Priest/Mage:
If Angel's Blessing (502026) triggers on your fairy it removes it's conceal (503753).
Greetings
Priest/Mage:
If Angel's Blessing (502026) triggers on your fairy it removes it's conceal (503753).
Greetings
Hi,
Can there be anything done to improve Priest/champions Light Connection(498626) in terms of how it targets players?. I often get the message i cant see the Player when i want to use it , eventho i can reach them/heal them with e.g urgent Heal.
Edit: Just happened i was on even ground with tank but still skill could not see him
Greetings
Hi,
I would like to know when the p/s (Ice Blades) will be fixed ? Currently, it inflicts no damage, and imposes a buff on creatures that reduces damage by 90%.
I reported it to the dev, who immediately said that it will be fixed in the next patch, unfortunately the patch was already there and nothing has changed
Greetings
Display MoreHi,
I would like to know when the p/s (Ice Blades) will be fixed ? Currently, it inflicts no damage, and imposes a buff on creatures that reduces damage by 90%.
I reported it to the dev, who immediately said that it will be fixed in the next patch, unfortunately the patch was already there and nothing has changed
Greetings
This is fixed in all custom instances except Forsaken Abbey (Hard) & Atlantis Ch3 recently. Skill tooltip may still show wrong text, but skill should work properly.
Forsaken Abbey (Hard) will be restarted too as soon as possible.
Greetings
Display MoreHi,
Can there be anything done to improve Priest/champions Light Connection(498626) in terms of how it targets players?. I often get the message i cant see the Player when i want to use it , eventho i can reach them/heal them with e.g urgent Heal.
Edit: Just happened i was on even ground with tank but still skill could not see him
Greetings
In Addition,
Beacon of Regeneration(498620)
Healing is not displayed correctly. In Combat log the heal is not even mentioned , in scrutinizer it is shown as Sysname (https://gyazo.com/4cd93f1f79f975ee040c4342b4b4e42b)
Greetings
I dont know correct it or not, but heal (490261) on b1 forsaken abbey significantly weaker, then should be. How i see it: I cast heal (490261) got ~650k damage on him, i cast urgent heal (491147) got ~530k damage. Class priest/druid. In my experience heal ~ 2x urgent heal stronger in power, but slower in cast time. This can be on another druid skills with high power heal too (unfortunately im not checked).
Regarding planned patch notes, I miss P/R dps balance
I have a suggestion for Priest/Rogue as a healer:
A "Heal" (ID 490261) on a target should spread the "Regenerate" heal over time recover effect on 3 targets (primarily on targets, that don't have Regenerate effect).
With such change the Priest/rogue maybe is more attractive as a healer
Priest/Rogue - Supreme priest of the Snake. (Healer way)
1) Snake curse (15, 499975)
Description: Changes your urgent heal (491147), Heal (490261), Group heal (490281) to the healing of darkness. Also your Cleans will also cleanse poisons.
2) Infectious wound (20, 499973) -> Snake mark
Description: You mark the target with the snake's mark. If target is alive then every 2 seconds for 10 seconds you heal raid member with the lowest health point in radius 200. If target dead then mark moves to the nearest target in radius 100.
Cost: 40 energy, 7% MP.
Radius: 200.
Cast: 1s.
3) Quick spellcasting (25, 492400)
Description: Your nimble hands not increase your attack speed, but increase your casting speed by 25%.
4) Purge (30, 492360)
Comment: This skill very good in pvp, special for siege wars. The one class, who have anything like that, he can use it w/o any various requirements. With out changes.
5) Lure of the Snake Woman (35, 492637) -> Darkness out of light.
Description: Increase your heal of the darkness by 10%, also removes consumption of health at the Holy candle, but power of candle decrease by 2 times.
6) Shadow fury (40, 492932)
Description: Increase critical magical and physical hit rate by 600 and critical magical and physical hit damage by 5%.
7) Snake spirit (45, 493040)
Description: Snake mark with 40% chance can heal twice.
8) Fairy's "Wraith Halo" (50, 493279)
Description: Increase atk all raid members by 6% in radius 200.
9) Toxic feedback (60, 499961)
Description: Your Group heal can heal all raid members.
10) Black source resonance (70, 499974)
Description: Wraith Halo also increase elemental damage by 5% for all raid members.
Regarding planned patch notes, I miss P/R dps balance
please change this class to 1 dps/mdps
Possibly conversion rate based on bonus heal point. maybe similar to class D/Wl
Perhaps so this class will become much more interesting and create a new positive for players to heal. That's also part of the balance for healing equipment.
I think, what not need just to write "change p/r to mdps/dps". Suggest your own option balance to any dps how you see that. I proposed healer way above. Im sure devs appreciate new ideas for a new elite skills.
Heyo,
since there is the debuff that Players allready got a Revive to prevent Double reviving was implemented a while ago , what about doing it the same for Priest´s Soulbound to avoid confusion ?
Greetings
pls fix the Spirit Embodiment from pwl. its so annoying that you need allways to call this new anytime you go trough a portal (rofl) or sometimes if you walking very fast or other situations. sometimes you dont check that you need to call new. or one time at dc endboss i call it few times new after cage and it doesnt work. it was a disaster.
some ideas:
make it an aura that flying arround the priests Body
or give that pet speed like all other pets or a better body bound. hope you understand
thank you
Display Morepls fix the Spirit Embodiment from pwl. its so annoying that you need allways to call this new anytime you go trough a portal (rofl) or sometimes if you walking very fast or other situations. sometimes you dont check that you need to call new. or one time at dc endboss i call it few times new after cage and it doesnt work. it was a disaster.
some ideas:
make it an aura that flying arround the priests Body
or give that pet speed like all other pets or a better body bound. hope you understand
thank you
Unfortunately, i see no reason to change it. After nerf spirit's heal radius he became like this. But you still have a highest heal radius in game. This should compensate the dearth of speed.
Display MoreDisplay Morepls fix the Spirit Embodiment from pwl. its so annoying that you need allways to call this new anytime you go trough a portal (rofl) or sometimes if you walking very fast or other situations. sometimes you dont check that you need to call new. or one time at dc endboss i call it few times new after cage and it doesnt work. it was a disaster.
some ideas:
make it an aura that flying arround the priests Body
or give that pet speed like all other pets or a better body bound. hope you understand
thank you
Unfortunately, i see no reason to change it. After nerf spirit's heal radius he became like this. But you still have a highest heal radius in game. This should compensate the dearth of speed.
that doesnt solve the problem. for me it is a bug that needed to be fixed. because it was heavy buggy at dc endboss, and i think as a player i need to be safe that my skills are working. and this change would make it safe for every pwl.
In this case, i suggest return 1000 heal radius for p/wl spirit. Also original p/wl.
In this case, i suggest return 1000 heal radius for p/wl spirit. Also original p/wl.
I hope there is another way... because like you say, it was op, and the nerfs, iam fine with it. i only want that the spirit works. i dont have a problem with call new at specific situations, thats ok. but sometimes it happens randomly
In this case, i suggest return 1000 heal radius for p/wl spirit. Also original p/wl.
I hope there is another way... because like you say, it was op, and the nerfs, iam fine with it. i only want that the spirit works. i dont have a problem with call new at specific situations, thats ok. but sometimes it happens randomly
All work, just need mana and range(not on you, on spirit) control, thats all.
Priest/Warrior
Please adjust the cast-speed of Fire Fairy from base 6 seconds to base 3 seconds.
In Chain Gear summoning Fairy takes forever which is very annoying after a death of player or pet. Wardens have -65% cast-speed for pet summoning.
Other priests with mdps or heal-gear have cast-speed set-effect (20%) and potentially 2x Curse XIII runes making the summoning < 3 seconds.
Priest / Bard
Master of instruments (1491257)
Is it possible to make it so that the members of the raid can also play enhanced music ?
Priest / Bard
Master of instruments (1491257)
Is it possible to make it so that the members of the raid can also play enhanced music ?
Hi,
it is already working in a way, that party members can play enhanced music
Greetings
Display MorePriest / Bard
Master of instruments (1491257)
Is it possible to make it so that the members of the raid can also play enhanced music ?Hi,
it is already working in a way, that party members can play enhanced music
Greetings
In which zones ? Atlas ch4 not work.
all zones. tested atlas ch1
all zones. tested atlas ch1
I tested it in dc, also ch1 Atlas, not work. Something is wrong. Your party member play music (tamb for example) and you got 18% damage ?
all zones. tested atlas ch1
I tested it in dc, also ch1 Atlas, not work. Something is wrong. Your party member play music (tamb for example) and you got 18% damage ?
Yes, as I said it is working in a way. It's not in the way you think.
You can only prolong the music of p/b.