Posts by Ikaria

    Siege pairings cannot be determined solely by points or the same guilds would fight each other. The system is designed for more guilds to register. We don't plan to change the way guilds are pairing currently as there is no fair way to do it.


    Greetings

    Also regarding spiders webs. Why did you change that you cant outrun the nets? Before if the net spawned in you, you had ~5sec to run out of it. No you immediatly have the net debuff, which results in other spiders targeting you and often in your death.

    Please change again that you have some time to go out of the net


    Greetings

    Hello


    The change wasn't intentional. Delay will be readded tonight with zone restart.


    Greetings

    On Wishing Well the information you see when you trade arcadia coins is wrong/swapped. The amount of total coins spend is shown as "recieved Talaghan Packages" and the total amount of coins is [$VAR3].


    https://gyazo.com/45b97bd89416617d484a75fc718670ed


    Greetings

    It was already fixed a while ago, just waiting for patch to be updated. Client already was patched before so strings show as incorrect until server is updated.


    Greetings

    Hello


    Adding PvP skills to each class is the direct solution to address balance. Regular skill book will not be usable, thereby making it easier to address specific classes without needing to modify hundreds of skills. It is also likely that set skills would also be blocked in such PvP scenarios.


    Regarding rewards: Cards are given on different droprates based on your result. In siege this will be dependant on if you win, draw or lose.


    Siege times are intended to be one evening slot only per time zone, we don't plan to add another slot, but can look at adjust the current evening times if it's better for the community.


    Greetings

    Hi,
    You had looked too deep because the tactic is again different at this boss.

    Great that we, as a players, spend a lot of time at ini, learning tactics which in few days will be changed.
    And great you said everything is tested, then month later you find something wrong.


    TOP

    Core boss tactic is still same as before. Just implementation of Cruel Speed was corrected to how it was originally designed which was accidently broken at some point.


    Greetings

    Hello


    The item is obtainable, but due to the way it was added, both the item and recipe are not being influenced by drop buffs, meaning it is substantially rarer then originally intended. We will change this with next patch.


    Greetings

    The skill where Ancalon pushes the tank , I don't know the name or ID right now, can push the tank behind the boss room to the other side of the barrier (where the Albert sequenze starts).


    Greetings.

    Not only there. Even completely outside of the bossroom anywhere in the instance

    Hello


    Teleporting behind barrier during "Flick" skill was already blocked on original patch. Teleporting outside room was also fixed last night on live around midnight CEST.


    I was unable to reproduce being teleported behind barrier, so let me know it if happens again.


    Greetings

    To be honest I'm tired of testing instances, instead of introducing a buggy instance, test it a week longer.


    Greetings

    Hello


    Can you be specific on which "bugs" you're talking about? So far we only were reported a few and most were fixed within few hours, none of which were gamebreaking effecting the play of the instance bosses.


    We are during 3rd boss tactic and 4th boss coming to our room. The same when we start 4th, 3rd one also comes during tactic.


    Greetings

    Did you attempt a previous boss and wipe before starting the next one?


    Greetings

    We will make changes to this skill for PvP in the next patch.


    Greetings

    Is there any confusion about the elements of the Mage/... class? I mean about the color of the elite skills not being what it really is.

    Elemental damage type is currently displaying incorrectly in combat numbers above the NPC until next client patch. The damage done is correct elemental type in all custom instances and Atlas Ch3.


    Greetings

    Hello,


    Atlas Tokens from Windrunner Race is scaling from time, position & number of players inside, so having 8 players is not effecting tokens for last player any more then 4 players would. We still want this pvp game to be for up to 8 players, so will look to adjust it to correctly allow up to 8 players to participate in a future patch. Until then, the wait timer will be reverted.


    Greetings

    Hello,


    Could you be more specific? Was there some error message? I tried this just now and also watched another player enter just fine.


    Greetings