Hi ... last 2 days ive been farming cards and what ive noticed is that old cards are not shared to deck II .. in my opinion they should be shared with all deck`s . There should also be a option to search for a card where we can add attributes rather then to going all over the cards to see if we missed some of cards.
Posts by Elipso
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What I’ve also noticed after the latest changes is an issue with title swapping.
When changing class using a customized addon with title swap (from title ID 532425 to 532300), all skills receive a 30-second cooldown. It is happening in itnal camp.
edit :
Swaping title from ID:532425 to any other gives you 30 sec CD on all skills at least we shouldnt get restrictions in itnal camp where we wanna test things out. -
Hi,
Today I tried to create a second card deck and honestly the system feels very frustrating.
The cost to boost cards is extremely inconsistent – some cards require around 3300 diamonds, while others need only 160, depending on stars. On top of that, some cards come from open-world bosses that are rarely farmed, which makes it almost impossible for many players to upgrade those cards to level 5. Because of this, the only realistic option is spending huge amounts of diamonds to boost cards and reroll attributes for the second deck.
Another major issue is that cards below 5 stars cannot be transferred to Deck 2 at all, which further limits flexibility.
What makes this even worse is that you cannot see the attributes from Deck 1 while setting up Deck 2. This makes it very hard to optimize stats.
For example, if I already have maxed STR / P.ATK on Deck 1, and on Deck 2 I want INT / M.ATK, I need to pick attributes that already have high max values. If I choose something like DEX / STA instead, the resulting INT / M.ATK values will be lower, forcing me to reroll again.
This means:
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50 diamonds per reroll,
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often 2–3 rerolls per card (100–150 diamonds),
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multiplied by many cards.
To avoid this, players would need to manually check every single card in Deck 1 just to know which attributes are already maxed — which is extremely inconvenient.
Overall, upgrading a second deck takes a very long time and costs a massive amount of diamonds, while the actual gain (for example ~5k M.ATK and ~1k INT) often doesn’t feel worth it.
This is especially frustrating for players who fully built their first deck and later changed gear. Their Deck 1 becomes almost useless unless they:
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spend another hundreds of thousands of diamonds, or
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simply accept suboptimal stats.
With new ini settings and many other systems that require constant investment, the game is starting to feel more like a no-lifer grind rather than something flexible and player-friendly.
There should be some kind of solution that allows players to adjust or transfer card attributes more efficiently, without such extreme diamond costs or having to grind everything from scratch again.
Thanks in advance, and sorry for the long post.
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Yea but if you for example change to heal either mdd ur card sistem is useless in that case ur stuck by deck card you made what ever you play
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Hi.. me again,i am wondering will be there any update on card sistem so if we change gear we could also change card sistem and not needing to invest 1kk dias in a new deck. I was looking on a roadmap and there is noting about cards at all.
Thanks
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Hi all i would like to say is that atm frustration is rly big since i dont see a way of making a bis items with out PNC. This should be changed since many ppl dont want this system and not to say the renegade you made atm. Second thing is amount of arcadia coins needed to make new sets and weapon is insanly big and in my opinion and i can say many players share it also.
Third thing is there are no other ways to avoid spending way big amount of coins and mats for upgrade to purple and and to get crap stat also not to say how many runs is needed to get gold items and is it worth to change to new gold items since its not a big boost..
Hoping for some changes.. Cao
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Hi, again me about cards and i have suggestion maybe you could separate the decks. I am thinking like deck 1 and deck 2 to not share cards and we can farm all over again all cards like we did for deck 1.
Thanks in forward
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Yea ik he did, just wanted a little refresmhent on this subject. This implementation is also important in game especially for players who swaped gear and wanna progress with new deck while waiting for new ini, and dont wanna spend 3 months farming cards zone per zone

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Hi ... Ive changed my gear and currently i cant swap my deck I to deck II since i am missing alot of cards to be higher stars and str/dex/patk/stam dont fit the gear i use and now i am in doubt when gonna be some updates on this topic since i can see that there are some plans on this part.
So if you could give us some date on updates for ppl who swap gear can upgrade cards and not to destroy the deck that are already high stated?
Thanks in forward -
Buff chain
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Cao
This is happening to me also every time i use an buff food from an action bar and its happening for a more then a month. -
In this guide i would add title sistem,what cenedrils you use also pet type and stats you got on him. Its just my suggestion also robot is good to be explained what type to get like all attributes max def,hp
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Hi,idk if any1 have suggested about second deck cards but here is my opinion. I was playing all the time pdd classes and all of my cards are str/dex/patk and atm i wanna make second deck of cards and they needs to be upgraded with boost witch is rly expensive since we have 2k + cards lets say each is 600 dias thats insane number or lets say we need to farm them to lvl 5 star is insane amount of time.
I would like to suggest that we could maybe farm it again all over like we farmed for deck I and upgrade it to another stats like int/matk or pdd/stam or any other we need like we did it on deck I it will help players to make more then one deck of cards and play tank,mdd,pdd or healer class as most of players have 2 or more gears.
thanks in forward -
Hi, i could search on auction house in filters for cards i dont have with You dont have this card and now its not working maybe some strings are not good can you pls check it out...
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And m/r as it seems is still broken as i can see... even with all nerfs
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Cao.. I would suggest to add -agro on katana gloves since with katana is rly hard to have max agro!
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I can agree with Cruvor from start of ini ive saw a big loss of dmg when i cast snipe since snipe wasnt doing enought dmg.. Scouts needs more love same as rogues.
Cao
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Hi ive been farming Nightmare dream land for mats of amulets but there is big problem whit farmed amulets becauze bosses also drop amulets and if you want to save them they take alot of space since they cant stack in one item. I suggest change on that that you can sell them or stack in one item.
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Is there a fix for allmost all the time combat? Since if we start ini most of ini you have combat no matter what so if we start with one title we need to finish it mostly with it
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I mean it shoud give buff even i have my offhand equiped.. Thats what my thoughts first was about this.
Mostly if you look none of other classes making double gloves cuz other option is way better for mdd or chain players.
Thanks for fast replay
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I rly dont understand this new second gloves you have added. In my opinion we dont need to be pushed to play with katana or to be scout. In my opinion 1h with no shiled talisman or any other weapon in offhand will be incresed as i know every rogue is played with double daggers wich means if we take gloves only option is katana.
Pls reconsider this and change this option witch is not fair to players who dont play with katana.
I dont like option to be pushed only for normal set or to be scout...
Thanks in forward -
No plans of unbindings weapons? Pls dont destroy our trade market with this ...
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I rly dont like that we cant trade weapons anymore... If for example someone wanna go from leather to mage or chain he cant any more trade weapon and this game is all about trading in my opinion this should rly change
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Hi i can agree all this renegade is tooooooo muuuuchhhhhhhhh!!!! pls think about it if you dont want ppl to skip this content...
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What about single stats we are geting? How much time we need to get all stats for gear? Most of time is 1 stat on item... Also 2 min is that can take even more before some of event can start so you can do something... But i would say more annoying thing is one stat on item