The cards of masked festival are also "old" cards ![]()
Before new system they were "new" cards.
Furthermore there are a lot more festival / event cards, that are now "old" cards and were before "new". Please check and integrate them all again
The cards of masked festival are also "old" cards ![]()
Before new system they were "new" cards.
Furthermore there are a lot more festival / event cards, that are now "old" cards and were before "new". Please check and integrate them all again
Hi,
don't know where to put this topic... anyway.
The new launcher is always minimizing after starting a client. That is really annoying, if you want to login 3-4 alts! The behavior of minimizing should be the same like before (only minimized 1 time; after re-opened launcher wasn't minimized anymore until restart) or better let the user choose if he want to minimize the launcher. I mean, there is a "minimize" button for this feature. Make the the behavior more intuitive pls, like all other programs over the world react
(Except those, where the minimize button don't work xD)
Display More
I discovered a new bug. If you use Diamond Upgrade, the card available in deck 2. Now you select attributes on that card in deck 2. After that, if you level the card to 5 stars, the selected attributes on that card in deck 2 are removed
Can you give feedback please, if this is intended or will be fixed?
Greetings
Maybe an answer for this behavior? Right now farming 5 stars is resetting the selected attributes ![]()
As far as I seen in the itempreview, it is planned that you can buy golden wings for atlas coins (pvp rework system I guess)
I discovered a new bug. If you use Diamond Upgrade, the card available in deck 2. Now you select attributes on that card in deck 2. After that, if you level the card to 5 stars, the selected attributes on that card in deck 2 are removed ![]()
Can you give feedback please, if this is intended or will be fixed?
Greetings
Display MoreI would like to make a suggestion for the k/wl
wis-player can play as d/wl for a better dmgoutput without adding a second gear for the solo-content.
int-player can also heal (wl/d) and tank (wl/k).
str-player can also play as dd and tank dependet of the second class.
dex-player can also tank (r/k;s/k).
i would suggest to change the k/wl in the direction to the d/wl for adding a better farmperformance for stam-player.
Surely you can play as k/r and cant die bc. of the selfhealing, but you dont have dmg for the solo-content.
i think the k/wl doesnt need a hard change, maybe just add a transform-buff to a passive skill.
for example: add to two-hand weapon mastery [1490501] a stamina into strength transform and add a strength buff dependent of your shield phyiscal defense.
these changes would support new ppl and ppl without an second endcontent gear :).
Greetings
I suggest the idea of plate gear dps!
Maybe not for k/wl, bcs it's supposed to play with chain, but there are other plate gear classes, which are not very popular I think. wrd/w for example isn't really popular.
Or maybe knight/bard, knight/priest, knight/warrior or knight/warden could be reworked for a dps.
I just found that after the recent patches. almost every layer is going down and there is no clear balance yet. Most players say the chain class is the most useless and the most trash-worthy. that's really sad for the players of that class. I took the magic class and also felt that I was no longer interested in this class. It's sad for the game if there's no clear balance and it should be stopped. instead we can modify a few classes that almost nobody plays to. Perhaps that will ignite a renewed interest.
my personal opinion. Thanks for reading it.
don't trust other ppl... chain classes are not most useless... it's more vice versa.... there are some chain classes, that are one of the top dps this game have, if you can play them. try for example w/wl, wrd/s or ch/wl as an example for every main chain class.
Not to mention d/w, a really really strong class with super support/heal ability as dps
regarding m/ch and b/s
whether m/ch is still OP or b/s is totally useless. With better gear and higher weapon as b/s I did only at balton and endboss (was fast dead) more dmg than m/ch. rest of the rofl m/ch was always stronger. In single/aoe sustain/buffed situations :O
I heared someone said here that m/ch is dead now. If that is the fact, b/s needs a strong push. But I think m/ch is simply very strong. Maybe check ![]()
but only for "old" cards with 10/30 attributes. But btw you do not need to pay diamonds, but I think you mean the costs calculated in mats -> diamonds
Stones cost diamonds and tons of gold O.o
in the personal shop yes ![]()
Display Morecompletely disaggree.
You have the choice on farming and upgrading cheap (btw, it's way cheaper than using the "diamond-way", from what I heared from cruvor) or you can do it faster and pay a lot more. For ppl with much time, it is a good way like for ppl without much time (or lazyness).
I also dont see the "overcomplicated" thing there. 5-6 stones are needed and easy to use / understand.
Yes the free path is focused on farming, but that is not a bad thing at all, if you have the choice.
Not true at all. Getting a perfect green card is same or even more expensive than paying 600 diamonds by the fast way. You didn't read anything of what I typed XD. I prefer farming, I like farming. What Im saying is that path (using stones) is more expensive than fast path.
but only for "old" cards with 10/30 attributes. But btw you do not need to pay diamonds, but I think you mean the costs calculated in mats -> diamonds
Display MoreDisplay More-100% stones once you have 5 stars should be changed.
Main atribute: from 0.1 to 0.4. That is 4x times higher.
"Aditional" atribute: from 0.3 to 0.7. It should be from 0.3 to 1.2 (4x times aswell).
Getting a 5 stars card is an incredibly long work so stones should be up to that waste of time. This "f2p" path (crazy farm) is not worth at all when you could just pay some diamonds and have all maxed.
-Random stones: They are as bad as always, nothing changed. That "chance increase" is pure shame.
I have the feeling all this was a scam to make us farm mobs (+600 per card) to have same bad numbers and spend even more than doing the "diamonds expensive" way. You gotta change this and stop fooling us. We waited 1 year to have a totally failed system with wrong numbers even on day 1 when the rework was thought.
You said we had 2 ways.
1: diamonds way -- super fast and expensive
2: farm way -- long and super cheap. The super cheap part is non existant. We pay same or even more than first way.
Edit: Persistance (orange) stone is not working either as it should. I tried with HP atribute. Spent 200 diamonds and can't go higher than 13hp.
I completely agree.
The system is overcomplicated and focused on milking us from the dias, GF tactic. After a year of waiting, we received a pay to win.
completely disaggree.
You have the choice on farming and upgrading cheap (btw, it's way cheaper than using the "diamond-way", from what I heared from cruvor) or you can do it faster and pay a lot more. For ppl with much time, it is a good way like for ppl without much time (or lazyness).
I also dont see the "overcomplicated" thing there. 5-6 stones are needed and easy to use / understand.
Yes the free path is focused on farming, but that is not a bad thing at all, if you have the choice.
Display MoreDisplay MoreR/Wrd
Oakwalkers from Phantom blade in total hit 22 times while summoned but the Phantom-blade always triggers only 13 times. So the last 10 seconds of oakwalkers spawned the skill doesnt do any damage anymore.
https://gyazo.com/31ce737f9751b70a71ea9041bea6c682
Kind Regards
Jockels
Oak Walkers are supposed to use Phantom Blade every 2 seconds, as intended.
Greetings
For 12 seconds? As I saw it is only triggered every 2 seconds for the next 12 seconds
BTW: Please check that phantom blade triggers even if the mob is invisible (example balton)
Display MoreR/Wrd
Oakwalkers from Phantom blade in total hit 22 times while summoned but the Phantom-blade always triggers only 13 times. So the last 10 seconds of oakwalkers spawned the skill doesnt do any damage anymore.
https://gyazo.com/31ce737f9751b70a71ea9041bea6c682
Kind Regards
Jockels
it's 12 times from Oakwalkers and 1 time from yourself btw
I agree. IF the stardom system is not to be further expanded that is.
Regarding patch notes:
Stardom System – sharing cards between decks and more.
That "and more" worries me as a player who is willing to pay :O
Please let "paid" cards be 5 star
Display Morewell i dont like prices :[
when we can make 1k cards cost for upgrade them will be huge cant wait for 2k or 3k cards
3 000 x700d 2 100 000d
2kk+d for upgrade cards
cant wait when pro player who have no job/school and stay in game 24h tell me "u can make them u no need pay dias"
In my opinion this is wrong way ;/ what is next ? +30 stones ? pls do not make mistakes like someone other(we all know who)
From my perspective this is wrong way and im almost done with the game
im just sad...
but tbh. you have the ability to farm or pay. that is a good way. I don't know if you have T13 runes, but players with T13 runes get less profit from runes t12 -> t13 than from 500 cards and the rune upgrade is way more expensive
Display MoreHmm could Rake or anyone explain this better? I think I didn't understand.
There will be a specific table that explicitly specifies which attributes on a card from the main deck will allow you to choose attributes on cards in additional decks. This will also be available to players, but in a more clear and simplified form, in the compendium.
To give you an example:
Card #1 of the main deck has the following attributes:
1. DEX
2. STR
3. STA
4. PATK
With these attributes, in an additional deck the player will be able to have ONE of the following attributes:
1. DEX → STA2. STR → HP or PATK or PDEF
3. STA → INT or PDEF or STR
4. PATK → MATK or WIS or STR or HP
Hello,
there are some mistakes in the attributes, which one you can change to which in additional decks.
Regarding your example, Stamina can be changed to INT with low costs. But it is as follows now:
1. DEX -> STR / WIS / MATK
2. STR -> STA
3. STA -> HP / PATK
4. PATK -> INT / PDEF
A healer with healer best in slot attributes (wis / sta / pdef / HP) can not change to mdps or pdps attributes with low costs in second deck. (only to a card with these values xD: patk/matk/STA/HP)
Rake is this a bug?
Rake card ranking for card attributes is now bugged? it is not refreshed anymore at my client ![]()
Display MoreDisplay MoreHello,
I want to share my impressions and opinion about the new card system after one day of testing / looking.
First of all: There are some bugs that need to be fixed. I guess everyone knows
Second: Nevertheless of the existing bugs, I really really like the new system! I hope, that you don't need the 5 Star System except for making a card available in other decks, because if you pay diamonds your card still remains at the same star level, but is available in other decks.
But if you don't have any disadvantage when paying/maxing with diamonds, I really like and enjoy this system and it really meets my expectations!
Greetings
I agree. IF the stardom system is not to be further expanded that is.
The current system is expensive and I still still agree with Cruvor and Merkur that the costs are (too) high.
But at least the new stones are deterministic and you can circumvent the grind by paying diamonds. Huge improvement in my eyes.
I hope the general idea behind the current version stays as it is, looking at you stardom <.<
Prices are still debateable though.
In my opinion the prices are ok. I save time, but can pay with diamonds ![]()
Maybe the purple/orange cards are a bit expensive ![]()
Hello,
I want to share my impressions and opinion about the new card system after one day of testing / looking.
First of all: There are some bugs that need to be fixed. I guess everyone knows ![]()
Second: Nevertheless of the existing bugs, I really really like the new system! I hope, that you don't need the 5 Star System except for making a card available in other decks, because if you pay diamonds your card still remains at the same star level, but is available in other decks.
But if you don't have any disadvantage when paying/maxing with diamonds, I really like and enjoy this system and it really meets my expectations!
Greetings
Display MoreHoi
Card ID 770003 / 777193 / 777012 / 777014 / 777520 / 777013 and nearly all Oheim Cards (except 3 ) in Howling Mountains are Classified as Old Cards and cant be upgraded.
https://gyazo.com/23003f934e28f52ff0938940bf398dfc
Greetings
Any news about this? It is not only related to Oheim cards. Several event cards have this issue
Edit: not only event cards
Display MoreYes i totally Agree , Interface and all looks really good .
But i also think the prieces should be drastically reduced . I have now maybe 35+- Cards that are finished/pretty decent for my Leather Gear ( dex str patk) and i am down ~ 700kk gold.
I wholeheartedly agree.
Finished the "new" cards yesterday and im down 1,6kkk gold and an amount of diamonds I'd rather not think about
Edit: What I really like about the changes though, is the drastic reduction of rng with the introduction of the new stones. Made the process much more enjoyable compared to the first iteration of the card system rework.
Better let the diamond upgrade also be the card 5 stars. I see no point in investing diamond upgrade, if you need 5 stars anyway, which means a lot of farming and then cheaper maximize than with diamonds.
I am a bit disappointed about the diamond upgrade
Edit: I mean if you need 5 stars in future content for any other things.
Greetings,
Please, press the letter "P" and check if you have an old frame or not.
Yes old frame
Xbar was the Problem btw
Display MoreGreetings,
Hi,
I still have the old Card compendium Interface. Even after re-install the patch.
Anyone else too? Any solutions?
Please, press the letter "P" and check if you have an old frame or not.
Yes old frame