For instance, events are priced at 100 Diamonds without any hesitation, causing widespread frustration among players. This aggressive monetization prioritizes profit over player satisfaction.
Hello
Event resetting is priced accordingly due to value of number of activities in a festival. This is aimed to discourage resetting 1 activity repeatedly. This is part of an ongoing process to rebalance festivals, by adding new activities, redistributing loot amongst festivals to be more fairly balanced, ensure players aren't waiting for 1 yearly event cycle to reach certain loot (Transformation potions, Halloween Title etc).
Some festival changes will feature more adjustments then others, based on dev time around the time of patch.
Greetings