I don't understand what exactly meaning of this is, but in my post I mentioned that relevant stats has higher chance to be applied, which is around 20%.
Following list includes relevant stats of each weapon type.
-- Sword
STR,
STR_Rate,
AttackSpeed_Blade,
DMG_Blade,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- Dagger
AGI,
STR,
STR_Rate,
AGI_Rate,
AttackSpeed_Dagger,
DMG_Dagger,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
SecHand_DMG_Per,
MainHand_DMG_Per,
-- Wand
INT,
MND,
INT_Rate,
MND_Rate,
SpellSpeed_AllMagic,
MDMG,
MDmgPoint,
MDMG_Wand,
MDMG_Per,
MDMG_AllWeapon,
-- Axe
STR,
STR_Rate,
AttackSpeed_Axe,
DMG_Axe,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- 1H Hammer
AGI,
STR,
STR_Rate,
AGI_Rate,
AttackSpeed_Dagger,
DMG_Dagger,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- 2H Sword
STR,
STR_Rate,
AttackSpeed_Claymore,
DMG_Claymore,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- Staff
INT,
MND,
INT_Rate,
MND_Rate,
SpellSpeed_AllMagic,
MDMG,
MDmgPoint,
MDMG_Staff,
MDMG_Per,
MDMG_AllWeapon,
-- 2H Axe
STR,
STR_Rate,
AttackSpeed_2H_Axe,
DMG_2H_Axe,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- 2H Hammer
STR,
STR_Rate,
AttackSpeed_2H_Hammer,
DMG_2H_Hammer,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- Spear
STR,
STR_Rate,
AttackSpeed_Polearm,
DMG_Polearm,
DMG_AllWeapon,
DMG_Per,
DMG,
ExtraAttack,
MainHand_DMG_Per,
-- Bow
STR,
AGI,
STR_Rate,
AGI_Rate,
AttackSpeed_Bow,
AttackSpeed_AllRange,
DMG_Bow,
DMG_AllRange,
DMG,
DistantDamage,
-- Xbow
STR,
AGI,
STR_Rate,
AGI_Rate,
AttackSpeed_Cossbow,
AttackSpeed_AllRange,
DMG_Cossbow,
DMG_AllRange,
DMG,
DistantDamage,
-- Gun
STR,
AGI,
STR_Rate,
AGI_Rate,
AttackSpeed_Gun,
AttackSpeed_AllRange,
DMG_Gun,
DMG_AllRange,
DMG,
DistantDamage,
-- Instrument
STR,
AGI,
INT,
MND,
STA,
STR_Rate,
AGI_Rate,
INT_Rate,
MND_Rate,
STA_Rate,
AttackSpeed_Instrument,
AttackSpeed_AllWeapon,
SpellSpeed_AllMagic,
DMG_Instrument,
DMG_AllWeapon,
MDMG_Per,
MDMG_AllWeapon,
MDMG_Instrument,
MainHand_DMG_Per,
-- Katana
STR,
AGI,
STR_Rate,
AGI_Rate,
AttackSpeed_Katana,
AttackSpeed_AllWeapon,
DMG_Katana,
DMG_AllWeapon,
MainHand_DMG_Per,
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