It would be nice to see a reset to the arcane forge in the weekend promotion
Posts by Marcellos
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I would very much like to ask the game developers to successively add more zones to the new monster card system. With the new instance fast approaching, please don't forget about the new zones, as there are still quite a few to be added (last time was around September last year). Also, please raise the frequency of mob resurgence on zones with the new system. Greetings
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Please very much increase the maximum number of arcadia coins to 200 000 or newet 500 000, as the current 100 000 is definitely not enough.
Greetings
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Perhaps it would also be appropriate to increase the frequency of monster respawns in both the old zones and the new ones
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I wanted to ask what's next for the new card system ?
Do you have any plans for the future (because at the moment we have a slight standstill). Yes I know that a lot of new zones have been added this year, but it would be advisable perhaps to increase the pace of their implementation (for example - every festival change - a new zone).
There is still a lot to add, and at this pace it could take a couple of years
Greetings
I haven't even farm the half of the added zones with last card patch xD
I guess the majority of the playerbase is not like "new zone finished in 1 day or less". it's more like 2-4 weeks each zone in my mind. Sure, there are always some fast pace players, but it was mentioned that most changes should target the biggest playerbase, which seems healthy for a game. The same goes for instances. For me the "hard mode" of DC is easy mode, but I am not the majority of the playerbase.
My tip: just chill around and enjoy new stuff and that the game and playerbase is healthy enough to have also fun with the game in the future. Better having a slowly growing card future, than no future right?
To be honest, I thought some developer would have commented on this, but thanks for your opinion
. Yes I still have a lot of work to do on this too, but I would be more reassured if there were a lot more zones with a new card system
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Best regards
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I wanted to ask what's next for the new card system ?
Do you have any plans for the future (because at the moment we have a slight standstill). Yes I know that a lot of new zones have been added this year, but it would be advisable perhaps to increase the pace of their implementation (for example - every festival change - a new zone).
There is still a lot to add, and at this pace it could take a couple of years
Greetings
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Due to prolonged maintenance, please extend the weekend promotion until Monday at 11.59pm.
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Hello
I wanted to know what the game developers' plans are for further development of the new card system.
I realize that there are many new topics, but (it seems to me) that this thread is equally important.
Furthermore, I would like to remind you that the new card system debuted in May 2021 and as of now (more than two years later) we only got one continent (without some instances - yet) + a new zone.
Therefore, I have a question - will we live to see new card zones this year (for example a second continent) ?
Greetings
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I wanted to know what happened to the "Member's Happiness Dust" (see attachment) ? It was still there before the patch, and it is 85% for the drop
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As you can see, for a few minutes the server just died
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Please increase your weapon wielding level - two-handed sword from 145 to 200 or higher.
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Since K/Wd seems to be a combination designed for dps classes, please consider reducing aggro on a similar basis as on K/Wl.
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All I will say is that it is with such (ill-considered) decisions that you will bring about the end of this server. As I mentioned before, most of the players will simply leave, because they won't waste their precious time on pointless gold farming.
Thus, a game that still has a lot of potential will simply die.
Have a nice day.
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Regarding the recent changes regarding the removal of npc with gold exchange.
You say it's for the benefit of new players, it's just a shame that you don't take into account those who have been on this server for a few years and honestly thanks to them this server still exists.
That's all I have to say on the subject.
Greetings
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Greetings, Marcellos!
Yes, such changes are bound to happen.
We plan to update the following zones in one of the next patches:
Savage Lands
Aotulia Vulcano
Sascilia Steppes
Heffner Camp
Xaviera
Thank you very much for addressing my question. I hope that all the zones mentioned above will be added to the new system and it will be fairly soon.
Greetings
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Hi,
I have a question for the developers about future plans for the new card system. Will we see further implementation of individual zones in the near future ?
For example, "Sascilia Steppes" or other remaining ones from the continent ?
Greetings
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Any news on the further implementation of the new card system? I would like to point out that there are still a few zones and instances left to complete the phase on the first continent.
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Please get the Badge of worldwide fame in the next HH.
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Please add to your upcoming Happy Hour - Arcane Transmutor Charges
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I, on the other hand, would like to finally see offensive runes for artifacts, as well as a new - lunar artifact. In addition, I would like to see buffs from the fountain (crystal) in Varanas, obtained on a list selection basis, and not as it is now - RNG. Of course, the cost of obtaining such a buff would then have to be adjusted accordingly, but it would be a great convenience for all players.
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Warrior
- Reduced Katana damage gain to 76.5% from 91.8%.
Or maybe it would be better to limit the damage of the katana to 82% like one-handed weapons. I think that should be fine
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I propose that we change the way of getting stats from the dark core for fragments (loot from the last boss) to what it is on atlantis with inferno and gorge. The idea is to eliminate randomness and make players obtain the stats they want. If you need to increase the amount of arcadia coins then increase it, I think 20 - 25k would be good for a certain stat.
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Hello,
Edit: after re-examining the problem, I found that only with arcadiautilites can log in without a crash.
You mean that after removing Arcadia Utilities or if keeping only this addon?
While keeping the addon.
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I wanted to report a problem regarding the appearance of so-called "crashes" when entering the game from the character selection level.
I will briefly tell you what the issue is in the case of patches 10.7.0.5000 and 10.7.0.5001 did not happen, at least in my case, although I know that my guildmates had problems logging into the game. However, with the latest patch (10.7.0.5002), an error ("crash") appears while the login bar is loading. After downloading the new game (the game without addons), I was able to log in normally, but after adding addons, the problem described above appeared again.
Edit: after re-examining the problem, I found that only with arcadiautilites can log in without a crash.