Thank you for sharing your feedback and concerns about the new stat updates in the game.
We understand the desire to find utility for older stats that may no longer be as relevant in the current meta. However, we believe that our current system is balanced to encourage diversity in gameplay and strategic planning.
Here are our reasons for not introducing a feature to disenchant old stats:
- Player-driven Economy: One of the key features of our game is the player-driven economy. By allowing players to extract and sell their items at fair market value, we promote a free market where players determine the value of items based on supply and demand. This system is designed to allow players to recoup some of the value from older stats while also promoting a dynamic in-game economy.
- Preserving Game Balance: Introducing a disenchanting feature might lead to an unintended influx of gold or other valuable resources in the game, thereby affecting game balance. Our goal is to maintain a balanced game environment for all players.
- Legacy Value: Even though some stats may not be the current meta, they still hold legacy value in the game. Some players, especially newcomers may still find value in using them for various in-game situations. Removing them from circulation through disenchantment could diminish this legacy value.
- Flexibility for Future Updates: The game can change, and there might be future updates or events where old stats may become relevant again. By not allowing for disenchantment, we keep the door open for such future possibilities.