Posts by grox

    Creation of new zones/instances maps takes up to half/full year per one. While it is being created, other people are involved in other things. This year we will have new instance as well as more questlines since progress of preparing them for development is almost ended. Except of this, a few of other end-game content is coming this year.


    Things like rankings are both involving players for more active gameplay, reflecting on play time, crowding game and furthermore even economy, and as well giving us better analyse data for further adjustements. Moreover it was also requested for a long time.


    Reworked VIP is something a lot of players asked for a long time, and something that will help us gain more income for investing into future development of bigger things that needs extra funds for tools, assets and so on. In same time it brings a lot of QoL allowing some players to develop faster, and increasing final end game base of players.


    Like Lutine mentioned, comparing entire content introduced, there is much more now than previous years. You might be focused only on custom end-game stuff, while 80% of other players might find interesting anything else, since these might be even inaccessible for them currently from various reasons.


    Like Int mentioned, we have different roles of team members, where some are working constantly on long-term projects and their results are visible rarer, because of time that is needed for creating such elements. Others are handling smaller things while waiting for getting materials for further work on bigger projects.


    We are analysing situation and unlike you spread words, there is more positive reactions than negative. This is never possible to make everyone pleased in same time. However, such reactions (like in toxic removed post) are not having valuable impact neither for team nor new players reading it. Creating unpleasant atmosphere instead kindly giving feedback with direct suggestions is not helping anyone.


    Content is tested as much as possible with our forces, limited team size and time. Amount of issues introduced with patches is already at least half of past. Testing every scenario is sometimes not possible in small community of testers, you might always put an application for a tester and see yourself how it looks from inside. Might be worth that you lecture some gaming portals to notice issues are common in all games, even from biggest companies. Point is how quick they are fixed, where we are trying our best as soon as it's reproduceable and easy to find solution.


    Greetings

    Hello,


    It is often issue related to buggy world map settings. Please check all by unchecking and checking them again. Sometimes restarting of entire PC is magically fixing this issue as well.


    WoWMap was implemented as built-in to game over half year ago.


    Further improvements/fixes are already planned for this.


    Greetings

    Hello,


    I assume you meant 221381/241755 and 552087. I can see these being obtained in past.


    Could you please confirm if you meant specifically these? Where you tried to obtain them? They are rare to obtain.


    Also where did you get these invalid IDs? Any addon?


    Greetings

    Hello,


    Please first ensure that you don't have active in Graphical Settings an option "Debase Textures". If it is, try disable it.


    Further, did you download fresh game client / patched old version with only recent patches (which is wrong) / patched over other version of game (which is wrong)?


    If it is fresh game client from our website, please contact our Support in order to perform FDB integrity report from game launcher. It might be most probably corrupted texture file. Please also attach screenshot.


    Greetings

    Hello,


    As addition might be worth to suggest comparing other games in similar scenario of big raid, otherwise it is not reliable. Each player will always consume more performance than NPC or cutscene.


    Chronicles or Arcadia might be not perfectly optimized for certain hardwares, but we are constantly improving it.


    Greetings

    Housing

    • Added 17 NPC furnitures.
    • Added 20 effect furnitures.
    • Added 11 regular furnitures.
    • Added search box to storage


    Could we have a button to check the new furnitures without searching in the other 3.000 existing ones? :)

    You can see NPC and Effect ones by sorting by ID and seeing last. Regular are in other range. We will consider to make it easier accessible in future.


    Greetings

    Greetings,



    Your feedback for Patch 10.7.1.4000 - Forsaken Abbey (Hard), Spring Rain Festival may be posted within this thread.

    Please provide us with your thoughts and opinions while keeping all respective rules in mind when you click the reply button.



    Please use this thread only for Forsaken Abbey (Hard).

    For PvP please use PvP Rework [Patch 10.6.1.1000] thread.

    For class balance please use Class Balance [Patch 10.2.1.1000] & Bard thread.

    For monster cards please use Reworked Monster Cards [Patch 10.4.1.1000] thread.

    For housing please use Housing Rework [Patch 10.7.0.1000] thread.

    Hello,


    Are you sure it was always showing 10k/10k? I am unable to verify it now, but I guess charm was always showing bigger value to show more "float point" places. Nothing global was changed in terms of filling or values.


    Does it fill in same time as before?


    More likely we could add bigger charms if more players request it.


    Greetings

    We didn't check lately but is it already fixed that pets could get green fangs debuff?

    Could you please tell exact name / ID? I am unable to find it.


    Hi,

    is it possible to change the aggro reset of phargos so that only players in the bosses room can be targeted? If a player starts on Phargos and then changes to Zharghos' room its possible that Phargos changes the aggro to that player and runs over the bridge to the other side of the entity chamber which, tbh, sucks hard :D

    So my suggestion is that Phargos can only change its aggro to a player that has aggro on him AND is in a certain range to it.


    Greetings.

    This is part of tactics to keep aggro properly.


    1501547 doesn't vanish when you port in the cage event (when you are the savior)


    Greetings.

    Added removal.


    Greetings

    Hi,


    I miss the pet ranking of the website (https://chroniclesofarcadia.com/rankings/) ingame. The most other rankings from the website are also ingame available.


    Greetings

    Hello,


    We just were clearing some of website rankings that are in-game yesterday. Only left ones are pets, guilds, most killed monsters and server statistics.

    Monsters and statistics will have to surely stay here.

    Guilds are already kinda available in game, but will be probably improved in future.

    We will think in future if pets can be migrated since currently it is not easy possible due to nature of database.


    Greetings