Hi,
I noticed that somehing was changed with calculating damage reduce skills for example magical damage reduce of the knight. (and I didnt found in patch notes)
I know a few weeks ago, that you were magical immune as a Knight if you had the new ISS (30%) + Shield of Discipline (68,8%) + Fire Ward (11,4%) because it was added in the formula (30 + 68 + 11).
Today I noticed that something changed, that all buffs were multiplied which means, you cannot be magical immune as a Knight anymore (ok, that is something good in some way) but this results more and more in a way, that knights will be more and more useless. Less aggro than champion in dps gear, less def/hp than champions in dps gear and now less damage reduce with Shield of Discipline which results in a way that even this main tanky skill of the class is less effective.
Actually there is no need anymore to play Knight imho. If you want to wear plate gear (why ever you want), play champ/knight -> more aggro/def/hp/utility and nearly same damage reduce (base damage will be even smaller on champ/knight)
Kind regards