Hello,
I think it would be a nice QoL change to make the mobs that spawn on B5 (Barkud) attackable and lock their HP at 99% or something like that. That way the tank could at least aggro them.
Greetings.
Hello
Reason for immune is due to fixing issues with how mobs were originally aggroing to meat (Or often not in the past). We want players to engage with tactic, rather then skipping this and instead allowing tank to replace the meat. Currently there is no plans to change this.
Greetings