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S/CH
no buff needed, its basicly like a warrior scales with more support very good, and with only a wl/m its decent.
S/WD
Strongest aoe class on scouts already(together with s/ch in a strong group) i dont think we need to raise that potential even more with the entling change.
S/D
Good change but i think you should also increase the Skill ID"494529" to 40% or 45%
S/B
It does decent dps like every scout so the increase of the support skills are very good and you can play it as a g2 dps fine and support the group very good. Its not useless because S/P is the same position it can do good dps but not in the main group, its rather used as a support-dps class.
In general leather is in a good position right now(with some combinations beeing very strong, like s/w) and everything i tested was with people who have better or equal gear like me.
Kind Regards
Jockels
I tested s / wd on KS, HOTO and ROFL and only on ROFL it is worth something, although taking into account other classes it is average against the background of magic connections.
S / Ch is great in a large support group, unfortunately on 6-man instances, magic calls do much more powerful damage.
S / B as a good DPS? Seriously? I don't think your tests are objective.
S / P as a good dps? ConMost average but with a very good eq. Currently, it doesn't even work as a support after the nerf.
From what I can see is a magic bard or magic connections have a good balance, I see a problem in scouts or rogues but maybe because I play it much more often than you?
Regards
if u really tested s/wd in hoto and rofl you would know this class is strong enough, maybe you dont play enough or your hate about mages makes you blind.
S/B and S/P both are not meant to be dealing massive damage, and what i said is they do good dps for the amount of support they bring too the group.
I guess it doesnt make sense too argue with people who only see a scruti and try to balance their class based on some numbers.