Posts by Marcellos

    Let me put it this way: if the patch date was set for 20-22 May (a specific date, not an approximate date like in the case of pvp) then it should have been met, and if they planned any delays they should have at least informed us about it. This is my opinion on the matter.

    Hello

    I wanted to ask what's next for the "Reworked Monster Cards".

    Why to date we have not received any information on what is next for this system. Has the project been abandoned or will we finally get the planned patch :rolleyes: (which supposedly was to be implemented on May 20 - 22). I think that further "silence" on the subject is a bit unfair to the players, who have been waiting for the planned changes for a very long time || I would very much like to ask for an answer.

    Hi

    Regarding warlock:

    Reduce the execution time of the skill "Severed Consciousness" (ID 497962) from 1.5 seconds to 1 second.

    Yes I know the skill was converted to wl/s this way but maybe it would be good to make this effect available to the whole class.

    Thank you

    It might be worth considering making "Flame" on this particular combination (no other) dependent on spellcasting speed (CPS). Of course, this effect would have to be limited to staffs only, so that if you put on a wand and talisman, the ability wouldn't be too OP.


    Greetings

    Hi,


    I propose that we increase the amount of available space in Item Set Skills from 8 to 9.

    After all, 9 is the sacred number of druids ^^


    Cost of the 9th spot - 100 000 arcadia coins and 100 000 000 gold.


    Greetings

    With the upcoming changes on b/wl, I propose that for the " Immaterial Recurrence" skill, we remove the 1.5 second channel and change this to an instant, non-castable skill similar to "thunderstorm" in mage.

    Thank you

    Btw I also don't understand why so much damage was reduced.

    Greetings

    Bard/Warlock

    • Changed elemental damage type to dark damage from wind damage.

    I completely don't understand this change any more than I understand the bard/scout changes. It looks to me like an attempt to destroy a cool combination and thus go towards unplayability. I don't know why you are introducing a new class if it will be simply unplayable after balancing anyway. And B/Wl could have been weakened in other ways instead of taking away darkness damage and giving wind damage instead. For example, you could reduce Darknes, A rise by a few percent as well as damage on individual skills.

    I've been on lv 85 instance now to check if it is indeed as you write and I must say that everything is ok with me. Harvester soul accumulates without fail.

    A few points about the bard/warlock


    - The class recently received a "reduced darkness, Arise!" nerf of about 10% and a soul blast of 25%, (yes in its current form it is still a bit too low, but again let's not overdo it).


    Suggestion: reduce "darkness, Arise!" from 39.2% to 34.2% (5%) and soul blast from 690% to 600% (15%).


    - I agree with lowering soul accumulation limit from 10,000 to 5,000 (10,000 is way too much) and with the idea not to accumulate too much on single mobs,


    - again i would suggest to give this combination a small amount of focus renewal on skills or increase max focus to 150 (yes i know there is a title, but it doesn't allow us to use more offensive titles).


    Note however that this combo is a typical single target combo, so to match up with a typical area class they need to have a little more damage just on single targets.


    Greetings

    Hi


    Regarding the bard/warlock, I would suggest making changes to focus management as it wears off quickly. You could for example increase the maximum focus as it is for scout/warlock from 100 to 200 or add a small focus regeneration to an offensive skill.


    Greetings

    Can you guys please do something about the ping? Yeah I know ddos attacks are a very cool excuse for everything that's going on in this game right now, but it's getting really annoying :(

    Hi,

    i would like it if warlocks get a wand boost.

    to my memory d/wl wasnt talked about til ppl started using new talis.

    also in future i would like to see a new magical bow with 2.1 speed.

    &)

    I think a light buff for wands (but it's really light max 10% - 15%) should liven up this class a bit :)

    As far as the magic bow is concerned, in principle there is nothing to prevent such a solution from being introduced into the game.


    As for D/Wl

    I'm still of the opinion that his damage should be dependent on his spellcasting speed.


    Greetings