1. Normal mode and awakend mode have different mechanics you try to compare old mechs vs new reworks, its about knockback because if a person that was called get knocket out of the circle the boss will kill the person ( circle gives dmg reduction)
2. agree thats true, nothing i can argue with.
3. Proly this was done to not make the calling mechanic to easy ( just my guess)
- I understand that awakened and normal modes differ, but my intention was not to compare them directly, rather to clarify whether such a low post-death damage (less than 100) is intentional. Since in other awakened dungeons, similar effects still deal some meaningful damage, I found this one surprisingly negligible.
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I'm glad we agree here. Still, I believe adding a Daily Quest might encourage players to run this dungeon more frequently, especiall.
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That’s a fair guess, but even so, from a player’s perspective, it feels incomplete when something has no label or interaction info while hovering over it. Especially in a dungeon where visual clarity matters, it would feel better if the crystal had a visible name or brief description.
Thanks again for your thoughts!