Posts by Ikaria

    Hello


    Cards are added to new system in specific order, depending on teams internal content releases as extra stuff to do in between bigger releases. Starting with open world which was finished sometime last year. Other zones will be added in the future based on this time scale, but likely after card system improvements mentioned briefly in card feedback thread.

    Hello


    There is no limit, nor were we able to reproduce this. However some areas of Millim are blocked on purpose from being marked in transport book. Please provide more information such as area you try to mark, as well as slots unlocked etc.

    Hello!


    I feel finding guilds is too cumbersome for a new player because the guild finder ingame (I mean guild bulletin boards) is too basic. If we could filter guilds based on whether or not the guild info field has any text would already reduce the amount of possible guilds by 95%. Currently you have to scroll through 1600+ names to check guilds, most of which have been dead for years.

    I luckily found a guild by happenstance, but I'm a talkative dude.

    Hello


    With todays update we will add option to toggle guilds that haven't had any member login for a while.

    Hast du alle Seiten des Transportbuches freigeschaltet? Ich hatte das zu Beginn der neuen Prestige-Saison und mich auch gewundert, weil ich nicht überall hinportieren konnte. Erst als ich den Prestigepunkt "alle Seiten des Transportbuches" wieder aktiviert hatte, funktionierten wieder alle Transportpunkte

    Visuals will be improved in various frames for this with next patch so it becomes clear it's due to expired prestige.

    Hello


    The game is localised first to English, translations are then added later by translation team, this means that sometimes things can be mix of two languages, especially for content that is frequently updated like class balance. These aren't missing, just rather not translated yet and will be updated as soon as possible.


    Also frozen is translated with feared

    This is current "quirk" of some Nostalgia content due to it's implementation, it is not translation error, it's just reading original skill which was giving fear.

    Hello


    It was decided to use filters by card type rather than rarity. Currently there is no plans to extend these to also allow card rarities to be filtered due to already large number of filters, which would then also have large number of overlaps between them both. You can however adjust sorting to allow to easier distinguish by card rarities for card types which should behave in similar way for you.


    Could you explain your suggestion in other way? as it's not exactly clear to me what you mean.

    Has been added to task list for future


    2. Boosting costs

    You removed the collectibles system, which helped reduce the amount of killing and card disenchanting required.

    Collectibles is still active with cards, nothing was removed. It's value was just reduced from 50 to 40% in line with other adjustments to base values.

    but I don’t understand why the costs have been increased compared to before.

    Price was rebalanced across tiers for fairness, since due to rushed implementation, lower levels were giving large portion of almost all the bonus, making higher levels not worth to be reached, and making lower stars too powerful. In some cases however it's more expensive depending on how players upgraded their cards, in others it's cheaper.


    image-2.png


    (4th tier was later increased to 67.5%). This was required due to large inequality between tiers. Worth remembering that with this update we also made it easier to reach higher stardoms, so whilst lower tiers are more expensive, reaching the higher tiers is now easier.


    image.png


    Alongside this update, ideas have since been ideated upon on how to improve the card upgrade process entirely to be more user friendly, since this is currently the only viable option in many cases to max stars reasonably quick with lower costs than stones. Whilst we're not ready to share exact design or show mock ups yet, some ideas can be shared to obtain feedback.


    Removal of boost button (Replaced with button that only shares cards to other decks)
    Removed all non special stones & Asmial
    Implement enhancement tab that allows to pick stats from dropdowns similar to mirroring cards to other decks
    Allow to increase attributes of cards directly via currencies in the UI without the use of stones
    Changing stat increases to always be % based to solve the problem of higher stats being harder to max with stones (Also it makes it more worth to farm cards with higher base attributes in the first place)
    Prices/Values adjusted based on star level

    These were just some of the ideas being considered in team and is not final, nor planned to be released anytime soon.

    Hello


    All titles are displayed in frame since ~1 year, deleting from frame/game currently isn't planned and they may be introduced in future in other situation, however adding more titles to rotations aren't planned, especially when no reason for wanting them is given, due to reasons mentioned above about inflating ranks/attribute counts.

    Hi, the reason is very simple and please don't try to make me a "mimimi" player by your words thank you...


    Just open your title frame , go to "other" category , then "itemshop" then you can see that there are 57 titles. Just take a look in your week promotion or every kind of rotation datas and tell me when was the last time the 17 titles I mentioned were in sales ?


    It's always the same ones in rotation , that was just what I was pointing of. I guess many ppl don't have it yet either but it's ok if you don't want players to spend their diamonds, all fine :)


    Hello


    Your post still isn't explaining the reason for wanting more titles available in shop as asked in original post.

    Hello


    Can you please explain the reason you want more titles available? As it feels just like excuse to get +1 attribute per title and inflating title rankings.

    Hello


    Your post contains several inconsistences and strange behaviour.


    Dreamland is already running on a timer and you're moved after this timer ends to the next wave.

    The portal is only for exiting the game entirely before the timer runs out.

    The mobs spawn no where near the portal - as a result, there should be no reason to accidently click the portal.


    We will however add confirmation to it in future just in case.