Posts by grknkrdn1299

    Every feedback and everything that is discussed by players here are being informed to our team and nothing is being ignored, decisions for big changes are made by an entire team created of several people which may take some time before changes are applied due to this.


    Greetings

    Can we all agree that server economy is not good nowadays and we need more players on server ? Are you planning to bring a good patch for newbies ?

    Do developers really care about our opinions ? Are they really going to change this situation of server ? If they dont react our posts, i will stop posting suggestions about server's economy

    Just a stupid question: why should new players always buy everything? I mean they dont need to do.

    New players dont need to buy everything. But they also want to join instances. If new players cant earn diamonds and make a gear, they will be bored of this game and they will leave server as a result. Current situation of server is really so difficult for new players. Many of them just leave server when they realize it will take months to make a gear for themselves. Thats why developers should bring a new feature for new players to earn diamonds.

    About Mage/Rogue


    I played this class a few times to test it's DoT damage. I must tell you that DoT damage is not so useful. I have seen maximum 6m DoT damage from both skills with my burst(I used DoT rune in artefact also). DoT damage from Cursed Fangs skill never hits our target because we spam this skill in 0.5 second when we use burst. So we reset our DoT in every 0.5 second.

    My suggestion is just reduce DoT buff of Cursed Fangs skill to 45% from 92%.

    And increase DoT damage of Kiss of the Vampire skill by 150%.

    In my opinion our highest DoT damage should come from Kiss of the Vampire Skill. It is almost impossible to deal DoT damage with Cursed Fangs skill

    About Warlock/Scout


    This class is not good even after last changes. I remember it was good before you increased its channel time.

    My suggestion is to reduce it's Severed Conciousness skill's channel time 1 second from 1.25 second (Skill ID:1491543).

    And AoE damage debuff from Ranger's Quickness skill (Skill ID:1490586) is just too much. You should reduce this debuff to 30% from 50%

    Hello everyone, i recently posted my opinion to rent golden gears for people who dont have any gear for instances. Now i want to share my opinion to help new players for diamond farming.

    As many of you players know, server economy is not good. Reason is because trade happens between endgame players usually. When a new instance is released, endgame players are buying diamonds and they buy new content items from other players. So server economy becomes alive. But when all endgame players finish their gears, trade goes back to old situation. Nobody can buy or sell any items because people who spend diamonds finish their gears. But if new players would farm diamonds and spend them, server economy would always be alive. A lot of new players would join this server, they create their own guilds. They farm diamonds every day and they buy items from endgame players.


    My opinion is that Owenstein NPC in Atlas should be boosted for verified-newcomers.


    But starter gear for newcomers should also be boosted to run classic memento instances such as Grotto of Horror instance.


    My friends who farm gold told me that they are farming 100m gold in 1 hour. 100m gold makes almost 1k diamonds in market.

    So lets consider people who farm gold are earning 1k diamonds every hour.


    Lets assume that new players will farm Grotto of Horror Hard mode instance in 5 minutes.

    Grotto of Horror Hard Mode gives 450 ancient mementos.

    If they farm Grotto of Horror for 1 hour. They will have 12x450 = 5400 ancient mementos.


    Owenstein NPC should give 1k diamonds for 5000 ancient mementos only for verified-new players.

    That means they will earn around 1k diamonds every hour.


    So, new players can stop farming gold with their low gears in 98-99 level instances and they can start farming mementos to finance their gears. Gold prices will go higher and other farmers may earn more diamonds with their gold farming.


    With this way, a new player can easily rent a golden gear for himself. He can also make a lot of diamonds and buy Dark Core and Orkham gears from endgame players.


    I may have miscalculated some stuff. I Suggested Owenstein should give 1k diamonds for 5k ancient mementos. That might be too much. Maybe developers can change this.

    And also ancient mementos earned from Maica Pance NPC should never be given to Owenstein.


    This is my opinion for diamond farming for newcomers. I hope i explained everything for you.


    Edit : Developers can put a limit to Owenstein NPC, for an example every day 2k-3k diamonds should be earned from this NPC maximum. When a players reaches enough gear score, he should no longer be considered as a newcomer and Owenstein boost should no longer exist for that player.

    Dear developer, please focus on newcomers instead of changing everything for endgame players. You are not helping server's economy like this. At the moment server economy is not good. We cant sell-buy any items because nobody is spending diamonds. Endgame players have finished their gears mostly and they will spend diamond only when new instance is released. And new players dont stay on server. They have a lot of things to do. Nobody helps them. You should immediately bring a big patch for newcomers. We need more players on this server to improve game economy. I dont see any new players saying "wtb gold pull", "wtb dc pull", "wtb orkham set" in world chat for a long time. Please understand this situation and change things.

    You are right, Developers should stop only focusing on endgame content and they should improve things for newbie players. Newbie players should have a diamond farm method easily. They should make diamonds and build their gears in easier way. Developers need to put more effort for newcomers

    About Mage/Rogue


    Reduced Cursed Fangs damage to 1720/850 from 1935/943, increased damage over time by 92%.

    Reduced Kiss of the Vampire damage to 2746 from 3090


    Just add Kiss of the Vampire skill also 92% extra DoT damage like you did for Cursed Fangs Skill. I am sure this class will be very good again

    I dont think that newbie players would be scared of renting gear if they earn diamonds . Of course this is not enough. More features should be brought to server to make new players farm diamonds easily. But imagine that if a new player can farm 10k diamonds every week, then 3k-4k rent price will not be a great problem for him. And a few months later these players will have their own gears. This rental gear system should be supported with other things.

    Nobody has any intention of building a wall (sarcasm).

    The game is aimed at P2W, remember. How long does a new player have to farm gold before he can exchange gold for diamonds? Very long. As a casual player you have no chance of really making any progress. In the AH you also pay for the item with diamonds. So don't tell me you don't have to buy diamonds.


    Greetings

    Yes this game is p2w and if a player wants to farm gold and make some gear for beginning, he needs to be patient for a few weeks at least. I know this server is so difficult for newbie players. They need a lot of help from other players. And developers need to change this situation. A lot of things must be updated and things should be easier for new players.

    In my opinion starter set also must be upgraded to run some instances. This rental gear is a good option for newbie players. But this will not be enough. Developers must put a lot of effort to help newbies.

    Great suggestion (sarcasm). I don't believe that new players want to rent gear for 3400 diamonds for a week to run ROFL. That's the equivalent of around €20. The problem is that the server has only focused on high-end and now no new players are coming. The high-end guilds also don't accept new players. So the problem is homemade. Now you have managed to break the server. Now you're all crying because no one wants to play here anymore. Your own fault.


    Greetings

    It is not our fault, i am trying to help newbie players if i can. Yes endgame guilds dont want to accept new players, this is really bad. Developers should also focus on newcomers. But new players dont need to buy gear with real money, they can just farm their gold with quests and they can rent these items. Nobody needs to spend real money to buy diamonds. I hope developers bring more features to help newbies

    Hello, i am opening this suggestion to help new players and people who cant run instances because of their low gear. New players currently cannot join any instance because their beginner set is not enough to run high instances. And also this server doesnt have so many tank and healers. We are always having difficulties to find tank and healer. So, my suggestion is you to bring a new feature to rent gear from NPC Royal Knight Jovena (ID:162728). Players should choose their rental items from Final Form Sets. They should also choose stats, runes and tier of their items. And their price should be scaled with gear score of items. For an example if our total gear score of items is 1700 , then price should be 3400 diamonds for 1 week.


    Dear developers please consider my suggestion to help new players and rest of community in whole server. We would like to see more people running instances. New players are giving up this server because it takes months to make gear, at least you can help them like this. Please think about it. You may help a lot of players with this way.


    Greetings

    -Tarsq

    About mage/priest


    Skill Magic Drain (ID:493265) has global cooldown trigger and we use it so often now. My suggestion is to make it a passive skill which gets triggered when we use Rising Tide (ID:499608). This buff should not be triggered again for 30 seconds after it ends.

    Please change mage/rogue DoT. Before 60% nerf, Dot damage was dealing 9m damage. Now it only deals 3m with burst.

    This Dot damage is really useless like this. You should nerf this Dot damage by 20% maximum. 60% is really too much

    Hello, i want to share some of my opinions about this server. I think you should definetely change your game policy to help new players. As far as i can see only a few guilds are farming endgame instances like orkham and rest of guilds are farming outdated instances like rofl. I dont see so many new players looking for instances or wanting to buy gear in world chat. New players are really so important for game economy. Because endgame players have already finished their gears and they dont need to buy anything anymore. They dont spend diamonds like new players. I remember 2-3 years ago when RoFL was endgame instance. I used to earn 40k diamonds every week only by selling RoFL weapons in auction house. Nowadays it is imposssible to earn diamonds like this.

    I have a lot of friends who are just bored of this game because of difficulties of this server. There are a lot of things to do in this server. Here is some of things to do to reach endgame content.


    1- Up your classes to 105 lvl and unlock every elite skill for your classes.

    2-Start with Tikal prequests, unlock tikal-inferno-gorge-rofl. And of course you need to run gorge of ice giants once to unlock hekhig npc.

    3-Unlock at least 5 lvl badge title system to use your titles.

    4-Make your normal pet and cenedril pet max lvl.

    5- Play festival events and make all your zodiac pets draco pets, then unlock darkness pet and moon pet.

    6- Finish some quests to unlock Zhargos world boss.

    7-Finish every quest in talaghan map in order to unlock Dark Core, Orkham and some titles in talaghan.

    8-Make yourself some good gear to enter instances. Minimum gear is Final Form set from RoFL

    9- Start with HoTo, run Kalin, Ice Dwarf Kingdom, Forsaken Abbey, Necropolis of Mirrors. And of course you need to run Ice Dwarf Kingdom and Forsaken Abbey 20 times to make a rune and earn your important titles.

    10-Run instances like Dark Core and Orkham to finish your gear.


    These are some things i remember to reach endgame content. Maybe i forgot to mention some things. But i need to ask you developers, without a strong guild, how do new players reach endgame content and enjoy this game ? Almost all guilds want to recruit strong endgame players. New players are simply stucked in a bad situation.


    First you need to give new players a guild.

    Secondly you need to make these players earn diamonds with an easy way.


    I suggested to create a GM- controlled guild before.

    But of course only new players should join this GM- controlled guild and earn their diamonds. This shouldnt be abused by other players

    You can invite all verified new players to this guild.

    Seperate Ancient mementos like you seperated courage coin. Mementos we get from instances and mementos we get from Arcadia coin exchange npc.

    Make Owenstein NPC use only mementos we got from instances. Make it give double amount of diamonds to these verified new players.


    You should also change Sathkur instance. It should always give Splinter of Form and Splinter of Emotion if player doesnt have IDK and FA titles(To Know Every Trick in the Book and Tragedy Builds Character).

    You should also change this Badge Title System. (I know you refused to change it before. But please consider it again).

    And please change IDK and FA runes to be creatable with 10 Cores only. 20 is too much for new players.





    If you apply these changes, i beileve number of new players will increase in this game and server will be more crowded. Game economy will improve and we will have a better server.


    Other players can share their thoughts to help new players.



    Greetings

    -Tarsq

    like physical DoTs I guess. exceeding 5kk attack power will increase the dot damage by a huge amount. that's right now for all physical DoTs.

    So mages should now also make their gear to do damage and don't leech anymore xD

    Sad, im a leacher with low gear and i will never see a good DoT dmg from mage/rogue

    This reduction can be restored by reaching enough magical attack value.


    Greetings

    What do you mean ? Are you saying we need extra 60% magical attack to reach same DoT damage ? Can you explain me how this magical DoT skills work ?

    About warrior/druid


    Stifle skill (ID:499499) gives us 15 stacks but these stacks are being consumed very fast when we dont have The Last Resistance skill. I suggest you to make Stifle stacks not to be consumed by auto attacks. Stacks should be consumed only when we use single target offensive skills

    About mage/rogue

    • Reduced Cursed Fangs damage over time to 550 from 1376. (-60%)
    • Reduced Kiss of Death damage over time to 1290 from 2150. (-60%)

    I think 60% DoT nerf is too much. This class was very powerful with its DoT effect. But with these changes DoT damage will be very low. I suggest you to reduce Kiss of the Vampire skill DoT effect by 30% instead 60%


    Hello, i want to share my idea to help newbies. A lot of new players cant find a guild because guilds only want endgame players. New players cant earn any diamonds and they stop playing this game. Can you create a GM controlled guild to help newbie players ? GMs can answer their questions about game and newbie players may run instances with their raids.

    About champion/rogue


    We have to use Shadow Step skill to trigger Disaster Appears(ID:498738). And sometimes shadow step gets us killed because we are being teleported behind our target. For an example we can fall off bridge in Dark Core when we use it.


    My Suggestion is to make Disaster Appears a permament buff and increase both its physical attack speed and physical damage bonus to 20%

    About champion/rogue


    Since you removed 32% hammer dmg buff from Death Arrives buff (ID:498730), this class became weaker than other champions i guess. Can you add 100% extra attak chance to Death Arrives and reduce its cooldown to 60 seconds ?

    And please remove global cooldown from this skill also