For accessing the area around raksha temple u have to complete the morrok walinder quest row starting in aotoulia vulcan at the Mysterious Torrog.
Posts by JockelR
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Priest General:
If u apply Wave Armor (500478) to a target u can't apply the skill 490294.
Kind Regards
Jockels
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Int needs to give magical precision.
Static Field resist rate needs to be checked since this skill had an insane resist rate.
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Hi!
I want to bring up a certain topic of the game with melee characters. I found the Rogue game quite tough on DC due to its high AoE damage. My teammates die a lot, especially with the last cut between the 4-5 bosses. Does this problem only occur with us at the moment, or are similar situations in other guilds?
All mobs on they way are designed that rouges can track the aoe and avoid it. In theory rouges can know when every aoe happens. they way is harder to play for rouges then for ranged dps yes but in the end its a good way to balance the instance and make more classes usefull.
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I think the whole weapon lvl system is obsolete and outdated. The main thing earlier was that you naturally leveld ur weapon on your journey but on this server ur lvl 105 nearly instantly.
I would replace the whole system with something else. There are several option on how to create a system which doesnt force u to have ur pc running for nights to just get 3-4 lvls each night.
1) just make it faster, since the system was naturally leveled earlier in the days of the game its impossible here. New players need to stand for days in itnal not playing the game.
2)Use the housemaid system. Add a weapon master to ur Housemaids which will lvl the weapon for you.
3) add a weapon level event for players to catch up now. Mages face the problem that they have full gear everything and want to run endgame instances like they used to but they suddenly have to lvl weapons with 0 preperation time.
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Dark core X-Bow
Regarding the X-Bow, it has no real use for tanks/strength classes since its now having only dex as a stat.
Tanks would use the heal xbow and strength just keep the old one.
Maybe with an upcoming dlc/content a new xbow with stam/str offstats could be added.
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Dark Core B5
I suggest adding a cooldown to the bubble spawnpoints.
Its rare but it happens that bubbles just spawn 3 times infront of the same cage and if the 2 healers are the first ones caged its impossible to save them which results in restart because of bad RNG.
If a bubble spawned in front of a cage thats fine but i think it should then on the next spawn not spawn in the same position.
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Dark Core Boss 1
Its possible to resist the staff upon using it on a mob. If the mob resists now no new Staff for the event will spawn.
It can still be played with other parts of the event but i dont know if its intented that it can happen like this.
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Priest/Warlock
I suggest reducing the heal of "498769" but change it to raid wide heal. Would make the class playstyle more fluid.
Kind Regards
Jockels
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B/P
It can only wear an instrument which makes this class not even good for a second healer since the patt buff is right now 30k lower than normal priest classes. (since 30k unbuffed value is fullbuffed so much it isnt worth it to play this class)
I suggest adding Talisman to the class with the lvl 60/70 elite.
Kind Regards
Me
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Hey,
How exactly does precision work now on magical classes?
I have 220k precision which is a lot more than mages have and i still resist/miss in dark core with a new weapon.
Does preicision even matter or is it something diffrent?
Right now i miss/resist about 10%-15% if i dont have a precision title equiped which seems very high for new weapon + 220k precision.
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- Changed “Dark Therapy” to additionally allow your “Concentration Prayer” to scale with Intelligence.
Now u are unable to buff wisdom with heal gear on wl/d, is it intented that this class now requires full mage gear to be playable?
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last Boss:
If u are fast enough and kill all mobs including the wizard and commander, there is a Chance that the Champion spawns an will be immun forever. In this case u always need to reset the Boss. Dont know why He is immune but this happened now 2-3 Times at the end Boss.
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since I understand which guild member Laisha is talking about , I can tell that there is no need to level up the weapon. There are misses, but they are few. I didn't use the accuracy rune.
The shots missed are multiplicative. If you see 5% miss rate is in reality a 15%. I had 10% so is a 30%.
Did you use the new xbow as a weapon?
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Any news regarding that? Cause its really annoying if 2-3 ppl just crit (not to mention that its really fun if your interface crashes during that)
We are unable to currently do anything as lacking crash reports or detailed information.
We received one crash report so far, which was not possible to debug sadly.
We suspects that it might be related to effects settings since it appears to occur only to players with higher graphics settings and enabled effects.
Are you able to guess if it happens in certain tactic phase? Or when getting certain buff/executing skill?
Can you please show screenshot of your graphics settings?
We need to find a way to reproduce it, since no one from team was able to experience it so far. If we can reproduce it, we might take an attempt to fix it.
If you crash in every run and have all effect enabled, could you please try run with all effects disabled, and if it not crashing then, try next runs with enabling one effect per run? Then we could easily find out which of it might be related and easier check all of these in area.
Greetings
Chronicles of Arcadia [Jockels] (gyazo.com)
it happens only some times to me, it doesnt matter in which phase of the tactic and most people cant give a crash report since the game just closes without a message.
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D/B P/B and B/P
these healing classes require u to have a Guitar equiped. But Guitars have %Healing on them instead of %Heal bonus or Healbonus flat. So it makes it every annoying to always switch from guitar to staff just for buffing.
Would be a lot better if Guitar gets changed to have either flat bonushealpoints or %Bonushealpoints so that you can keep the guitar in slot for buffing aswell.
Kind Regards
Jockels
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nah man full dps XD
Thats what we did after that. Cause the event was buggy
in the end Just burst is always the right decision
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Disable Provisional courier atleast in 1v1 3v3 and 6v6.
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P/D and D/P
both classes are beyond broken in healing, i suggest massivly decresing their healing capability.
D/P has 4 hots he can permanently have up + an additional instant healing spell, also the hots are insanly high.
Rain of light + Regenerate + Druid hot + Recover hot can do over 600k each 2 seconds.
And p/d just casually can do 300k regenerate on a whole raid with 1 button.
These 2 classes should be either hardly nerfed or reworked.
Kind Regards
Jockels
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- Changed Evasion -> Forsaken Maneuver: Increases dodge rate and magic resist rate by 43%.
Maybe this will be too strong for r/wrl if he has passivly both, the dodge rate already is insane, maybe lower the amount to 20% since its permanent on that class.
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We're generally not done with the full aggro calculations for every class, but from the first tests with DPS that increase their aggro artificially with special skills, none have yet been able to steal aggro in proper raid setups. These tests take a significant amount of time.
We understand that with the current difficulty of instances, classes that instantly steal aggrol will be borderline useless.
From what we have seen, tanks will generate about twice as much aggro as before, certain combinations even more. We're especially looking into classes that cannot use a second reconciliation rune as they will have a significantly harder time to gain as little aggro as possible.With overdura and two reconciliation runes, a DPS should now have about ~15.7% aggro when wearing a dark core and RoFL set.
Furthermore I suggest to change Holy Protection of knight/priest to loose the buff, if the buffer is to far away. Like you did with priest/Warden
Greetings
I suggest everything that reduces aggro now, should be changed to be range depentend. Holy Protection from K/P and the ISS from warrior should only be active when u actually have 1 of these classes in your instance.
Kind Regards
Jockels
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WD/S still performs better than every other class in dark core and that by atleast 20-30% vs the best other classes.
Chirons attacks can just 2 shot mobs if buffed which already shows how stupidly strong this pet is.
WD/D is a little bit less strong but still too strong.
Maybe adjust the values of the pets from these 2 classes.
Kind Regards
Jockels -
Hello,
after we are now on more custom continents, i think it would be a great idea to place the Arcadia Coin vendors in each new zone aswell (for example in the camp at Dark core or in Zando).
Kind Regards
Jockels
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I disagree. What does any boss in rofl give you except coins? A few set items that absolutly no one wants...gz!
You can, if you have some routine, run dc in under 1.5h, which is a good time for an instance. Even if you need 2h, thats still a good time imo. In every custom instance, since the core system, you have to kill the endboss to get the "real" loot (cores). So why change it now?
Also the instance hasn't been released for that long. So why should guilds, who can't clear the complete instance (which is the highest instance atm!!), get rewarded for doing nothing? Tbh every boss except the last one is free loot atm (sadly). So if you only get loot from the one boss you actually have to do sth., seems fair to me.
Greetings.
All your thoughts against my proposition are very easy to fix.
Solution: modify the metal item (which in my opinion makes no sense that this item give cores just as the boss gives, its redundant and pointless) to be needed to craft an item in the npc. Increase the number of metals to 3 per run. Like this every piece will need 1 item from the last boss but the rest of cores can be farmed (if it is needed) in half runs.
Since this Instance is very long it happens to us regulary that players cant finish the run, but they are all helping so we can run faster even if they need to go in the middle of the run.
Exactly my point. I'm proposing a way for those people to keep playing and getting something even when doing half runs. Doing the first 4 bosses should also be counted as part of the journey to craft an item and not only the last boss. Specially when someone take your spot, play 10 or 20 min in last boss and take all your rewards while you get nothing, not the best system imho.
Regards, Madox.
But i said how you can get something even when u are only doing the first 4 bosses, the obscure metal. It counts as a whole run in cores so it gives u the same thing as u would kill the last boss - the arcadia coins.
Its perfectly designed since it now counts towards the 39 cores in 5 runs system.
If u consume the metal its like u ran the whole run and gets also counted towards the 5 runs for ur 39 cores.
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I have a important question. Why do you changed the System that you get a reward for every Boss? In the very long time ago you get a reward for every bosskill(a setitem with a stat on it) Now you have to farm the whole ini to get something… but what when you have to go sleep or youre raid is gettin to weak because the run lasts to long. In my eyes the dark Coreini is Made for fulltimegamers with no Job or reallife. Kind regard idhril.
I agree. When I know that I dont have enough time to kill the last boss I prefer to not log in and that day I don't play coa ( I doubt that should be the goal tbh). Not worth the waste of time. I think bosses should give cores starting in b2 and increase the number going to last boss. So reaching b3 or b4 before you have to go atleast give something.
B2 = 2
B3 = 3
B4 = 4
B5 = 7
Or something similar. Just need to adjust the npc to increase those 39 in 5 runs to whatever is needed.
Regards, Madox.
I disagree. What does any boss in rofl give you except coins? A few set items that absolutly no one wants...gz!
You can, if you have some routine, run dc in under 1.5h, which is a good time for an instance. Even if you need 2h, thats still a good time imo. In every custom instance, since the core system, you have to kill the endboss to get the "real" loot (cores). So why change it now?
Greetings.
1 more thing to add, even if u cant finish the run but participated in a huge part u can still ask if u can get the obscure metal(which now counts as 1 complete run in cores). So the only thing u would miss are arcadia coins.
If u have a fair loot system in the guild you should have no problem with only particapating in half of the instance and u still get something out of the run.
Since this Instance is very long it happens to us regulary that players cant finish the run, but they are all helping so we can run faster even if they need to go in the middle of the run.
Kind Regards
uWu