Return the rage recovery effect of W/P's "Blood Retention" now.
Solo play of instances like Steadfast Mirror Heart of the Ocean, are frustrating because they're hard to do. Rage does not accumulate. Decrease too early.(Clear is possible, but annoyed in the process.)
Why did you make such a silly change? Now Urgant Heal is fixed, but now this .
Don't lose a few advantage of W/P.