay.

    The issue is due to cards with 0 stars and interacting with star filters, will be fixed with next patch.

    Hello,

    In the default in-game (10) Game Guide menu, there is currently no Collections section. I think adding it would be very helpful.

    I recently showed the (10) Game Guide to a friend who just started the game. While reading the guide, they tried to find Collections there but couldn’t, even though it’s an important system for new players. Having a dedicated Collections entry in the guide would improve onboarding and overall UX.

    Also: with the recent update, the system name changed from Collectibles to Collections, so the wiki page still using the old name should be updated as well

    https://wiki.chroniclesofarcad…plex-systems/collectibles


    Collections will be updated on wiki as soon as relevant team member is available.


    We will also add tutorials to f10 frame like all systems, however until then, Jin Mae in Atlantis has a full tutorial of how it works.

    Hi, since there is no limited number of entrance for Zhargos , would it be possible to make the debuff countdown, that allow to enter in the room, to reset at 6 AM or Midnight instead of 24h until the moment you kill him pls ?


    And removing healer classes from being the savior is still an issue


    And removing healer classes from being the savior is still an issue

    Magic tanks with too high matt too...

    Hello


    Following adjustments have been improved with todays update.

    These runes are general item, they just happen to be sold in the shop, these are not Item Shop Items.


    General reminder also to all, this is a feedback channel, for suggestions or bug reports, please use correct sections to ensure forum remains clean.

    Hello


    This button is planned to be reworked in future update to card system that is currently in design process, it's not planned to adjust prices as a result of this.

    We're currently working on improving our settings by implementing auto detection of settings based on hardware. Until it's released, you can open the game on initial install, close it, and then launcher should allow you to edit settings.

    Revive orbs are usable through the bag, not the resurrection window.


    Weapon from DK or Orkham? Can you tell me more about the process?

    Power is given when exchanging materials for weapon from Orkham and Grove NPCs. Then next crafts are granting 5% corrupted power per weapon crafted. We will update wiki with this latest change in the future.

    Hi) tell me how to raise the "Corrupted power". I was told to make a weapon with Orkham corrupted, but it didn't help raise Corrupted power.

    Why should I, as a new player, have to farm corrupted power when old players just got it for free? Don't you think this is unfair?

    All players have same opportunity to obtain same bonus as old players by crafting weapon from NPC directly, after which Corrupted Power will be given 1x per character.

    Hi,
    After today’s farming, I can say that the first three stars are not difficult to farm at all and feel quite reasonable. However, once you reach it stars 4 and 5 becomes a real nightmare. I genuinely believe that the amount of time required to reach 5 stars and obtain a meaningful discount is excessive.

    The main issue is not the number of cards that need to be disenchanted, but rather the number of kills required. In my opinion, cards can still be bought through the auction house if someone doesn’t have enough, but kills cannot be bought.

    Because of that, I strongly believe that the required kill counts for level 4 and 5 stars should be reduced.

    Reducing requirements further is not planned.

    I would also like to add that upgradable star cards should update faster, so we can properly track which cards can be upgraded to higher star levels. At the moment, a relog is required for the update to take effect, which makes the process unnecessarily inconvenient.

    Will be checked what is possible for improvements.

    You are right about that we could let it be as it is and i agree changes needs to be done but lets make some changes to fit more players rather then to fit only players who farm cards or enjoy doing this. Cards are atm min/max of our dmg and we all seek max.Deck I is expensive and not to speak about Deck II.

    Large changes are already planned and will be implemented in upcoming updates, some are faster than others, so are handled quicker, as it's important to push some smaller changes ahead to not need to wait for larger ones for no reason.


    I would also like to mention that bulk card enchantment does not seem to be working properly, or I may simply not fully understand how the system is supposed to work.

    Could you clarify exactly what you believe isn't working, or what you believe is not clear for how it's supposed to work?