Display MoreI would like to make a suggestion for the k/wl
wis-player can play as d/wl for a better dmgoutput without adding a second gear for the solo-content.
int-player can also heal (wl/d) and tank (wl/k).
str-player can also play as dd and tank dependet of the second class.
dex-player can also tank (r/k;s/k).
i would suggest to change the k/wl in the direction to the d/wl for adding a better farmperformance for stam-player.
Surely you can play as k/r and cant die bc. of the selfhealing, but you dont have dmg for the solo-content.
i think the k/wl doesnt need a hard change, maybe just add a transform-buff to a passive skill.
for example: add to two-hand weapon mastery [1490501] a stamina into strength transform and add a strength buff dependent of your shield phyiscal defense.
these changes would support new ppl and ppl without an second endcontent gear :).
Greetings
I suggest the idea of plate gear dps!
Maybe not for k/wl, bcs it's supposed to play with chain, but there are other plate gear classes, which are not very popular I think. wrd/w for example isn't really popular.
Or maybe knight/bard, knight/priest, knight/warrior or knight/warden could be reworked for a dps.