Posts by xLutinex

    Seems like every dps problem or tank problem? If ppl don't want specific players like healer or dps bcs they are to bad, then it is a problem of the behavior of such ppl in my mind.


    Nerfing heal formula more will result in unable to heal for example inferno with only tikal gear (like it is supposed to). That were my and melodics test results long time ago

    I think the katana is stronger on specific classes, bcs right now, the DC version has a little more dps than the dagger.

    For r/WL it cannot be better, because you have no offhand:)

    On r/s and r/wrd it should be way more powerfull, if you are able to use the extra skill correctly.


    Thats my math now. Nevertheless I can only give practice results, if I have a DC katana :)

    regarding rogues:


    I did my math with new katana skill and katana weapon. using the new skill every 4 seconds for double hits will result in overall dmg loss for single target. I think I don't need to mention, that every AOE on every rogue combo will result in dmg loss, bcs the katana have less dps :D


    In summary: Overall less dmg in single and AOE. Seems a good solution for mdps and chain classes :)

    Something seems broken on M/K, sometimes casts like music, kfc or even spells are randomly interrupted. No idea what causes this, wasn't able to reproduce it yet, but had this issue multiple times. Wasn't in combat, but that seems not to be the trigger. Anyone else experienced the same?

    Yes, but not on m/k. I had this issues even on k/x and s/x

    As mentioned before, rare cards are always supposed to be changed into Unique anyway, so they are not involved into New System more than card sharing between decks. So even Old card is equal to Unique card in terms of attributes. If we missed some rare cards or you think some should be Unique as well for sharing deck, please just kindly tell us instead reacting with aggression.


    Greetings

    Ayelo, Boaedem, 3 cactus cards, Kal'Turssi and Kal'Turstan... don't know how ppl who can't be online 24/7 should have a chance...


    And that ppl are aggressive, bcs they are pissed of diamond-scam, is understandable in my mind

    And now you reward ppl, who done nothing with cards in the past. Good job :) :thumbup:

    In the past (until Dragonfang Ridge) it was possible to change / roll older cards you still have had before the zone was introduced with new card patch. Now, it seems that you need to farm again every card (think about ayelo and cards like that).

    In my opinion this is a really bad decision and should be changed again to the behavior like it was until dragonfang ridge!

    Hi,


    if you click on a furniture (for example to move it), the furniture is shining that you focussed this item. Can you please implement, that the house interface is also focussing this furniture in the list of furnitures, if you click on a furniture in the house? Right now it is really annoying to remove a specific furniture (for example 1 chest at the entrance) if you have 200 same furnitures :/


    Greetings

    Hello,


    Monster with ID: 100700 with the Card ID: 770211 is not implementend in the New Card System. All other cards in the zone are already valid for the new system.


    Greetings

    You find the answer here:

    Hi,


    regarding priest/warlock:


    Changed “Spirit of Embodiment” to have 30 seconds cooldown from 300 seconds, added a mana recovery to successful heals, reduced healing done by about 60%


    Nothing changed. Still normal heal amount and 300 seconds of cooldown


    Greetings

    Get the same error



    Scenario:

    having 200 same chest in the house. Now you want to take 1 specific chest (where you stand in front of it) back to the bag... You can't. You need stupidly click every 200 items in the house interface to check, which chest is the one you standing in front of...

    key word: each .

    EACH explosion will deal 1611 damage . There is no question of reduction anywhere, and there is even a denial of reduction : "EACH" explosion will deal 1611 damage""

    If you want to argue like this, 99% of all AoE skills have the same"problem", bcs description says "Deals xxx damage to ALL enemies". Damage decrement on AoE spells were announced several months ago. There was also a question of a player if every skill can have the decrement in the description (I would appreciate that), but in my opinion stars of light working correct, only the description is missing the information like on EVERY AoE skill