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Greetings
Hello,
Support could not help me with my problems and I finally waited for the arrival of a new processor. Once upon a time, INT answered me that my processor was not suitable for this game, because it requires high performance per core, which my processor did not have. So, the new processor(Xeon e5 1650 v2 6/12 4.1ghz boost) is comparable to the i7 4930k. In Bioshock Infinite, WoW Lich King, Alan Wake (these are games that are currently tested on this instance), the processor successfully keeps the frequency at 4.1 ghz. In CoA, the frequency reaches a maximum of the standard frequencies of this processor and does not boost higher in any way. Accordingly, it feels like the game is running on this processor worse than on the i5 3470 (which in turn is much weaker in single-threaded operation), which I tested in CoA for about a week and at minimum graphics settings with high textures gave out at least 25-35 frames per second in complex scenes. So, the question is - does CoA really not know how to work with server components in any way? I will attach the video during today.
Hi,
as far as I know the i5 3470 is better for single core performance than your new Xeon e5 1650 v2. You ask why? Because your new processor is a hyper threading processor (6 cores with 12 threads). As far as I know from cpu architecture this results in the problem, that every thread can use maximum a half core performance: So maximum 2.05 ghz per thread. While your older i5 3470 can only do single thread operations per core, every thread can use the maximum cpu power.
In short: If you want single thread performance, don't get a hyper threading CPU or get the new "raptor lake" cpu design (you can google it. it's a hybrid architecture with both advantages)
Greetings