Display MoreDisplay Morebecause the w/p has more supp than only damage migitation. And the damage migitation overrides the k/m debuff. Furthermore the debuff of w/p applies on immune mobs. All in all stronger.
Healing the whole raid with more than 200k in a dps gear is kinda too strong. I don't Know how much it is, but I guess on an endgame CH/d it heals more than 500k
In my opinion delete Knight/m damage migitation debuff. But delete shield form too. It is OK for me.
Classes should have their role. And If they can fit more than 1 role, they should need more than 1 gear. All other is just game destroying and ridiculous
As I said in previous. Add plate gear to shield form and disable ability wearing chain while active. Best solution. After it, some shield form values can be adjusted, if needed
Yes, W/P has support, but K/M is a tank, as I said. I fail to see your point here.
Sure classes should have their role, hence my suggestion with changing Shield Form. I heavily disagree on making Champion tanks plate wearers though. There are already enough classes that can/should wear plate. I can't play general Rogue or Scout with my chain gear, althought they fill the same role (dps).
Since you seem to have some problem with Champion in general this will be my last post. All the arguments have been presented and it is now up to the devs to decide.
You didn't get the point. Like Madox said, Shield Form was never fair.
1 separate gear for 1 role, like all other must do, would be fair. That is, what I said. In which direction a solution WOULD be implemented (plate gear for shield form or any other solution, that you cannot tank anymore in dps gear), we will see. But stop lay words in my mouth, which I never wrote/said. In the whole discussion I was always against the multi role with 1 gear. It has nothing to do with Champ in general. Champ is sadly the one and only class which is able to do this
Kind regards