Display MoreRegarding the upcoming changes od Priest/scout.
I generally like how you approach this class to be a viable dps. However, please reconsider the mana cost of the following:
QuoteChanged Enhanced Wave Armor to Absolute Zero; Increases your water damage by 40%. Cooldown: 90 seconds Cost: 50% MP
Even with the necessary buff food to reduce mana cost...37,5% Mana for 40% Water damage.. You can shout for a mana buff even before you start bursting (especially in aoe-burst!) because you are imediatly oom (worse in aoe fights because you use 5% each cast). So maybe reduce the 50% MP cost.
Greetings.
I agree, a buff costing that much isn't good.
- I want to add, I LOVE these changes started, thx! Few observations from me.
- One thing I would like to say/ask. Is this healer the less used priest in the whole list? I think the less used should be adapted, not what people use more (to heal), aren't p/d and p/s the most used to heal?
- I only see 1 single dmg skill to spam, 1 single dmg with cd (same cd as old skill?) (i hope it has no gcd, doesn't give much info) and 1 aoe (melee :O). I would like to have something else, not just 1 skill spam, that is crazy easy 
- No mattack buff (will need to see how this work).
- Question, Is CPS, cast scale like warrior/mage?
- "Changed Enhanced Wave Armor to Absolute Zero; Increases your water damage by 40%. Cooldown: 90 seconds Cost: 50% MP". Question: Duration of this buff?
- Fairy does around 5 times less dmg than a cenedril, please consider this before patch.
- Priest ISS. Maybe is time to change some useless ISS (even the new ones have no use)
- Elemental Repercussions: 20% crit mdmg is (with this number) kinda useless. Can I suggest to change it from passive into a 15 mins buff? We need to leave combat and add or remove manualy, is a hell process.
- Death of Cold: This one could be used too in any mdps priest if you adapt it aswell.
These were a few questions and suggestions. Im so happy to see this finally appearing on notes, don't stop now 
 
		 
		
		
	 
									
		

 Maybe add some mechanic to restore mana again, like SWl is restoring focus. Then you don't even need to reduce the mana cost.
 Maybe add some mechanic to restore mana again, like SWl is restoring focus. Then you don't even need to reduce the mana cost.



 That isn't even a unique ability, as the p/wls level 70 Elieskill es does the same job, but better. The class doesn't have a foot to stand on at the moment.
 That isn't even a unique ability, as the p/wls level 70 Elieskill es does the same job, but better. The class doesn't have a foot to stand on at the moment.

