I have been asking for many months to have a planned log change so we can see the changes
We started to adding planned log changes, as long as it's possible, and can be shared.
It's really uncommon thing in the game development industry already.
Not all changes can be spoiled, otherwise players would already make an action to benefit of them after updates.
Don't tell me im only complaining and tension anything.
I didn't say that, it was a reply to a direct post, not the entire history of your posts.
I appreciate every constructive feedback you left for the past years.
Keeping the same system, make new content being farmed really fast.
This will lead to obtaining what update brought faster than we are able to prepare new updates.
This may lead to players finish it shortly, and being bored faster.
I think your ideas are far away from that.
It is (I hope is clear) design problem.
This system was mostly prepared by new employees, which are new in this matter.
They have an experience in gameplay, at the good level.
There is a difference between knowing how to play a game, and designing.
It may not sound as good explanation, but I'm stating facts.
If you think you can surely manage the game design better, we are always looking for new members, but I can ensure you the player's output wouldn't change much. The reason is, that most want to benefit own characters, and it's pretty normal. If you had a group of 20 people, half of happy and half unhappy, you would get 8 complains and 2 positive replies.
Anyway, we will learn of it, and try to improve.
Such an answer is unacceptable. You brought almost the same system to hoto a few months ago. Did the development team of several people not realize this?
If you don't like the answer, it doesn't mean it's unacceptable.
Stating this way, you wouldn't get most of the answers.
When answering, I don't expect that you like it or not, but I focus on providing feedback from our side.
The current content was made by another team than the previous system, and even with tests didn't end up like expected on the live server. Any mistakes, or flaws which were made, we will try to correct.
Not being sure whether the system will change constantly reduces the pleasure of the game.
It may not always be possible to bring a solution without major changes.
We are trying to adjust the features soon after implementation.
Some adjustments can be just one patch, some can take longer.
This is a part of game development, and we keep in mind during that, that constant changes in the system, may cause players being annoyed, so we consider it during the process.