Ok few comments about the changes.
1. Added 3 decks. With NEW 2500 cards to farm, again. I don't know how you didn't see this was a problem. You have any idea how much time and money do we need to get them? Boy put your wallet on the table moment? Im speechless how far from your community you are right now.
2. System to use the stones. Well is a change. For me, who already used the stones before this, is just a different way to use them. Not good or bad, just different.
3. Reduce the number of stones in the system. Many people asked for this and it will make it easier to understand. Is a good change since more people will try to use it. After a few tries they will still run away since most of the things we asked, well, were ignored. For me, this reduction in the number of stones is pointless, I will still use the same stones as I always used.
4. RNG. You reduced rng, better the stone, better the chance to get good things. I guess we won't see any numbers on how "better" it is now right?. Just tested blue currency, I guess it isn't part of the "good" currency. RNG was as bad as always, 70 (change the value on X atribute) stones to get 1 single atributte close to 80% of the max value (in this card was 16). I didn't even get higher than 11. This is a HUGE problem, can't wait the moment you see this. (btw this was 310 diamonds wasted and didnt even get 1 single atributte).
5. Reduction on stones prices. Let me put it in other way since people will get scammed reading patch notes thinking is an awesome change. Spoiler, it isn't. Here is the final math (private store):

Thank you for the green value, it got better. Blue and purple which are the majority of our spending money problem (specially blue) are just a shame. A pure scam to make people think they are now cheaper, they aren't!
Remove this asap, it makes no sense, why reduce the number of stones we can buy in each step? As I said, a back-door change so people don't really see what is going on with the price.
Paid (personal) store, changed free limits:
Etheric Soul Stone: 15 → 10.
Astral Soul Stone: 5 → 3.
Etheric Soul Stone: Base markup 2d → 1d and every next 15 → 5 purchases +2d to base cost.
Astral Soul Stone: Base markup 8d → 6d and every next 3 → 2 purchases +5d to base cost.
6. Reduce the amount of currency needed for each stone. For me this was never a problem idk. If you want more stones, farm more currency. Guess many people will like this change, less hours of farming.
Final thoughts. Disappointed. Its clear you read what we write. We say is expensive and you make stones cheaper but at the same time you make them worse in quantity so final price is the same. We ask for more decks for second classes and you force us to spend another million of diamonds to farm the cards we already have. Its like 1 step forward and 3 backward. Im trully waiting the moment you guys listen to us without putting your ego first or without thinking the worst ways to steal our wallets. If your final goal is to get our money, try to make the system cheaper so more people play/pay instead of trying to get our life time savings from barely the 10 players in server who dare to even do it.
A bug report. Magical Attack is missing in rankings. Also rankings are not right. It says your amount and your number in ranking but I can't see myself in some lists when Im supposed to be there xD.
Regards.