Display MoreDisplay Morejust delete all leather class bcs this nerf all the time is not funny
magic class are stronger than all leather class but u nerf leather class
GJ more nerf good way if u wanna less ppl here do it more GJ
nice +1
wtt full gold leather gear for equal cloth bcs im done with this idiot balance
edit
ps. if someone wanna waste money make leather eq
Now R can be only buffer xd
Many ppl may be fell disappointed....
i don't understand what you both are talking about.
i never played r/p since long time but as i see even people who cant deal half of their damage as any other rogue are performing ok with this class in runs, and i don't see a nerf in change list whatsoever. you are losing 15% pdmg (17-18%~ since pdmg is working weird with flat damage buffs) and gaining 10% more aoe damage against 6 target, gaining 120% more aoe damage against 15 target.
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there are few problematic combo of rogue, my opinion about rogues generally is:
rogue/mage is one of these problematic combos in my opinion which is relying on physical attack boosters ALOT more compared to other classes due to having lowest physical attack among other classes even with end game equipment, and it is also most expensive rogue combo to deal its maximum potential damage i believe in end content.
other one is rogue/warlock which is performing mediocre/ok due to missing aoe damage, but it again depends on playstyle of the tank.
rogue/druid: best duo for rogue/mage -- is a bit uncomfortable to play due to needing to change your location alot for sustain aoe, but does decent damage
rogue/champion: best support for balton lovers, after m/wl ofc -- imo a weak class due to losing alot in terms of damage comparison with others in raid, in exchange to buff party slightly (not buffing mdps alot however)
rogue/warrior: slowest rogue, but highest burst potential (not comparing with r/p because i don't know how it is for burst), it overperfoms in slow runs / easily outperforms any mage i met in any type of run
rogue/warden: i didn't play recently, but it was feeling quite weak in slow runs due to missing sustained damage
rogue/scout: i didn't play recently
and have to mention that i don't care about damage of these classes in balton while writing these opinions, everything is about overall damage, not just single target burst.
loosing 15% pdmg for rogue results in ~22% damage loss (for me^^)
One additional point: I don't think rogue/warrior has highest burst potential. For AOE yes, but single target not. My r/s, r/p, r/wrd, r/wl, r/m and r/ch dealing more single target burst (balton) than r/w. (didn't played r/d for a while)
But r/w is, as you said, probably the best rogue for slow runs and has the best AOE of rogues for me, but the class is even worse than a good mage (let it be mage/ch or mage/s or any other good mage as good as those two) in overall rofl. Maybe the single target burst potential of r/w is better than other rogues, if there are other rogues of which you can leech the bleedings, but this are my experiences and r/w wasn't changed a long time.
Greetings