Display MoreDisplay MoreWhen we say "complete efficiency," we're referring to the system's ability to optimize stone usage based on your goals, not that it guarantees perfect attribute outcomes with minimal resources.
How the Automation Actually Works
To clarify what the system does (and doesn't do):
- You select a specific stone type you want to use for enhancements
- You set target attributes and threshold values you're aiming to achieve
- You press "Start" and the system simply applies that same stone repeatedly
- The process continues until either:
- Your target attributes are reached
- You run out of the selected stone type
- You manually stop the process
Not an AI-Powered System
This is fundamentally an automation tool - think of it as an auto-clicker with condition checks. The system doesn't:
- Switch between different stone types automatically
- Make strategic decisions about which stones to use
- Optimize your resource usage
It simply takes the stone you've chosen and applies it repeatedly while checking if your conditions have been met.
Practical Benefits
The main advantage is saving you from manually clicking thousands of times when enhancing cards. You set your parameters, start the process, and can walk away until the conditions are met. You'll still maintain control over the strategy through the settings.
in short: useless
if you cannot set something like "if any of these 4 attributes are matched" or "if x of these y selected attributes are matched", it's not worth it in my opinion. You should enhanching cards yourself to check, what players need to do. nobody want to waste more materials, because a new system is worse than before (or incomplete)
The automation system was designed with a clear purpose: eliminate tedious repetitive clicking while keeping strategic decisions in players' hands.
This isn't supposed to be an AI that plays the game for you. It's a tool that respects your time by handling the boring part (clicking the same button hundreds of times) while you handle the interesting part (deciding which stones to use and what attributes to target).
What you're describing would be an entirely different feature that makes gameplay decisions for you. That's not what we set out to build.
The current implementation works exactly as intended - it automates repetition without removing player choice. This directly addresses the numerous requests we received from players who wanted to avoid clicking manually millions of times while still maintaining control over the enhancement process.
Whether this feature is "useless" or not will become apparent with time and actual usage. What seems unnecessary for one player often proves invaluable to another. In any case, automated enhancement with basic parameters is certainly more efficient than manually clicking through thousands of enhancements.
We appreciate all feedback, but we also need to be clear about what this feature is and isn't supposed to be.