Hi,
is it also possible to read out the stats of cards in bag? It would be good for doing addons which enchant only "bad" cards and let good ones remain in bag ![]()
Hi,
is it also possible to read out the stats of cards in bag? It would be good for doing addons which enchant only "bad" cards and let good ones remain in bag ![]()
Dont get me wrong but as a chain player you get nothing from dex and you still get it. Also you had to choice between a red str/patt stat or str/stam! i just see a smal mimimi here. You had long time the best choice and now it will slowly changed so i see no problem for this.
the problem is 6/0 dex (seems to be "forced" now in future) gives way less patk than 6/0 str for chain.
Chain classes get 1.8 patk for 1 str. Scouts for example are getting 1.2 patk from dex. Should be clear where leather are with new sets if all type of sets (cloth, chain and leather) get the same amount of stat bonus. at any time, there need to be an adjustment for the rate dex->patk
Even with 6/0 you can't use dex/sta potion for maximum patk bcs you will always have str on your character. They announced it twice btw, that they will not change the str/dex -> patk rate for leather classes. So even with 6/0 you need to choose max patk (str/dex potion) or a bit more hp (dex/sta potion) while cloth, chain and plate dont have this problem.
Btw: if they go in the direction for 6/0 dex, leather will loose more and more bcs scouts only get 1.2 patk for each dex btw. compared to all other classes... you know
It does not disappear on log out. It disappears only on zone change, and we do not plan to change it.
Greetings
I logged out in Dark Core and then I logged in in Dark Core and all the Seeds were gone. In addition, if I die and respawn outside the instance, seeds dont disappear.
A solution would be, loosing all seeds if you enter any other instance except DC
Hi,
anyone knows a function to read out, if you already have a card and, more important, to read out the attributes a card have?
Greetings
But th you need more ppl than for rofl. 4 players for rofl are enough and I doubt it's possible with 4 ppl to clear DC ( in less than 5 hours xd)
Furthermore I doubt that you should clear the instance in less than 1 hour. The design of the ini and some bosses looks like playernet want to prolong ini runs
Regarding the new Bow from dark core:
is it intented that the patk and attribute values are sooooo low compared to other classes? changing weapon for example a 2h staff with new one, you'll get more than 10k matk... just with weapon. changing new bow will letting you get ~6k patk. Furthermore you change "All Attributes" for only "Dex", which make it less attractive.
Intended? ![]()
Regarding patch notes
Just why? The boss was the only one hitting hard in this instance on the tank ._.
Please tell me why you disabled it while boss fight? I want it back. Right now you can literally tank without any CDs on this boss
Greetings
Goblin reset tickets in next Happy Hour pls ![]()
Display MoreJokes aside? So here goes little cry for my perspective. (maybe LL invite me faster thanks to that)
Not to spoiler much: Dark Core INI is beautiful, it really is. All those textures, different zones, I could just stand and watch - 3boss zone OMG I wrote about this like almost year ago (THANKS), and 4th zone AMAZING...
BUT
all this is super but with mobs and bosses already killed.
With all mobs, doing this from very beginning to an end was/IS really exhausting, frustrating and even stupid in some places. Narrow passages with curves with all mobs effects ON when FPS's going under 30 and LESS is MISSUNDERSTANDING.
3th boss zone, though beautiful - movement is dramaticaly bad.
Last boss? Only when I enter room I got fps dropdown to 20 and when things happen, even to 5 - who knows what happens there - yeah this is joke.
About 5th - Would be good if its hard but from my view is just unplayable. Massive damage from all over the places, massive lag and the map itself...
Tactic with 1 player taken-you-know-where, I think dot should hit less, even to 50%.
And colors should be more expressive or totally different.
To my dearest fellows from LL and Hades: I congrats you all. But writing BUFF LAST BOSS, now when you killed, is disrespectful to us and the others.
I only want to remind we for example tried 3 DAYS NOT WORKING CORRECTLY 2nd boss after your kills! Also buff changes to 3rd and 4th was uploaded AFTER you did them. But yeah "serverfirst" must be written -_-
Generally Im dissapointed. Don't see many reasons why I have to spend 2 or 3 hours in one INI assuming we do the last. Too long, too frustrating, too much RAM used and not to many FPS from all effects.
Hi,
last boss was nerfed hard and if you know all tactics, it is really easy to play now. It's nothing compared to the boss before the nerf. It's like comparing Regin Hardmode (before DC nerf) and Balton (after DC nerf). Just try find out things
Greetings
to me all of this is going to drive up the gear and stat from ini which will go against the diamond % rule that was implemented years ago that's why no sale is over 230% unless black friday. look at titan stats. these new stats will probably be in the 50k rang again.
![]()
???????? Stats don't count for GS or am I miss something new?
Display Morenot really u can have red EQ t8
just upgrade your runes
4 runes in item
runex XIII =10GS x4 per item
15x 40gs=600
red t8 gear give more than 100 GS per item
they just hate poor ppl
red eq t8 runex XIII> gold eq t10 runes X
I think runes XI and some XII are also enough. I like a GS minimum for the instance. That means no more leacher XD
P.S. runes are obtainable from atlas Minigame too ![]()
It was supposed to include both base heal power and base wisdom
So base wisdom includes which of following?
Maybe only title and cards I guess? Please answer.
Seems like heals doesn't need any buffood, cenedrils, pets, draco pets and title system again. They can go fully unbuffed. Making new naked character, give equip and it is a full highend healer? Is this really supposed to be like that? (Heal amount is totally enough in this example, bcs healing done is very high)
P.S. I suppose to include all selfbuffs in this "base wisdom": buffood, pets, Draco, cenedrils, title system, title, cards and maybe include druid wisdom buff for all or exclude it in the formula to be fair for all heal classes
Greetings
If i undrstood this corectly if you have diamonds and not time , buy card for 2nd deck and upgrade it whit diamond upgrade , i mean thats the way of pay to win or no time to farm,but can pay
That's not correct. They plan to implement other things in the future that rely on the stardom system. For players, that used diamond upgrade bcs they are to lazy to farm 5 stars or have no time to farm, fall behind bcs they won't have 5 star cards and need additionally (after they used diamond path) farming 5 stars.
In my opinion not a good solution for the "payers".
Don't get me wrong. All in all the improvements sounds very good, but I have the feeling that the players, who use diamond upgrade, will be very angry if they are "forced" to farm 5 stars in the future. (I know, that nobody is forced to do anything
)
Greetings
I have seen your wishes that when using the diamond upgrade, players get maximum stars. Unfortunately, we will not be able to do this. Stars in the card system is not just a way that allows players to have more favorable conditions when using stones and to get a card on additional decks. The idea of stardom itself is far from being revealed by us, containing many other ideas for the future which will ultimately lead to the feeling of unfair treatment of players who cannot afford diamonds for improvements.
Hi,
thanks for your statement. But one question: Where is the fairness for players, that cannot afford so much time like others? I mean, some players have lot of time, but cannot afford diamonds. Others haven't much time, but could afford diamonds. Those words will let players with less time behind ![]()
Greetings
Display MoreHello,
...
btw: Fixed all existing cards that exceeded the maximum possible limit of numeric attribute values.
seems not working I guess
Btw. I think the issue (in the picture!) was misinterpreted. "Fixed all existing cards that exceeded the maximum possible limit of numeric attribute values." -> the problem was the situation in the pictures! But you (playernet) changed ALL cards which were flagged as "old cards" despite of these cards were included in the card system some months ago and some ppl upgrade such cards.
In short: The correct fix would be
Hello,
and some cards have now attributes before the first card patch years ago. That means, that some ppl lost many attributes and their investment in it.
Furthermore the card ranking is now more bugged or some cards of some players are removed/deleted/whatever.
All in all one question for the patch today: what did you do? Oo
btw: Fixed all existing cards that exceeded the maximum possible limit of numeric attribute values.
seems not working I guess
Hi,
mobs/enemies always getting aggro if they can see you. the barrier in the screen is not a wall, but a transparent barrier. you can see mobs, they can see you and getting aggro on you.
As long as the game exists, mobs having aggro on players are always ignoring terrain, obstacles, wall, anything. They go through everything and hitting you.
In my opinion, this is not a bug, but a known behavior since the release of the game.
Greetings
The cards of masked festival are also "old" cards ![]()
Before new system they were "new" cards.
Furthermore there are a lot more festival / event cards, that are now "old" cards and were before "new". Please check and integrate them all again
Hi,
don't know where to put this topic... anyway.
The new launcher is always minimizing after starting a client. That is really annoying, if you want to login 3-4 alts! The behavior of minimizing should be the same like before (only minimized 1 time; after re-opened launcher wasn't minimized anymore until restart) or better let the user choose if he want to minimize the launcher. I mean, there is a "minimize" button for this feature. Make the the behavior more intuitive pls, like all other programs over the world react
(Except those, where the minimize button don't work xD)
Display More
I discovered a new bug. If you use Diamond Upgrade, the card available in deck 2. Now you select attributes on that card in deck 2. After that, if you level the card to 5 stars, the selected attributes on that card in deck 2 are removed
Can you give feedback please, if this is intended or will be fixed?
Greetings
Maybe an answer for this behavior? Right now farming 5 stars is resetting the selected attributes ![]()
As far as I seen in the itempreview, it is planned that you can buy golden wings for atlas coins (pvp rework system I guess)
I discovered a new bug. If you use Diamond Upgrade, the card available in deck 2. Now you select attributes on that card in deck 2. After that, if you level the card to 5 stars, the selected attributes on that card in deck 2 are removed ![]()
Can you give feedback please, if this is intended or will be fixed?
Greetings