You have a big (HUGE) design problem in your team and we told you trillions of times but still we are ignored.
Not sure where your assumptions regarding the team come from, but we don't have any issues.
The team is growing month by month, so we can add more updates to the game.
The longer we will work together with new DEVs, the better content quality will be.
There is no intention to implement features which will makes the product worse.
We are considering the feedback, and commonly based on it, adjustments are made.
It's not possible to fit into every player needs, at the current size of the player base.
It's also not possible to create a bug-free content, not matter of the amount of tests.
These artefacts were designed to be farmed by killing mobs, not killing bosses. Just READ the recipe. Any player could notice after first minute that bosses weren't needed. I'm shocked you guys didn't even think about it.
It was supposed to include mainly bosses, not just trash with daily quests.
Trash was supposed to be an addition, and being way less effective than full run.
If it turned differently, it wasn't our intention.
Of course there is a punishment. You failed in design. Instead of changing on first day before anyone did the first item, you waited and now many crafted it.
Punishment would be, if we remove what players obtained - we didn't.
Yes, the final output wasn't as intended, no one is hiding that, it was already stated before.
It could be adjusted faster, but was done at the time when it was possible.
From now on, should we play thinking the new content we farm will be removed for "overuses"?
Your question is incorrect, as based on wrong assumption that everything what we implement, is broken, but it's not.
If content will not bring expected results, and is breaking the idea by unexpected events, we will adjust it.
This also apply to parts which may look obvious, but wasn't found during testing process.
Even if you aren't happy from the output, bringing any ideas and solutions will always be helpful.
These can be discussed freely with other players, and by that it helps us to consider it with updates.
A post with only complains and tension won't help in this process.