about R/Ch class.I want to ask something : some skills required 1H or 2H Hammer.But they do not absolutely require the use of the main hand.so why when i use 1H Hammer with off-hand,those skills can not work.This is really absurd for this class.I suggest you fix it so that all skills still work even when using 1H Hammer of-hand.All skills do not say to use main hand, so as long as you have that weapon in hand, all related skills must work.We hope you will fix it soon.
Posts by kunxu
-
-
In many RPGs, there are characters who wield pistols yet deal magical damage. Introducing a class that uses a gun as its weapon while all of its attacks are purely magical would be a fresh and exciting concept
maybe i see the class S/Wl similar to what you mean. or maybe i misunderstood the classes ?
-
about class Druid/Warrior : i have a question
While you said :
-
Briar Technique
Druid/WarriorLevel: 60
When your Natural Attack, Cross Thorn Blow or Heart Piercing hits a target, you may earn the Briar Technique effect which provides an extra increase of Physical Attack Power by 1% and of Strength and Dexterity by 5%. Can be stacked 5 times.
ID: 499955
-
Heart of the Wild
Druid/WarriorLevel: 70
Allows you to equip 2-H Axe, Leather Armor and Chain Armor. Also increases 2-H Axe damage by 60%.
ID: 499953
But some skill :
Natural Attack +105
Druid/WarriorLevel: 15
Uses: 15 rageRange: 90
Spell Type: Physical/SlashRadius: 80
Channel Time: 0.5 sec.Cooldown: 2 sec.
Gathers the power of nature to launch an attack. Causes 500.0% + 0.1 x STR main hand weapon DPS Earth Damage to target and reflects several times to other targets. This will happen twice. Restores 1 point of Nature's Power upon use.
ID: 494016
Cross Thorn Blow +105
Druid/WarriorLevel: 25
Uses: 30 rageRange: 90
Spell Type: Physical/Slash
InstantCooldown: 3 sec.
Inflicts 500.0% main hand weapon DPS + 4 x STR Earth Damage on the target twice. If you possess Nature's Power, it will automatically consume 1 point to enhance the power and inflicts 562.5% main hand weapon DPS + 4 x STR Earth Damage on the target twice instead.
ID: 494018
only have attribute STR.so where attribute DEX ??? i want all skill this class add more attribute DEX. because this class can use Leather Armor. I want fairness for the equipment users leather.
Thank you!
-
Do you intend to change a little bit for the Bard/Druid class? Looks like you nerfed this class too much AoE
While other classes are improving, this one remains stagnant.Hopefully there will be changes to this class in the future to add more new and interesting things.
-
Hello
Do you intend to rework the class P/R? I want to see a new class like this class D/R
-
This change is unnecessary.It really takes a lot of time.while the reward received is not worthy.I think you should increase the reward level so that everyone playing feels more fair.otherwise there is no need to change so much.
-
Reworked the P/R character class
Is there any opportunity for this class? I'd love for this class to do something similar to D/R or even more different
greetings
-
About Mage/Champion
Every time we use Voltage Size (ID:498864), Electric Compression(ID:498863) gets deleted.
And we spam Voltage Size so often. We cant always refresh Electric Compression. It will be waste of time. Can you just make Electric Compression a passive skill for mage/champion ?
And also Lightning(ID:1492124) skill of mage/champion is not so useful skill. Please change it to give 10% magical damage to player for 20 seconds(this buff should not be triggered again for 10 seconds after it ends) instead teleporting us behind our target.
also this class can use magic shield
-
Now I see almost every classroom could use magic cloth. But only the R class has not been seen. You can see and do with the R/K class as a class that can use magic cloth (like S/Wl). Maybe this will make the game much more interesting with this class. Currently R/K I find is not available. It's probably best to fix this class.
-
Can I request that: the use of talisman can now be added atk speed ?
why talisman can use rune + casting speed ? and no atk speed
-
Will the P/R class be changed again? we need something new from this class like dps
-
In my opinion, it is necessary to adjust the percentage parameter Ancient Mementos from Instances. now i see it too little.maybe an adjustment to 15%-20% would be more appropriate.but now 1.5% - 2.2% doesn't solve anything
-
it's inconvenient. If we are already V.I.P members then why wait so long.? should reconsider so we can get those needed rewards faster.I don't care if it's x1 or x8. but want it done immediately.
-
[WL/K]
Hello. Is it possible to add on this class any forcing aggro? Very often, the lack of such skill is felt.
Greetings
Airforcerecommend this class can use plate to maximize aggro. probably much more interesting since you won't have to retrofit with cloth. you can still use plate. Such investment is practical and not wasteful. and to equip new cloth tank is a waste because only 1 class can be played. My personal opinion. have a good day!
-
I see something absurd in this class. Why does this class use the Katana weapon instead of the Dagger?
This is ridiculous. Now most people who play this class use katana. With this class only dagger should be used. there are combinations to use other weapons like R/Ch, R/W... I totally agree. but to replace dagger with katana is not recommended. it devalues dagger. that's a waste.
-
Regarding planned patch notes, I miss P/R dps balance
please change this class to 1 dps/mdps
Possibly conversion rate based on bonus heal point. maybe similar to class D/Wl
Perhaps so this class will become much more interesting and create a new positive for players to heal. That's also part of the balance for healing equipment.
-
Since K/Wd seems to be a combination designed for dps classes, please consider reducing aggro on a similar basis as on K/Wl.
I completely agree with you. This class is very interesting. should be similar to K/Wl layer if this layer is really dps. to use skills with shields.
-
i want to see the change of class K/Wl
if you don't want it to be able to wear plates, then make it a better dps with chain. so sad for dps with plate
Hope there will be a clear change soon
-
Is there any confusion about the elements of the Mage/... class? I mean about the color of the elite skills not being what it really is.
-
Increase the duration of druid/rogue [Dark Moon] #494934 to 15 minutes like what you did with similar buffs.
Many skills use CPS and I cannot see that value anywhere. Please do display it on the weapons or in 'C'.
I agree with this opinion. that's the right thing for the class. and maybe we should add some flare to this class
-
K/Wl : maybe need extra dmg or something when using plate gear.
in my opinion parry rate will be calculated to increase dmg rate as well as more atk speed (need 19% more - because this is atk speed ratio when using chain gear gold)
Indeed, using plate gear will be more efficient. and will be fairer than chain gear.
-
p/r
need completely change the class to MDPS
-
about K/Wl
Indeed, using plate gear is nothing better than chain gear. This is unfair to players with plate gear. even though I'm a chain gear player. More changes are needed to put the plate gear to better use in this class.
-
Class : Bard/Druid
Skill : Earthy Splash ---> Can increase rage 200(or225) from 50 ?
Skill AOE : Rock Resonation + Rapid Stone Shot ---> Can increase rage 150 from 80 ? and reduce cd 4s from 6s
because i think this class is long range mDps. also can't wait to long time for AoE again.
Class : P/W ---> 7s --> 4s ( i think that good )
Greetings
-
It is very necessary for a Rogue class to be able to use magic equipment like the S/M class