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- Action Bars: Fixed bars were resetting position.
Doesn't work.
The Workaround what works is the following:
- searching ActionbarFrame Positions in savevariables.lua
- write a lua function that set actionbar frame position like following for all actionbars:
- _G["MainActionBarFrame"]:ClearAllAnchors();
_G["MainActionBarFrame"]:SetAnchor("BOTTOMRIGHT", "BOTTOMRIGHT", "UIParent", X, Y);- Register Event "LOADING_END" and "UPDATE_PARALLEL" to fix actionbar position after login and after channel changing
- if (event == "LOADING_END" or event == "UPDATE_PARALLEL") then
CallMyFunctionToPositionActionbars()
end
Greetings
Hello
Please ensure you're patched to last game version (11.1.2.1002). Our team were unable to reproduce any further issues. You may also try the interface button "Restore interface to defaults", which will restore frame positions to default.
Greetings
I know, I tried all.
My info is for all who still have problems to fix it