Posts by Cruvor

    it seems a good idea, maybe they should just give all mobs and bosses gold drop also. Currently when we kill mobs we get earth/ice/fire dust. And from boss we get arcadia coins. Every mob and boss should drop gold also. If every boss drops 5m gold and every mob drops 50k gold our problem would be solved.

    interesting idea , but values should be adjusted or you would get like 40kk from 1 DC run :D


    Or maybe some sort of gasha in endboss loot , with chance of for example 1-10kk gold inside :/

    Hi,


    Can there be anything done to improve Priest/champions Light Connection(498626) in terms of how it targets players?. I often get the message i cant see the Player when i want to use it , eventho i can reach them/heal them with e.g urgent Heal.


    Edit: Just happened i was on even ground with tank but still skill could not see him


    Greetings

    Not sure how i feel abou this :/


    Idea could work so newbies get a better start ( if they want to farm gold hours and hours, as this is/was done on retail but i highly doubt it ) and prieces stay +- the same as with Vendor.


    Also biggest issue i see is with Card system , it consumes an abyssal amount of Gold for a couple cards and with the changes now will take even longer / need more grind then it allready has.

    Also not sure then how Tstone farming will go on , even for newbies . As you need ~65kk Gold for 1 Tier 14 Stone


    Maybe an idea for now would be to reduce Gold you can buy from Vendor from 400kk per day to 100 or 200kk and see how it goes.



    Greetings

    With newest Changes to Forsaken Maneuver the character goes small and big and small and big constantly , i guess animaton was not changed.



    Greetings

    In addition , when i get healed with e.g Restore Life or similar single target heals i loose all stacks/ it counts as if i get hit


    Greetings

    Yes would be really nice. Even with recon 13 i have 30% aggro.



    Greetings

    Rogue/Priest


    Class is pretty poor in Aoe/single/sustain.
    Some ideas to give the Class a little Push:


    -Increase dmg per stack from 492921 from 1% -> 2%

    -Make it possible to stack 492921(dmg portion) also via your Aoe cause right now you need to take some time to stack it up single target before you can go into mobs and do Aoe / when your instant stack buff is not up (not per mob but per ability hit so you are not full stacks with 2x Aoe)
    - Increase 491540 by a couple % ( % depends i guess on what other stuff would be buffed)

    - Give 499510 a boost to %Water Damage , right now all your stuff does Water Damage but you have no increase of it so you are at 100% water damage



    Little QoL change.

    - You often get Absorbed when hitting a mob , i guess it is cause of 499505. would it be possible to hide those ?



    Greetings

    Auf kundi Schurke genauso, komischer weise gings kurz vor dem Patch noch alles ich es getestet haben.


    Same for Scout/rogue , strangely it worked for me shortly after patch
    (same for hurricane downpour , either all Aoe´s are bugged or not intended)
    Greetings

    Hi,


    R/wd


    Please lower the decrement of Power of the Woodspirit and/or increase the targets it can hit to 10.

    Currently r/wd cant keep up with even normal Aoe´s classes.


    Also would be nice if you can fix/improve Phantom Blade´s pet to follow you when summoned and attack that Target you are attacking.
    Or even make them a permanent Pet with a weaker version of phantom blade´s damage that is triggered with every CC or blood thirsty blade?!



    Greetings

    not fully understanding of how this works, i know its for all classes i just put in warlock cuz it was quickest :P

      • The Scales of Justice will modify Damage Dealt, Damage Taken, Hitpoints and Healing Taken depending on class combination.
    Main ClassSub ClassDamage DealtDamage TakenHPHealing Taken
    WarlockChampion-40%20%-40%-20%
    WarlockKnight15%20%-30%-20%
    BardScout-15%-10%/-30%
    ScoutBard-25%///

    well i guess your wl/ch deals 40% less dmg , takes 20% more , 40% less hp and 20% less healing taken in pvp

    I have a few questions as I have never once played this game.


    1. Playing an elven mage. Are there any guides I can find for best choice in spells?

    2. I cannot find the ent Fufenya in the starter elf area. I found the other 2. It's a daily quest called Save Plant Seeds


    3. Megaphone to talk in world. How do you communicate with others if your chat to global is limited?

    2. Pressing Backspace opens the World search . Type the name of the mob/npc there and it will show you


    Rogue/Mage:

    1. Change Fire Concentration to increases fire damage from 50% to 100%.
    2. Change Hell Blades to increases fire damage to 15% from 40%.
    3. Remove 8% fire damage from Blade of Tartarus.
    4. Change damage dealing by Chaos Dagger up to 100% or 110% for example.


    I'm afraid that the proposed change to S/M would make this combination too strong. Currently, this combination is already powerful, and the proposed changes would increase the damage it deals several times more than it currently does

    Yes i agree aswell . Would be too much

    777405 | Card - Bonebreaker


    Recognizable by his durable armor and hispowerful hammer-shaped Horn. Its thundering charge can break through even the toughest defenses, leaving its enemies shattered and vulnerable.


    777406 | Card - Poisonous Cliff Worm


    The Poisonous Cliff Worm is a deadly creature that burrows beneath the ground, waiting to strike its prey. Its slimy skin poison´s you in a way that will let you gasp for your Life.


    777407 | Card - Cave Crow


    This Aggressive Crow is a menacing bird with razor-sharp talons and a sharp beak. It swoops down on unsuspecting prey, attacking with ferocity and leaving behind a trail of feathers and blood.


    777408 | Card - Green Jungle Spider


    A large arachnid with venomous fangs.It spins webs between the trees, waiting to ensnare its prey and inject them with a paralyzing toxin.


    777409 | Card - Quagmire Hunchback


    This Ancient Rotten Tree is a massive creature that resides in a swamp. Its bark-like skin is covered in fungus and moss, lashing out with its tangled roots to ensnare its prey.


    777410 | Card - Mutated Bird of the Ruins


    Known for his talent to summon lightning storms. Its piercing cry can shake the very earth you stand on.


    777411 | Card - Quagmire Reptile


    The Quagmire Reptile is a scaly, amphibious creature that lurks in the murky swamps. Its webbed feet allow it to move quickly through the water, while its sharp teeth and powerful tail make it a formidable predator on land.


    777412 | Card - Grass Creature


    Resembling a living leaf. It can blend into its surroundings seamlessly and use its natural camouflage to avoid detection, making it a difficult foe to track down.


    777413 | Card - Volcano Punisher


    a mechanical monstrosity with a fiery core that glows like molten lava. It strides through the landscape with a relentless gait, and its metal limbs and powerful weapons make it a formidable opponent for any adventurer.


    777414 | Card - Snail of the Jungle


    Its sturdy shell protects it from predators, and it feeds on the lush vegetation that grows in the humid jungle.


    777415 | Card - Volcano Bull


    The Volcano Bull is a fearsome creature adapted to survive in the scorching heat of a volcanic world. Its tough hide is resistant to extreme temperatures, and its powerful horn can pierce through even the hardest rock.


    777416 | Card - Volcano Guardian


    A stalwart warrior tasked with protecting the fiery depths of the volcano. Clad in heavy armor,the guard is a formidable opponent for any adventurer who dares to challenge the volcano's might.


    777417 | Card - Abere


    Abere is a terrifying creature with her hair made of living snakes, and she can turn her enemies to stone with a single glance from her piercing eyes.


    777418 | Card - Rock Giant Khat


    A massive creature made entirely of stone. Its powerful limbs can shatter boulders, and its impenetrable skin makes it nearly invulnerable to most weapons.


    777419 | Card - Balton


    A small, wiry creature with a fierce determination and an unshakeable connection to the spirits of the jungle.


    777420 | Card - Jerath


    Balton is small but deadly being with a fierce determination and an unshakeable connection to the spirits of the jungle


    777421 | Card - Nayat


    Nayat is an ancient being shrouded in mystery and draped in a flowing black robe. Rumored to be thousands of years old and possessing immense magical power, Nayat resides deep in the heart of the jungle, guarding its secrets and ancient treasures.


    777422 | Card - Krishna


    Krishna is an enigmatic figure tasked with guarding Nayat, the ancient being shrouded in a black robe. Possessing incredible strength and wielding powerful magic, Krishna is a formidable opponent to any adventurer who dares to approach Nayat's domain in the heart of the jungle.


    777423 | Card - Siddartha


    With an unwavering resolve and powerful magic at his disposal, Siddhartha is a formidable guardian who will stop at nothing to protect Nayat and the secrets that lie within.


    777424 | Card - Astaroth


    Astaroth is a fearsome creature that has lived for millennia in the scorching Heat. Possessing immense strength and magical powers, the he is tasked with protecting the treasures and secrets that lie buried deep beneath the molten earth. Can you solve his riddles?


    777453 | Card - Guard


    This Little Robot is a mysterious creature that appears to adventurers and challenges them to solve its riddle. With a metallic exterior and a glowing eye, the Guardian is a curious and enigmatic figure that may hold the key to unlocking hidden knowledge and treasures.


    777454 | Card - Realm Raider


    The Realm Raider is a notorious bandit who prowls the land, raiding clueless adventurer for treasure and glory. With a cunning mind and a quick blade, the Realm Raider is a fearsome opponent who leaves destruction in their wake.


    777455 | Card - Weak Pale Khat


    Rock Giant Khat´s Little Brother , leading others to a treasure he can´t posses.


    777505 | Card - Yohl Ik'nal


    Yohl Ik'nal is a powerful deity revered by many. Known for her deadly ability to rain down hails of arrows upon her enemies, she is a force to be reckoned with. Her followers believe that her favor brings them victory in battle and protection from harm.


    777506 | Card - Crinis Koh


    A fearsome monster with four slimy tentacles that it uses to ensnare and attack its prey. Its mottled hide and robust skin make it a terrifying sight to behold, and only the bravest adventurers dare to venture into its lair.


    777507 | Card - Ek Chuaj


    In the heart of the Temple, a shaman stands tall with a gaze that seems to pierce through your very soul. The air around them is charged with magic, hinting at their powerful abilities.


    777508 | Card - Yaotl


    Yaotl stalking through the dense jungle, his spear in hand and the skulls of his defeated foes hanging from his shoulders. His eyes were fixed on the horizon, ready to do battle with any who dared to cross his path.


    777509 | Card - Ah-Patnar-Unicob


    Gliding through the jungle, his body shimmering with droplets and adorned with mossy stones that seem to enhance its power. Ah-Patnar-Unicob unleashes powerful magic to protect its home.He will knock your socks off if you are not carefull enough.

    777510 | Card - Ixchel


    In the depths of the Temple of Tikal, lurks a massive creature with six spindly legs and a chitinous exoskeleton. Its eyes glow with an eerie purple.Waiting for his next Snack



    777511 | Card - Wrakal


    Wrakal , ancient Guardian of the Secret Temple of Tikal. With his thick Feathers he will cast his Dark Magic.

    Can you survive him or his companions?


    777527 | Card - Phargos


    Deep inside the entity chamber,Phargos and his brother cower, their shimmering scales reflecting the eerie glow of the surrounding crystals, as they guard the powerful entity contained within. Ever-vigilant for any signs of intruders who might seek to steal the entity's power for themselves.


    777528 | Card - Small Drake Zhal


    Zhal is small and sleek,but dont get deceived by his size, with iridescent scales that shimmer in the light. Its eyes are bright and inquisitive, and its wings beat rapidly as it takes flight.


    777529 | Card - Small Drake Phaso


    Phaso is a curious creature, with shimmering scales and bright, curious eyes. Though small in size, its powerful wings and sharp claws make it a formidable opponent in battle.


    777565 | Card - Terpsichore


    Scoundrel looking for help to find a Treasure.


    770176 | Card - Tempest Height Beast Tamer


    The Tempest Height Beast Tamer is a skilled and daring individual who specializes in taming and training wild beast. With a deep understanding of the creatures they work with, they are able to form powerful bonds with their animal companions and unleash devastating attacks on their enemies.


    777327 | Card - Mutated Entling


    The Mutated Entling has a distorted appearance, with twisted branches and gnarled roots sprouting from its bark-like skin. Its elongated limbs make it a formidable opponent to face in battle.


    777329 | Card - Mutated Jyr'na Scout


    Known as a fierce and agile creature with sharp Blade and a Strong Bow. Its mutated abilities allow it to move quickly and stealthily through any terrain, making it a formidable opponent to face in combat.


    777343 | Card - Kadnis


    Kadnis is a mysterious creature with a mesmerizing beauty, as her upper half takes the form of a woman and her lower half consists of delicate flowers. She moves gracefully through the world,waiting for Intruders that want to steal her Beauty


    777544 | Card - Ayam Sound Shell Guardian


    The Ayam Sound Shell Guardian is a towering figure with a muscular physique. Their eyes glint with a fierce determination, and their every movement exudes a sense of power and authority.


    770146 | Card - Giant Needle Cactus


    In the midst of the sandy desert lies a giant cactus, towering over all who dare to cross its path. With sharp, spiky needles and a prickly exterior, it serves as both a natural defense and a source of life-giving water for those who can extract it.


    770147 | Card - Giant Flower Cactus


    The Giant Flower Cactus is a towering plant with long, spiny needles and vibrant Yellow blooms, native to the arid deserts. Its thick trunk and sharp needles provide excellent protection against predators, while its nectar is a favorite treat of small desert creatures.


    777357 | Card - Sandlord Sesphiroth


    The elemental entity comprised mostly of hovering sand particles,Sandlord Spesphiroth, with two glowing eyes and a deep, rumbling voice that echoes throughout the desert. Its powerful sand manipulation abilities make it a formidable opponent to any adventurer who dares to cross its path


    770163 | Card - Fruit Cactus


    Always on Guard,looking for the next watersource to harvest.


    770162 | Card - Flower Cactus


    In the midst of the sand, stands a proud cactus adorned with a vibrant yellow flower atop its head, basking in the sun's warm embrace.


    770164 | Card - Needle Cactus

    With long needles he stands tall in the desert, its prickly exterior serving as both armor and weapon against any would-be attackers.


    777525 | Card - Aimina


    Aimina seems to be composed of whirling winds, her hair and clothes constantly in motion. Her body is illuminated by a bright, ethereal glow that gives her an otherworldly appearance.


    777284 | Card - Flower Fairy


    Little Fairy delicate wings and a shimmering aura, flitting about the forest and spreading joy and cheer wherever she goes.


    777152 | Card - Green Dragonfang Ice Beast


    The Green Dragonfang Ice Beast is a fearsome creature with sharp, jagged scales that shimmer in the light. Its breath is a freezing blast of icy mist, capable of freezing its foes solid.


    777153 | Card - Blue Dragonfang Ice Beast


    A fearsome creature with icy blue scales and razor-sharp fangs, the Blue Dragonfang Ice Beast, preying on unsuspecting travelers and adventurers alike. Its chilling breath can freeze its victims in their tracks, making it a formidable enemy to face in battle.


    777035 | Card - Heimdall


    Heimdall, the vigilant guardian of the Inferno, stands tall with his trusty bear companion by his side. He keeps watch over the treacherous lands, ready to defend his home against any who dare to threaten it.

    777040 | Card - Loki

    God of foul Tricks and Mischief.

    Loki is the biggest and Strongest known being of his Race.

    Legends say in his youth he jumped into a Volcano to rescue a Puppy,that has now become his loyal companion in Battle.


    777024 | Card - Inferno Wolf

    Durable Wolf ,native to the blazing fires of the Inferno.

    His fur is unflammable and his Teeth are as hot as Lava.


    777025 | Card - Inferno Bear

    Direct descendant of the "King of the New Moon Forest",altered by Loki to withstand the intense heat.


    777026 | Card - Ghost Wolf

    When he kills you and devours your Corpse, he will Howl at Loki , thanking him for this Meal.


    777032 | Card - Small Fire Giant

    Dont be deceived by his Size , get to close and you will burn!


    777041 | Card - Fenrir

    Loki´s everlasting Companion in Battle since he was little.

    These are not burn marks ,but leftover signs of Loki´s magic ,enhancing Fenrir even more


    777036 | Card - Ymir

    Fierce Bear,guarding Loki´s Castle since the dawn of Time.

    Legends tell a story that his weakspot are Chains.

    Take Care adventurer!


    777027 | Card - Fire Gargoyle

    This gargoyle is a menacing figure, formed entirely from the molten rock of the Inferno. It boasts an imposing stature and a fiery gaze, inspiring fear and awe in those who dare to approach it.


    777028 | Card - Lava Keeper

    The Lava Guardian is a fierce protector of the fiery realm, towering over adventurers with its massive size and intimidating presence. Armed with blazing weapons and the ability to control the very lava around it, it will stop at nothing to defend its territory against intruders.


    777029 | Card - Giant Fire Dragonfly

    This dragonfly is no ordinary insect, as it has grown to immense proportions and wields the power of fire. Its blazing wings beat rapidly, creating gusts of scorching air.


    777030 | Card - Fire Giant

    Fire Giants are massive and powerful humanoid creatures, known for their intense heat and control over flame. They reside in volcanic regions and often view themselves as the rulers of their domains.


    777042 | Card - Healer of Asgard

    A Healer from Asgard is a divine being sent from Loki himself to heal and aid his troops.With the power of divine magic, they can mend wounds and also curse you.


    777037 | Card - Small Metal Bug

    A small metal bug is a mechanical insect that is designed to navigate the harsh and fiery environment. Equipped with a tough exoskeleton and advanced sensors, it can collect valuable minerals and resources, as well as carry out tasks for its creators.


    777038 | Card - Asgard Metal Bug

    The Asgard metal bug is a technologically advanced insectoid creation from Heimdall.These bugs are known for their incredible durability and efficiency, as well as their ability to withstand intense heat and hostile conditions.


    777039 | Card - Utgard Metal Bug

    A Utgard metal bug is a fearsome mechanical insect, crafted by Heimdall. These bugs are known for their aggressive behavior and powerful weapons, which they use to protect their creators' interests and territory.


    777253 | Card - Zak'vi

    Known as fierce and majestic predator that roams the Gorge. With its razor-sharp teeth and ice-covered fur, he is well adapted to the harsh and unforgiving conditions, where it hunts travelers.


    777254 | Card - Iglis

    This Icy Guardian is guarding the secrets and treasures of the Ice Giants.

    Iglis is using his formidable strength and magic to keep intruders at bay and defend its realm from any who would dare to challenge him.


    777255 | Card - Nydhor

    Nydhor uses his mastery of illusion and deception to confuse and outwit his enemies, misdirecting his enemies and unleashing unpredictable attacks.


    777256 | Card - Melte

    Melte is a gentle giant, but also a force to be reckoned with.

    Living at the Bottom of the Tarn of Resistance,he awaits his next Victims tripping on the Ice Floes for a good Meal.


    777257 | Card - Glacis

    The big frozen guard,Glacis,is a formidable force, tasked with protecting the secrets and treasures within. Standing tall and proud,he wields powerful magic making him a near-impossible challenge for any adventurer who dares to face them.


    777258 | Card - Pingou

    Pingou,guards the Ice Giant Sentry with fierce determination,an his Army of Penguins.Despite its cute appearance, it's a formidable defender, not to be underestimated, and will stop at nothing to protect the base and those within it.


    777259 | Card - Zak'vi Servant

    Soaring through the skies of the Gorge, using its razor-sharp talons and icy breath to unleash devastation on its enemies.


    777260 | Card - Frost Mammoth

    Being a massive and majestic creature, native to the frozen lands of the Gorge. With its thick fur and powerful tusks, it plows through his enemies with ease.


    777261 | Card - Grave Reaper

    The Grave reaper is a fearsome undead being, arisen from the graves of those who have fallen in the frozen lands. With its chilling presence, it sends shivers down the spines of those who dare to cross its path.


    777262 | Card - Glacial Terror

    As ancient as they are massive,they burrow through the ice and snow, emerging to ambush their prey.


    777263 | Card - Glacial Salamander

    Slitherring through the frozen wastelands,as it breathes its freezing breath on anything foolish enough to cross its path.


    777264 | Card - Conjured Elemental

    The Conjured Elemental is a fearsome creature,known wield the power to turn its enemies into stone with a glance. This powerful entity is feared and respected in Taborea.


    777265 | Card - Corrosive Spider

    Being a deadly creature of the wild, known for its toxic venom that can dissolve even the toughest armor and corrode flesh with ease. Adventurers beware, for a single bite from this fearsome Creature


    777266 | Card - Frozen Toad

    With its icy exterior, it can withstand the harshest conditions and unleash devastating Attacks against Adventurer who are foolish enough to engage it.


    777267 | Card - Gorge Penguin

    A penguin residing in the Gorge of Ice Giants is a curious but deadly Creature . Looking at him is enough , dont dare to attack him or you will find your Frosty Grave quicker then you think.


    777268 | Card - Frozen Death Vine

    Regular Plant enchanted with Glacis Magic adapted to the endless Cold of the Gorge.Due to its vegetal Nature it is a Host for little Snakes , that in return for the hospitality help in the Fights the Vine encounters on a Daily Basis.


    777269 | Card - Water Elemental

    The Water Elemental is a powerful being composed entirely of near freezing Point water. With the ability to manipulate and control all forms of H2O, it is a formidable opponent in battle, but can also be a valuable ally for those who earn its trust.


    777270 | Card - Wind Elemental

    One of the more powerful beings in the Gorg of the Ice Giants, he harnesses his power of the ice cold wind to unleash icy Storms.


    777271 | Card - Crystal Guardian

    These enigmatic beings are famous for their ability to stun their enemies with their frozen gaze, and their bodies, made of pure ice, shimmer and glisten in the light, making them both beautiful and dangerous creatures.


    777272 | Card - Baby Frost Mammoth

    A Baby Frost Mammoth is a cute and cuddly creature with a surprising thick fur and sharp Tusk that can impale you easily


    777273 | Card - Hekhig

    Hekhig is a master smith known for his exceptional skills in forging weapons and armor of the highest quality. With his robust physique and keen eye for detail, Hekhig is sought after by adventurers and warriors alike for his craftsmanship and ability to imbue his creations with magical properties.


    777348 | Card - Deep Sea Phantom

    A mysterious dragon that resides in the depths of the ocean.

    This elusive creature is a sought-after encounter for adventurers as facing the Deep Sea Phantom is a true test of bravery and skill.


    777349 | Card - Sunken Predator

    The Sunken Plunderer is a mysterious creature that has lived for far too long at the bottom of the ocean.


    777394 | Card - Cliff Hawk

    A powerful bird of prey that is known for its keen eyesight and lightning-fast reflexes make it a formidable hunter, and only the bravest of adventurers dare to venture into its territory to challenge it.


    777395 | Card - Magma Elemental

    This Floating Ball of Lava roams the flame consumed section of the Realm.

    His Magic can easily exterminate a whole Legion in the blink of an eye.


    777396 | Card - Volcano Being

    Created purely out of hot Lava , this enemy is no joke in Combat.

    Get too close and get toasted!


    777397 | Card - Earth Elemental

    This elemental is feared by all who cross its path, as it crushes anything in its way in its relentless pursuit of its objectives.


    777398 | Card - Lost Fairy

    Wanders the lands of the Realm of forgotten Legends, in a journey through dangerous territory in her quest to return home.


    777399 | Card - Lake Fairy

    A Fairy makes her home near a lake.

    Though a peacefull being, dont anger her or you will regret it very fast.


    777400 | Card - Jungle Beaver

    Despite its small size, the Jungle Beaver is not to be underestimated, as it wields its sharp teeth and powerful tail to defend its home from any who would dare to intrude.


    777401 | Card - Jungle Monkey

    Corrupted by Astaroth´s Dark Magic, he is known for waiting in the Trees,just to Suprise clueless adventurers and eat them.


    777402 | Card - Vine of the Ruins

    This mysterious plant that grows in the heart of the lush jungles.

    With its long, twisting tendrils and ability to manipulate the environment around it, the Vine is a dangerous obstacle to those who would venture too deep into the jungle.


    777403 | Card - Returned Fairy

    A Fairy who has found her way back home is a joyous and wondrous sight. Her presence brings light and happiness to those around her, as she spreads her magic and shares her story of her journey back to her kind.


    777404 | Card - Jungle Beast

    The Jungle Beast is a massive creature with its deadly tusks this beast is a force to be reckoned with, using its immense strength and powerful jaws to crush anything that threatens its territory.