Reworked Monster Cards [Patch 10.4.1.1000]

  • The same situation applies to this card.

    Quest ID: 420228 [Hasar Veren Simya Ekipmanı]

    Card ID: 770067 [Kart - Öfkeli Goblin]

  • The same situation applies to this card.

    Quest ID: 420580 [Cevherin Muhafızları]

    Card ID: 770066 [Kart - Zırhlı Kasumille]

    • Official Post

    Both this and the other card mentioned are coming defaulted with 5 stars for this reason already.


    Greetings

  • Merhaba,


    Bilindiği üzere festivalden festivale göre 750449 [Mevsimlik Rüzgar Koşucusu Yarışı] açılıyor/kapanıyor. Bu haritada bazı kartlar elde etme ihtimalimiz çok düşük olsa da mevcut. Bu kartların AH de satış fiyatı en düşük 8K elmas. Yani bu kartlar çok ama çok değerli.

    • Benim sormak istediğim ise, bu kartları bu kadar değerliyken nasıl olurda bunlar parçalayarak en yüksek seviye yapabileceğimiz?

    Benim bu konuda önerim, 750449 [Mevsimlik Rüzgar Koşucusu Yarışı] dan elde edilen kartlar maksimum seviye olarak gelmeli.

    778194 [Kart - Pegasus]


    Translate

    Hello,

    As it is known, 750449 [Seasonal Wind Runner Race] opens/closes depending on the festival. Although the probability of obtaining some cards on this map is very low, it is available. The lowest selling price of these cards on AH is 8K diamonds. So these cards are very, very valuable.


    What I want to ask is, how can we break these cards down to the highest level when they are so valuable?

    My suggestion on this matter is that the cards obtained from 750449 [Seasonal Wind Runner Race] should come as maximum level.


    • New
    • Official Post

    It is not planned to change these to have high star levels, some festivals are having specific stones which can be used to obtain disenchants towards festival cards for this reason, which will be expanded in future to all. As well, festival cards already have 50% of requirements compared to other cards.


    777284 [Kart - Çiçek Perisi] Bu kartı geliştirmek istediğim de ekranda görülen hata alıyorum "Koşul Karşılanmadı. Kart geliştirmek imkansız."

    This is visual issue which should be fixed with next patch. All cards have a minimum of 1 disenchant as requirement.


    Greetings

  • Any official reaction on this ? Relating to quest-related mobs/cards.

    I know, in theory you can farm, but I did farm the Dreamland-Demon, and then you released it as 5-star default.

    So, I am asking about the same-kind-of-card issue with these cards/quests...

    thank you

    • New
    • Official Post

    The Chrysalia mobs you mentioned can all be obtained without the quest active.


    Others were already added to be checked in future update.


    Greetings

  • Currently it is way too expensive to change your cards from strength only to leather (str-dex-stam-patk) via a second cardset - without losing the maxed out stats. Same thing if you want to switch from defense to hp. I'm talking about 400k diamonds for 2k cards.
    Are there any plans to implement an item that replaces one stat on all your cards with another? Or something similar? I don't mind if it is expensive, but the price should reflect the fact that you are only changing a single stat and don't get access to a second set.

    • New
    • Official Post

    Greetings,

    Currently it is way too expensive to change your cards from strength only to leather (str-dex-stam-patk) via a second cardset - without losing the maxed out stats. Same thing if you want to switch from defense to hp. I'm talking about 400k diamonds for 2k cards.
    Are there any plans to implement an item that replaces one stat on all your cards with another? Or something similar? I don't mind if it is expensive, but the price should reflect the fact that you are only changing a single stat and don't get access to a second set.

    Currently, we don't have plans to implement such changes. However, we may revisit this matter in the future and potentially introduce your suggestion or an alternative solution.

  • Greetings,

    Currently it is way too expensive to change your cards from strength only to leather (str-dex-stam-patk) via a second cardset - without losing the maxed out stats. Same thing if you want to switch from defense to hp. I'm talking about 400k diamonds for 2k cards.
    Are there any plans to implement an item that replaces one stat on all your cards with another? Or something similar? I don't mind if it is expensive, but the price should reflect the fact that you are only changing a single stat and don't get access to a second set.

    Currently, we don't have plans to implement such changes. However, we may revisit this matter in the future and potentially introduce your suggestion or an alternative solution.

    Thank for answering.
    Some adjustment that adresses this issue would be much appreciated. It feels quite bad to be more or less stuck with a stat you don't want anymore on your cards.

  • Greetings,

    Currently it is way too expensive to change your cards from strength only to leather (str-dex-stam-patk) via a second cardset - without losing the maxed out stats. Same thing if you want to switch from defense to hp. I'm talking about 400k diamonds for 2k cards.
    Are there any plans to implement an item that replaces one stat on all your cards with another? Or something similar? I don't mind if it is expensive, but the price should reflect the fact that you are only changing a single stat and don't get access to a second set.

    Currently, we don't have plans to implement such changes. However, we may revisit this matter in the future and potentially introduce your suggestion or an alternative solution.

    and what about a feature like "bulk change" stats on second/third deck, that doesn't already have the desired stats?

    imagine clicking through 1k cards and select 4 attributes for every cards. My doc will call you :D

  • I think this mob never had a card and never was intended to have one. The mob is necessary for a quest.

    This mob is necessary for a quest and spawns with a specific rate after killing the flower monsters, but any other monster that is needed for a quest also has a card so idk why it should be different for this one :D


    z.B. Worldbosses, monsters that only spawn once from quests etc


    it doesnt have a card so far but in my eyes it doesnt make sense that it doesnt have a card

  • yeah, maybe it could have a red card like some other quest related mobs, or be given as quest completion reward.

    I think there are quite some mobs out there that may have the same "characteristics" ^^


    I think, as the mob itself is rare to find, and is essential for some story quest, it would be challenging for people to complete the quest, when others are out to farm the card... but maybe there is a way to solve this