OK, wäre aber schön, wenn es halbwegs zeitnah ist.
The time of the season has been changed in the game, we wish you an enjoyable game.
OK, wäre aber schön, wenn es halbwegs zeitnah ist.
The time of the season has been changed in the game, we wish you an enjoyable game.
Das ist ein permanentes https://gyazo.com/5818a2a136ac403c41ceca48c6892eb8 , https://gyazo.com/d87265002794e3f53f4025dd84b5d9b8 . Wenn es auf 4 Monate verlängert werden soll, wann, eh es abläuft ? Oder speichert es diesen Stand ?
You have an unlimited subscription time.
As for the season time, please wait for news, we will make sure to inform all players about the renewal.
Aber nicht erst 0:00 ?? Da wäre es ja ab gelaufen^^. Habe mir das letztes Jahr für 150 Euronen gekauft.
The subscription ends exactly when your subscription expires. The validity time is individual for each player. We do not tie the validity time of each player to the time zone of the server. If I understand your question correctly.
Greetings
Hallo, wird die Zeit automatisch verlängert, oder muss man was machen ? Habe Prestige Plus und es hat noch 9 std 26 min.
Greetings,
Hi,
what about players who already used 30 day platin subscription for the xp-cashback with season switch?I mean, the players calculated with a new season in ~2 days and now the maybe gold or platin pass is "wasted" o.o
Before saving the Prestige experience percentage for next season, we will consider two conditions:
If any of the players purchased a more expensive subscription in June in order to save more Prestige experience for the next season, which was expected in July, do not worry - we will ensure that progress is maintained in accordance with their subscription.
On the other hand, players who have not managed to purchase a subscription now will be able to do so next month and also save Prestige experience for the new season. Both types of players will have equal conditions.
Thus, there is no need to write to the support and ask to cancel the subscription / return the PNC, since the key conditions described above will be fulfilled on our part.
In addition, we have revised the conditions for maintaining the Prestige experience and are ready to offer higher percentages for each type of subscription:
Type Subscription: | Old save % | New save % your accumulated experience is saved |
---|---|---|
Regular | 5% | 10% |
Plus | 10% | 15% |
Gold | 15% | 20% |
Platinum | 20% | 25% |
However, regardless of the amount of experience saved, the maximum level you will be able to reach immediately is Lord I.
Greetings,
The current season had a length of 90 days, is that correct ? It is almost finished, and i see no chance to get all 20 levels or ranks being completed in this time. Maybe if you boost all possible ways with diamonds, but then..where is the point if you spend al that, to reach the final benefit and... boom, the season is over and you will not benefit..from the highest benefits.
So, maybe you can adjust the experience required for the ranks, or simply give more experience/coins per single quest.I think it should be possible to reach max rank when you complete all quests every days
It would be enough to get to level 17 and not on the last day. However, this is only possible by buying experience. It's not possible with the daily quests, despite the boosts in 90 Days.
Next season, we expect that the player will be able to reach the maximum rank without having to purchase additional experience. This solution will be obtained by players due to a multiple increase in gaining experience while completing Prestige quests
Arcadians, we would like to share important news about the upcoming changes in the duration of our Prestige seasons:
Why is this important?
Greetings,
If it is true that you can't get lower Prestige Platinum price
I mentioned above that we are expecting a price reduction in the new season, they will be revised. We did not say that the price would remain unchanged.
Pricing for new subscriptions next season will be reviewed and in addition to that, the subscriptions themselves will take on new values given the expected, updated content in Season 2.
Greetings, Baboon
Thank you for your feedback and suggestions regarding the Prestige system. We appreciate your time and ideas.
1. Make Prestige+ to be permanent for 50 euros. Current prestige is overpriced, 50 euros is a price of some video games(Elden Rings or WoW addon), but here we have prestige for 3 month, thats cool.
• Regarding the proposal to make Prestige permanent for a one-time fee of 50 PNC, we realize that this would be an attractive option for many. However, after careful consideration, we have concluded that the current subscription model is better suited to our long-term goals of providing quality content updates and support for the game.
2. I thought the prestige will be simmilar as battle pass in other games like Compendium in Dota 2, Battle Pass in PUBG, it will bring a unique skins, mounts and etc. every season, that we can selling for diamonds after a season ends. If some didnt have a time or didnt want to buy battle pass, they can buy these skins for diamonds latter from players. Also that benefits of gold and platinum prestige are not super useful and we can play without them, so there is not reason to buy it. Suggestion is add a prestige shop with a few unique skins(weapons/sets) and mounts for courage coins.
• We will consider introducing exclusive cosmic content for Prestige that will add value without breaking the balance of the game. Your ideas about a Prestige store with unique items sound interesting, and we have that in the plans, but we need a little more time to start offering really interesting and attractive skins.
3. Quests. Current quests is realy boring, i understand that, quests should be completable by any players with different gears, but maybe is add some special quests after you finished the first 5 daily quests, for example is kill the last boss in Dark Core, kill all bosses in rofl, help engineer to weak 4th boss in Dark Core(requeirs tactic) and etc, like survive 30 loops in Arena of Darkness(solo) for extra expirience and coins.
• Your comments about quests are very helpful. We always strive to make quests interesting and diverse, so our plans are to radically change the approach to them, providing more flexibility, complexity and choice to the player with his individual needs. A bit of an insider, some of the quests will also help with guild development, but this is currently only at the level of discussion within the team.
4. If you like suggestion number 2, so the suggestion number 3 should be applied, because we will need more courage coins for skins, ofc we can additionaly buy it for pnc.
• Regarding suggestions 2 and 3 and the need for additional bravery coins: we will take this into consideration when planning changes to the reward system.
5. Benefits. As i said before that most of benefits arent super useful(like "Priority Mail" what it is?), so if you will apply suggestion number 2 with prestige shop, the most of benefits will not used, because nobody will spend coins on them, they will save them for skins ofc, so you can just remove it...thats it.
• Regarding the current Prestige benefits that you feel are not useful enough: not all benefits may be useful to you or any other player, a general list is provided solely for flexibility of choice. The pricing system is extremely dynamic and if a benefit is not popular, it will have the lowest price.
6. The Season time and the price. If you are compare money and a time to get them, maybe 50 euros for 3 month is good, what is 50 euros for 3 month - is nothing, but anyway that prestige are not super good, this is most looks like on some kind of scam. So the suggestion is to make the season time 1 or 2 months, idk, make a seasonal price - 10 or 15 euros just for skins and some benefits(korean game marketing).
• In terms of season length and cost, we are always looking for a balance between affordability and providing meaningful content. The Prestige Battle Pass is the upgraded counterpart to the old VIP version. The newly purchased content for this VIP is a completely free addition to what players have always paid for and favored. It is not a separate subscription and the content is already included in the price. Within a season, those ~50 Euros bring far more value in terms of items gained, not to mention various QoL, than if a player simply exchanged 50 PNC for diamonds. Pricing for new subscriptions next season will be reviewed and in addition to that, the subscriptions themselves will take on new values given the expected, updated content in Season 2.
You asked - we did: New rules for saving experience at the end of the season!
At the end of the season, your Prestige progress will be saved depending on your subscription type.
The more experience you accumulate during the season, the more of that experience will be saved for the next season.
However, regardless of the amount of experience saved, the maximum level you will be able to reach immediately is Lord I.
Here is how your experience will be saved depending on the type of subscription:
• Regular subscription: 5% of your accumulated experience is saved.
• Plus subscription: 10% of your accumulated experience is saved.
• Gold subscription: 15% of your accumulated experience is saved.
• Platinum subscription: 20% of your accumulated experience is saved.
Greetings,
What about adding no gear durability loss with the aura of reviving?
Right now some features of the gold and platin subscriptions are very low or even useless to activate compared to the plus features
We can't give a definite answer to your question about adding a zero wear feature to equipment when activating a resurrection aura. However, we will take your suggestion into account when developing future benefits. Thank you for your idea.
Hello,
In my opinion, there is a big difference between the login reward + 10 Minute + 30 Minute exchanges and the 60 Minute + 90 Minute exchanges.
In my opinion, while the Login+10+30 Minute rewards are so valuable, I think the 60 and 90 Minute exchanges should also be more valuable?
Rewards available in the first minutes of game activity have been carried over from the old VIP system. They are a fixed component and cannot be removed from the system. At the same time, subsequent rewards were developed independently and are not directly linked to the initial rewards, which explains the difference in their value.
Greetings,
Hello,
It seems like it would be more efficient if you could take action collectively instead of pressing this button one by one and making improvements? It can sometimes take time to select the existing map and develop the cards one by one manually. It might be better to develop them all together and have a single warning screen.
At the moment the realization of such a function is technically impossible, but we are interested in the development and improvement of the game. We will definitely consider your idea and, if we find a suitable way to implement it, we will try to add it in future updates
Once again I ask you: what's next for the new monster card system ? Do you plan to make any changes in its functioning in the near future and most importantly - when do you plan to implement new zones
Greetings
We don't have an exact timeline for when significant changes to the monster map system will be made. However, it is definitely part of our game development plan. As for opening new zones, we will definitely consider this possibility in a future update.
Display MoreFirst of all, I would like to say that I find the concept of the Battle/Prestige Pass very cool, as it offers many useful features for both free-to-play and low to high spenders. However, even for a highly investing player, achieving everything at maximum level is hardly feasible. Especially with only daily quest completions, reaching the maximum level will not be possible, and even if one manages to reach it, it's likely to be just before the pass expires. In my opinion, this is very unfortunate because it means you cannot fully utilize the entire splendor of the pass over a longer period of time.
Now, onto my suggestion: the pass typically runs for 90 days, which means at least 4 passes per year, starting from scratch each time... This doesn't really improve the situation. Therefore, I believe the best way to enhance the pass is by extending its duration to at least 180 days, resetting it twice a year. Players, regardless of their financial means, will be motivated to invest more time and money, perhaps even purchasing higher-tier memberships. With the longer duration, completing the pass becomes more achievable. Consequently, players can benefit from the pass's completeness for a longer period.
Greetings
Mela
The way I see it, the Battlepass as it is now is pretty crap. In my opinion, other battle passes are such that you permanently unlock something like a skin or whatever. so if I finish the battle pass by the end of its time, that's good and I don't need it any longer. But here, you mainly unlock passive bonuses that don't actually do you any good until you're at a higher level. But once you've reached this level, the 90 days are most likely over or you're a complete idiot and spend 100k diamonds...
My suggestion would also be to increase the time period, at least to half a year. or simply leave out the reset completely.
And I think adding gold and platinum memberships is a bad joke.
Greetings.
First of all, I would like to say that we are grateful that you leave any feedback by dedicating your time to this. Additionally, for my part, I would like to add that any "imperfect" ideas that may be present in one idea or another in our game will be improved. However, we do not plan to increase the season from 90 days to 180 days, but to consider a balance where players can reach higher ranks to be able to enjoy all the benefits in a longer term we will definitely consider. Please be patient and in time you will see all the positive changes.
A detailed description of the latest Prestige patch.
Prestige (Gold & Platinum Pass)
- Prestige Boost Accelerator: When you complete daily Prestige quests, you will automatically receive +X minutes to an active boost. This works with both manual and auto-completion quests for diamond.
- Courage Coin Subscription: Allows you to receive X Prestige currencies daily.
Cells (Gold & Platinum Pass)
- Wardrobe Magic Expander: Increases the available number of magic wardrobe cells by X.
- Partner Bag Expander: Increases the available number of cells in the partner's bag by X.
- Transport Book Expander: Increases the available number of teleport book cells by X.
Social (Gold & Platinum Pass)
- Harmony of Hearts: Additionally increases the relationship experience by +X%. The function works only if the benefit is active for both partners.
- Love Bridge: Allows you to teleport to your partner X times a day for free.
Craft & Gathering (Platinum Pass)
- Rune Economy: Allows you to use crafting without using crafting runes.
- Resource Locator: Displays the location of resources on the world map.
Housing (Gold & Platinum Pass)
- Plant Shield: Protects 100% of any kind of plants from wilting.
- Energy Boost: Provides X energy for your home once a week.
- Hospitable landlord: Increases the available number of furniture cells by X units.
Care (Platinum Pass)
- Aura of Rebirth: Allows you to respawn without losing the hero's effects, which usually disappear at death.
- Immortal Experience: Allows you to be reborn without the debt of experience.
- New Dawn: If you die in the dungeons, you will be reborn at the beginning of the dungeon, not in the open world.
- Exploration: Notifies in the center of the screen with a message and also displays the location of elite monsters and bosses on the global map. The feature is only available for the open world.
- Loot Collector: Allows the pet to collect loot from slain monsters without having to use potions for X minutes. The last level allows you to use an unlimited amount of time.
Auction House (Gold & Platinum Pass)
- Auctioneer: Offers X Free Gold Auction House Promotions per month. (Maximum Length of Promotion Time: 7 days)
Utility (Platinum Pass)
- Priority Mail: Your letters for other players will be delivered in priority order, they will always be in the first place for the recipient and highlighted in a special color. Also, when sending and receiving emails, players will receive a notification in the form of a running line in the center of the screen.
- Magic of Conversion: Allows you to use a magic converter without using cores X times.
Dear johnkopytko,
Your passing has left a void in the hearts of all of us who shared your passion for the world we were creating together. You were one of those who brought our game to life, filled it with emotion and soul, even if sometimes your words seemed sharp. Every comment you made, every discussion on the forum was filled not just with criticism, but with sincere love for our project.
Today, as I say goodbye to him, I want to promise that we will not forget his lessons. We will continue to work on our game, making it better every day, remembering his passion and criticism. We will remember him as a warrior who fought for the quality and depth of our world. Your spirit will live on in every corner of our world, in every update, in every new story.
With respect and love,
Rake, Game Designer CoA
Greetings,
Hakurren, Deki, Elfentrampel, Xanadú, Shimpoo, Walsroder,
We will make every effort to weaken some of the current quests to an adequate level so that the time spent at the highest Prestige levels will not exceed more than 20-30 minutes for 5 quests, not just 1.
We also expect these changes to appear as early as the new season. Thank you for waiting, for your patience and of course for your feedback!
Greetings,
Display MoreHere's a small list of suggestions for the Battle Pass benefits.
1.) Instance Benefits:
- Ancient Mementos drop from ALL instances (from Windmill up to Kalin Shrine on Easy and Normal mode)
- Arcadia Coins drop unlocked for lvl 55-100 instances on all difficulties (max 1000 a day on rank 1 up to 3000 on Demigod),
- 2x Ancient Mementos on Neophyte Rank, 3x on Holder, 4x on Lord, 5x on Overlord and 6x on Demigod for all instances up to lvl 100 (no endgame instances),
- Bosses drop "Bind on Pickup" loot instead of "Bound" (Weapons, Armor, Accessory) unlocked - Rank 1,
- Unlock all Instances including endgame ones like Rofl, Tikal, Inferno, Core etc. on EASY mode - Rank 1 (no prequests needed or Gear Score requirement),
2.) Minigames Benefits:
- Digging for treasure and opening it time reduced by 1 second per rank up to instant on Demigod in Survival game,
- 2x reduced HP on Giant's Iron Barricade up to 10x on Demigod (2x per rank) in Course of Terror game,
- Increased amount of rewards (Vanquisher's Loot, Phirius Deposit-Injector, Goblin Champion Badge, Ghost Card, Universal Potion) per rank in all minigames game by 2x up to 6x on Demigod,
- Increased amount of Phirius Shells from each minigame by 10 per rank up to 60 on Demigod
3.) Increased Mount speed Potion (in the mounts benefits)
- 35% on Rank 1, 40% on Rank 2, 45% on Rank 3, 50% on Rank 4 and 60% on Demigod Rank
Played over 10 years ago on an old Runes of Magic private server where there was a potion increasing the speed up to 75% or 100%...
- Instant summoning like the Golden Monoceros VIP mount for all in game mounts unlocked at rank 1 (like backpack and bank pages)
4.) Daily Quests Benefits:
- Reduce the time needed to collect daily quest items by 1 second per rank up to instant on Demigod (by default it's usually 5 second for example "Even Heat Needed" daily quest from Heffner Camp),
- Reduce the amount of items needed to be collected by 1 unlocked on Holder Rank down to 6 items if Daily Quest needs 10 items or 1 if 5 items,
- Reduce the number of monsters needed to be kill per rank by 1 unlocked on Holder rank down to 6 monsters if Daily Quest needs 10 to kill for example,
- Increase the number of Daily items you get from killing monsters by 1 per rank unlocked on Holder rank up to 5 Daily Items per monster on Demigod,
All these changes to Daily Quests would make them much faster to complete which would be great for people who can't play the game for more than 1, 2, 6 or even 10 hours a day...
Thank you for such a detailed proposal to improve Prestige. We will definitely consider your ideas and take note of the best ones!
Are you guys sure, the boost timer is working corretly? I already bought 2x 6 days booster, but seems to expires way faster than 6 days.
Prestige is not even out for longer than 10 days.
Another strange behaviour is, my daughters ran out of prestige trial, ok.
But there is still the "free teleport portal rune" availbel 3 times.
At least, it says so.... using this free transport consumes portal runes, so text is quite confusing/misleading.
We will definitely check your remarks. Thank you for your feedback.
accidentally bought too many courage coins, will these coins be reset at the end of the season?
Yes, they will be postponed to next season, but there are important conditions.
Let's look at a concrete example and analyze it:
Imagine that you have purchased 100.000 "Courage Coin" coins for diamonds, but you already have 10.000 coins received for completing Prestige quests. When you start spending your coins, the ones that were purchased for diamonds will be used first.
Situation #1. The purchased coins are returned:
Let's say you spent 70.000 coins out of the available 110.000. As a result, you have 40.000 coins left. At the end of the season, we will reset 10.000 coins received for completing quests, and the remaining 30.000 coins purchased for diamonds will remain with you for the new season.
Situation #2. The purchased coins are NOT returned:
If you have spent 100.000 coins out of the available 110.000, you will have 10.000 coins left. However, these coins will reset at the end of the season, as they were obtained while completing quests.
Recommendations for all players:
If you already have a sufficient number of coins received during the quests, then it is best to spend them completely first and only after that buy Courage Coin for diamonds.
Greetings, Marcellos
I wanted to know what the game developers' plans are for further development of the new card system.
I realize that there are many new topics, but (it seems to me) that this thread is equally important.
We will return to the development of the card system after the full completion of work on Prestige. This is due to the fact that the personnel department, which is working on Prestige, has been developing a monster card system and we cannot ignore the current shortcomings of Prestige. Please be patient, and in the meantime we are ready to open the following zones in one of the next patches:
Open World | Thunderhoof Hill |
Southern Janost | |
Northern Janost | |
Limo Desert | |
Land of Malevolence | |
Redhill Mountains | |
Tergothen Bay | |
Public Instances | Dalanis Sewers |
Display MoreThe following items are retained:
- Intermediate rewards from chests as you level up Prestige.
- Prestige currency that was purchased with diamonds. Please note that the currency that was purchased for diamonds is spent first, then the currency that was obtained for completed Prestige quests. Therefore, it is recommended to spend all the available currency first, and then buy the missing currency for diamonds.
So, to clarify, the entire system is being resetted, we all start over at lv 1 from scratch again with nothing unlocked and not even currency is given back?
Maybe you could leave the bonuses that are bound to the skill book to remain forever? Would be annoying if 15 skills suddenly disappear
It should be emphasized that the current Prestige skills are identical to the benefits. As mentioned above, all benefits take a dynamic form, changing from season to season and resetting all progress at the end of each season. Thus, Prestige skills are also subject to reset.
Display MoreDisplay MoreThe following items are reset:
- Prestige levels.
- Prestige experience gained by completing Prestige quests.
- Prestige currency gained by completing Prestige quests.
- All benefits.
The following items are retained:- Intermediate rewards from chests as you level up Prestige.
- Prestige currency that was purchased with diamonds. Please note that the currency that was purchased for diamonds is spent first, then the currency that was obtained for completed Prestige quests. Therefore, it is recommended to spend all the available currency first, and then buy the missing currency for diamonds.
Maybe the team can think about that what Zyrex said, that there could be some things that can be remain forever? like bonuses that you unlocked at lvl 20? or do a lvl 21 that has this aspect ?
I guess it would be a great thing having the possibility to unlock such bonuses forever
Prestige Battle Pass is a dynamic system, constantly updated and enriched with new rewards. In the future, players will have access to unique in-game stores, where the main currency will be the prestige "Courage Coin". It is this currency that will allow you to purchase rare items that will be yours forever.
As for benefits, they are built into the system as seasonal temporary rewards, and therefore cannot be permanent. At the end of each season, benefits must be renewed. This ensures a dynamic and varied gameplay experience.
Display MoreI was wondering if there is a free version of Prestige Pass, or only paid versions ?
At first I was sure, there was a free basic version, without paying PNC, or diamonds, or money, to participate in the Prestige, at least the basic version.
I have VIP, so I do not notice a difference.
but my daughters have not, and I am wondering now, if the 4 (+3) day trial period expires, will there be a basic free Prestige at all?
Thanks for clarification
Our Prestige Battle Pass does not offer a free subscription version, however, players have the opportunity to enjoy the benefits of the system during a free trial period of 7 days (4+3). This trial period is fully in line with the standard "Prestige: Regular" subscription.
In addition, we offer a more advanced "Prestige: Plus" subscription. This option includes all the benefits of the regular subscription and is complemented by unique benefits that save up to 30,000 diamonds per month, and additional options to personalize your character - including a unique colored aura, and a special character name color, and more!
Greetings,
Display MoreRegarding the Cashback-Feature.
How exactly do you calculate what and how much count towards this values ?
I did many Monster Card activities, and bought 10-15 items in Item-Shop, but i can only see 6/291 progress?
Is there an overview what exactly gives xp towards this ?
As you correctly noted, the initial rate of cashback accumulation is low. However, as you progress in Prestige and reach new ranks, your opportunities expand. You discover stronger benefits that increase the percentage of cashback.
It is important to note that when you purchase the same type of benefits at different ranks, their effects are summed up, increasing the total power of influence on the cacheback. This effect is further enhanced by boosts, which have a positive effect on all the benefits in the rank where the boost was activated.
Keep in mind, each of these benefits can be purchased with a special currency, Courage Coin, available at all ranks. Progress, and discover all the possibilities of the Prestige system!
I really appreciate the new prestige system very much and I love the bonuses you get from it. Especially the mount bonuses are awesome, I have never thought there was any way to make mounts useful in this game again, but you did it. Really like the instance mounting, it's a lot of fun and QoL for farming!
First of all we want to thank you for your feedback. We are glad that you liked the system and we will be happy to improve it in the future, listening carefully to the wishes of all players.
1. Just as already suggested, please change the VIP unicorn so you can use it while using transformation potions.
We will look into this possibility, but please be patient until all current Prestige related bugs are fixed.
2. Also, I encountered some strange behaviors of the unicorn:
2.1) You can use invisible potion and the mount it and you don't pull aggro of mobs while riding. Guess that's not intended?
2.2) If you mount on the unicorn and then click a furniture to sit on, you glitch away from the mount but still sit on it. See screenshots in spoiler:
2.3) You can ride over traps in ROFL and they don't activate. Guess that's caused by the "flying" effect of the mount, which literally flys over the ground 😱
We will take this into account in one of the next patches and fix all the current bugs.
3. Question: Will anything remain after the 3 months have passed or will there be a global prestige reset? In other games a special currency remains for further seasons that can be used for global unlocks, like droprate or ep/tp etc. Would appreciate that as well
At the end of the season.
The following items are reset:
- Prestige levels.
- Prestige experience gained by completing Prestige quests.
- Prestige currency gained by completing Prestige quests.
- All benefits.
The following items are retained:
- Intermediate rewards from chests as you level up Prestige.
- Prestige currency that was purchased with diamonds. Please note that the currency that was purchased for diamonds is spent first, then the currency that was obtained for completed Prestige quests. Therefore, it is recommended to spend all the available currency first, and then buy the missing currency for diamonds.
4. The prestige title looks really useless. You get 2% to patt, matt, hp, def, movespeed, ridingspeed, etc but for every single use case there already are better titles, so unlocking the title is just useless. Maybe you could make it equal to other titles, so ppl are motivated to invest into it?
Example: For running speed you use the new 30% title, for riding you use the rofl 15% title, for patt/matt you use the new juicy Talaghan titles, otherwise Dragonslayer is best in slot for average content. No need at all to use the prestige one
We understand your concern and will definitely look for a solution where the Prestige title will have a stronger case for its purchase.
5. Bank page renting seems a bit bugged, season runs for 3 months but you unlock all bank pages for like 10 years or such, see screenshot below:
6. How do I trigger the raider spirit? Attacking from mount doesn't do this, being attacked neither. Send help
7. I appreciate the +15% AC from bosses, but the 2.7% Mementos looks pretty useless/low. Maybe you did a typo there?
These are known bugs that are also included in the general list for an upcoming fix.
8. Other ideas:
a) Add cast reduction on music playing
b) Add cast reduction on fresh ostrich feast or add a golden one for choosing the buff I want or do it like aura depend on my class
c) Add better grouping of the prestige spells in the skill book. Right now there are 3 pages filled with prestige icons and there is no indicator if I already took the 0,10,20,30,60,90 min login rewards already
We already have a Bard class that has this special music ability, so we can't put the same thing in the Prestige system.
This might make the Bard class less special and maybe even repetitive. We want each class in the game to be different and interesting, so we need to keep their unique skills and abilities.
We are happy to consider the rest of the ideas as future possibilities for Prestige.
Just a question....
Having the privilege of the basic Prestige Pass, you also have to pay ?
Or are the "pay-versions" just upgrades?
Could you please clarify your question? I don't quite understand you
Greetings,
Hi
it should all be on one char of the account
landing daily gifts. you used to get 2 daily quest cards per char, that would be 16 cards on a char and not 8. is that intended?greetings Felline
As of now, it is intended, but we are still looking into feedback regarding it.
Display MoreHello,
something is weird with the 90 min login bonus:
https://gyazo.com/f68bc2eb4336fa4dcf2c894f75aeba13
you get 2x ostrich with rang 3 of PBP, but on rank 4 you get only 1 ostrich for 90 min login bonus?
Greetings
This is a bug, I will fix it for correction. Thank you for your feedback.
Greetings,
In the battle pass it says tha the level of the daily quests is depending on the max. level of the char on the account. With a max level char (Level 105) I get Lvl 50-54 quests
Is that intended?
Greetings
Everything is working correctly at the moment.
Hi,
the 30 min login bonus says, that you can get 8 x purified stones from Prestige Plus.
But you only get 1 purified stone!
Pls fix asap
We are already looking into this issue.
Due to the frequent questions about the Prestige Battle Pass and the current VIP, we decided to make an FAQ to help you better understand some of the nuances.
The FAQ will be updated as needed.
Q: What is a Prestige Battle Pass?
A: Prestige Battle Pass is an upgraded VIP subscription system in our game with improved player benefits.
Q: How is Prestige Battle Pass different from the old VIP system?
A: Prestige Battle Pass offers brand new and improved benefits over the old VIP system. It has 20 levels of progression, each offering unique rewards.
Q: What are the seasons in Prestige Battle Pass?
A: The Prestige Battle Pass system is divided into seasons, each of which lasts 90 days. Once a season ends, all progress is reset, including any benefits, but any rewards earned for level advancement are permanently retained.
Q: What happens to old VIP subscriptions?
A: If you have an active permanent VIP subscription or any other term, you will keep your subscription and receive full access to the Prestige Battle Pass. It makes no difference if you buy a subscription now or after the new system is implemented. Terms and conditions will be the same for all players who purchase the Prestige Battle Pass.
Q: Features of the permanent VIP.
A: Players with a permanent VIP get permanent access to all future seasons of the Prestige Battle Pass. The permanent VIP = permanent Prestige Battle Pass.
Q: What requirements must I meet to get lifetime Prestige Battle Pass access?
A: You'll need to have PNC on your account and purchase, or convert (in a development) to a permanent VIP.
Q: Will there be any discounts or promotions for the Prestige Battle Pass?
A: There are no discounts or promotions planned for it.
Q: How do I purchase a Prestige Battle Pass?
A: You will be able to purchase the Prestige Battle Pass through PNC, and IS gift from other players.
Q: What are Prestige Levels, and how do they work?
A: Prestige Levels are ranks in the Prestige Battle Pass that unlock unique rewards and enhanced benefits when you reach a certain rank.
Q: What are Prestige quests, and why do they work?
A: Prestige Quests are daily quests that offer experience and Prestige currency for completion, which helps with development and allows you to purchase additional benefits
Q: What rewards can I expect from the Prestige Battle Pass?
A: The Prestige Battle Pass offers around 200-300 unique rewards over 20 levels of Prestige. The rewards are varied and include Prestige development, bonuses for general game sessions and monster cards. Rewards do not affect game balance, but they can simplify and speed up certain processes to help you save time.
Q: How much does a Prestige Battle Pass cost?
A: The Prestige Battle Pass costs 10 PNC for 30 days, which is a price reduction over the old VIP system. We are striving to make it more affordable for all players.
Q: How many unique benefits are available with the Prestige Battle Pass?
A: The Prestige Battle Pass includes about 80 unique benefits purchased with Courage Coin from quests.
Q: Will there be a free Prestige Battle Pass?
A: While a free Prestige Battle Pass won't be available, it's definitely something we might explore in the future.
Q: What advantages do players with the Prestige Battle Pass have over players without it?
A: Prestige Battle Pass players get access to gameplay-enhancing benefits and exclusive rewards without impacting game balance.
Q: What happens if my Prestige Battle Pass subscription expires during the active season?
A: Access to Prestige Battle Pass benefits will expire temporarily, but your intermediate level awards will remain available.
Q: Will my current (old) VIP benefits expire if I don't have my Prestige Battle Pass active?
A: The current VIP beneficiaries will remain active even if you do not have a Prestige Battle Pass.
Greetings, Virek
The only thing that puzzles me is if you choose the daily limits on purchases well enough, so that you don't, for example, cause gold inflation by buying cheap items from NPCs and selling them more expensively (an additional mechanic similar to Agnes only without incurring the cost of diamonds) Some of the NPCs in the game used to work this way too.
We will definitely test for any possibility of abuse. Anyway, during testing some of the benefits may be removed and on patch day the list may shrink. But this event is unlikely.
The mechanic of riding a mount in an instance seems interesting, just won't a player equipped with coin shoes or ostrich move around much faster?
The speed of dungeon sled animals will be increased and players are sure to find a use for them. They will be a new addition to boots and ostriches.
The addition to attributes such as patt/dmg/def is in my opinion too much of an enhancement even if it is 0.1% for each stat. In the endgame it's the individual values that count and a VIP player with the same eq will just be better because he paid
.
No, the numerical value of the Prestige title will not make players stronger. The current titles that high lvl players use will make them stronger, and this title is supposed to be a middle ground. We understand your concerns about balance and we won't allow a situation where premium players are stronger in their metrics.
Do you foresee the introduction of the possibility to buy subscriptions inside the game, without using real cash? Many players would be interested in this. This would result in an additional currency drain from the server, while at the same time the F2P player would have a similar opportunity through grind. There are similar solutions in other titles of this type and it works well there.
The subscription will be available for PNC, or by purchasing it from other players.
We currently have no plans to sell subscriptions for diamonds.
Here is the current full list of benefits that are pending. Please note that all information is provided for reference only and cannot be considered conclusive. The final information will be available only on the day of the patch.
Numerical values, i.e. their power, will be indicated closer to the day of implementation of the whole system. If you think that any of the benefits will affect the balance of the game, we want to note right away - your doubts are unfounded and there is no need to worry. Some of the benefits have extremely low values of +0.3% or so and any other analogues in the game either have exactly the same values or significantly higher.
Category: | Type of Benefit: |
Rates | Experience when killing monsters. |
Talent points when killing monsters. | |
Droprate when Killing Monsters | |
Talent points for regular quests. | |
Experience for regular quests. | |
Talent points for daily quests. | |
Experience for daily quests. | |
Prestige experience for Prestige quests. | |
Prestige currency for Prestige quests. | |
Taborea Teleports | Opening of Transport portal´s (per day). |
Opening a Passageway (per day). | |
Teleports to the Guild Castle (per day). | |
Teleport to the House (per day). | |
Exclusive Title | Physical and Magical Defense. |
Riding speed. | |
Movement speed. | |
Gathering speed. | |
Gathering experience. | |
Crafting Speed. | |
Crafting experience. | |
Physical and magic attack. | |
All Attributes. | |
Physical and magical damage. | |
Mounts | Riding Speed |
Movement speed bonus after dismounting | |
Duration of Movementspeed after dismounting | |
Recovery time of the effect after dismounting. | |
Using Mount inside an Instance | |
Cast Time of Mounts in Instances | |
Portable Functions | Opening of the Auction House (per day). |
Opening of the Mail (per day). | |
Opening of the Bank (per day). | |
Opening an NPC with popular consumables (per day). | |
Changing classes outside of combat in the open world (per day). | |
Changing classes outside of combat in Instances(per day). | |
Auction House | Increased time of listing. |
Reduction of Transaction Fee | |
Hide/Display the nickname when you buy or sell. | |
Object Use | Cast Time of items for quests. |
Time to use monster cards. | |
Time for calling Mount. | |
Time for summoning pets. | |
Cast Time of improvement stones. | |
Cast Time to use runes for equipment. | |
Daily Activity Gifts | Login to the game. |
10 minutes online. | |
20 minutes online (1 of 3 awards). | |
30 minutes online (1 out of 3 awards). | |
60 minutes online (1 out of 4 awards). | |
90 minutes online (1 of 6 awards). | |
Pets Looter | Pet´s picking up loot from killed monsters. |
Time Pet is picking up Loot. | |
Change of the pet's appearance (per month). | |
Pet's movement speed. | |
Pet's action time out of combat. | |
Diamond Cashback | Spending diamonds fills the experience bar for Prestige. |
Spending diamonds fills the second progress bar scale. | |
Instances | Mementos: Amount of Mementos from instances. |
Arcadia Coins: Amount of Arcadia Coins from Instances. | |
Reduces Amount of Materials needed for certain Special Recipes | |
Monster Cards | Reduced cost to upgrade the Star Soul Stone page (per day). |
Reduced cost to update the "Etheric Soul Stone" page (per day). | |
Reduced cost to update the "Astral Soul Stone" page (per day). | |
Reduced cost to update the "Elemental Soul Stone" page (per day). | |
NPC Vendors | Gold: A personal discount when purchasing items from an NPC. |
Gold: The amount of discounted purchases from NPCs (per day). | |
Mementos: A personal discount when buying items from an NPC. | |
Mementos: The amount of discounted purchases from NPCs (per day). | |
Arcadia Coins: Personal discount when buying items from NPCs. | |
Arcadia Coins: The amount of discounted purchases from NPCs (per day). | |
Item Shop | Phirius: personal discount. |
Phirius: the number of discounted purchases (per day). | |
Diamonds: personal discount. | |
Diamonds: number of discounted purchases (per day). | |
Other benefits | All pages of the backpack. |
All pages of the bank. | |
World Chat uses (per day). | |
Goblin Mines Repeat Ticket (per day). | |
Base number of daily quests (per day). | |
Free use of Wheel of Fortune (per day). |