Necropolis of Mirrors (Awakened) [Patch 11.0.0.3000]

  • 1. Normal mode and awakend mode have different mechanics you try to compare old mechs vs new reworks, its about knockback because if a person that was called get knocket out of the circle the boss will kill the person ( circle gives dmg reduction)

    2. agree thats true, nothing i can argue with.

    3. Proly this was done to not make the calling mechanic to easy ( just my guess)

    1. I understand that awakened and normal modes differ, but my intention was not to compare them directly, rather to clarify whether such a low post-death damage (less than 100) is intentional. Since in other awakened dungeons, similar effects still deal some meaningful damage, I found this one surprisingly negligible.
    2. I'm glad we agree here. Still, I believe adding a Daily Quest might encourage players to run this dungeon more frequently, especiall.

    3. That’s a fair guess, but even so, from a player’s perspective, it feels incomplete when something has no label or interaction info while hovering over it. Especially in a dungeon where visual clarity matters, it would feel better if the crystal had a visible name or brief description.

    Thanks again for your thoughts!

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    • Official Post

    1) Comparing normal and awakened mode isn't viable as they're entirely different instances in most cases with entirely different tactics. Some things may sometimes be left unintentionally from original mode, and if you believe something is unintended, you should provide name or ID in this case so it can be checked in further detail.


    2) Daily Quests are included to content that has requirements for materials beyond the instance, essentially Talaghan materials. They weren't included to Necropolis of Mirrors (Awakened) mode due to the fact there is no requirements of these inside this instance recipes. There is no plans to add additional dailies to this instance.


    3) This is not a bug, nor incomplete, transport crystal is only 1 way teleport that is not having dialogue option, it is simply clickable object to transport player. Having name in this case is not relevant. Crystals from other boss is already having names visible as it's part of tactic. Is is not planned to add name to this transport object.


    Greetings