Hello,
I want to mention, that there are still massively lag spikes (fps drops) in game, especially with 12 ppl in raid ![]()
If we are running with 12 ppl, periodically there are fps drops especially as a healer with raid-heal abilities. Now, after new cenedrils, there are more heal-raid effects and even more fps drops/lags
(player, cenedrils and player pets!) Furthermore player pets don't need to be targeted by heal effects in my eyes.
@Devs is it possible, that you can have a deeper look into the mechanic? Maybe also testing in rofl? (Could there be some scripts in the background, which are also prodrucing performance issues?) We are guessing that over 50% of fps drops are belong to raid heal effects with heal over time effects.