My current strong impression is that we have fewer and fewer useful MDPS combinations in the endgame content.
I feel that so much, thanks for your post which is just so true. There's so much not balanced at all and so much potential for useful and fun class combinations. Especially warlocks always were much fun to play, but without any sense of existence, putting effort into them isn't worth it at all. ![]()
D/WL or D/R I think they do decent DPS, but they'll continue to do that DPS until all raid members replace gear, stats in that gear
I was playing D/R for quite a while and compared to guild members that already replaced stats, gear and weapons from DC (and even idk). And D/R was pretty strong, with the latest aoe nerfs in idk even more viable with its mid range aoe I guess. A big plus for that class is the dark moon buff, that enables you to use dmg food in most parts of the current inis. And having another source for druid buffs especially helps in 6 man content imo.
P/S after doubling the cooldown of the strongest skill also died as MDPS. I don't know why you changed it, this class generated a lot of damage in trash, but on a single target it wasn't very strong.
It's still very strong, played this a lot in the past, too. The nerf was reasonable imo. Will test it in idk too soon.


