Display MoreThats what I said - different point of view. So I’ll make it as simple as an old 1.9TDi
As I mentioned - I don’t enjoy Warlock on its own (and most of elites) and how PSi works.
Everything I said so far is already in the game and is utilized by other class combo.
So copy-paste from it (Druid/Warlock) of how damage is affected by Nature Points is good idea imo.. there is no need of another hard hitting combo like D/Wl - its all about quick heavy damage for warlock.
My proposal is to make Warlock cause much heavier damage over time (prefferably in short period of time).
If we get considerable DoTs boosted by PSi and.. each DoT casted requires previous one DoT effect for even higher damage then cooldown for willpower is okay. D/Wl also have it (in some way) but in form of cooldown on boosting skills.
PSi may be accumulated the same way as is now - by casting specified skill even under willpower state (I’m not counting Knowledge here) but increased to 12 points instead (or more, to be discussed) Boosting then can be done by x%/PSi - for druid its 1%/point
DoTs structure - similar way of work to druid’s Mother Nature Wrath but with cast time. Three different DoT skills is okay to me. Each DoT can be casted in regular way or under Willpower - will require amount of accumulated PSi for casting.
To consume PSi or not is to be discussed as it depends on what details will be taken into account - how willpower gonna work and requirements to enter it, how we will accumulate PSi and maximum amount etc.
Some regular skills can be boosted as well in willpower state.
But this is all about warlock itself - each combo may vary - type of damage etc. For me personally Druid/Warlock is actually a Warlock.
All the rest I didn’t mentioned can be discussed.
Okay, this sounds like a really cool suggestion, only problem I still see is that you obviously have no idea about how warlocks actually work, because you just play the most easy ones like Wl/S, Wl/Wd or support Wl/M, but your warrior, rogue, bard and champ aren't even on lv 70, so it's not possible you play them properly. All you play is D/Wl and not even in custom content.
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And if you played those warlocks you didn't play in the current custom content, you'd know that DoT focused classes are useless, because mobs die too fast so your DoTs can't even tick for longer. So please come back after playing the classes you actually complain about (at least once), so your feedback can be taken seriously ![]()


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