Are you considering adding a daily quest for this dungeon as well, similar to the daily quests at the entrances of other dungeons?
Posts by kleos
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Hello,
In The Shattered Grove dungeon, when we teleport from one location to another, I checked whether it was only happening to me and confirmed that other players experience the same issue.
After teleporting, the pet often does not come with us and remains in the previous location. When the pet is missing, after we fight in the new area, loot/boxes are not collected. Because of this, after each teleport, if the pet is not present, we have to re-summon the pet and wait for it to collect the boxes.
Could you please investigate the issue where the pet does not teleport with the player, and as a result loot/box collection does not work until the pet is re-summoned?
Thanks.
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Hello,
At The Shattered Grove (83.4, 38.9), when I click the interaction/skill 1490738 [Mekanik Işınlanma], my character gets moved under the ground (below the terrain), as shown in the video. After that, I have to struggle to get back to the surface.
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Zone / Coordinates: The Shattered Grove – 83.4, 38.9
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Interaction/Skill: 1490738 [Mekanik Işınlanma]
Video is attached. Could you please check the teleport destination position / ground height for this interaction?
Thanks.
Hello,
In The Shattered Grove, both I and other players are getting stuck on nearby objects at the coordinates below. When it happens, the character cannot move and becomes trapped, sometimes feeling like the character/account is stuck and requires effort to get free.
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[The Shattered Grove: 75.0, 38.0]
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[The Shattered Grove: 72.7, 59.3]
Could you please check these spots for possible collision / invisible obstacle / object placement issues?
Thanks.
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I am playing the game with the English client enabled. While in Visdun Fortress, when I click on the object with ID 101967 [Poison Tower IV], the dialogue window does not open. Instead, an error appears in the chat window, and Chinese text is displayed in the chat.
This results in the dialogue interface not working correctly and system messages appearing in Chinese instead of English. Since I am using the English client, this seems to be a translation / localization issue.
Quote無辜迴避或閃避過久
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After sudden internet DC on my PC I was kicked out of my previous Goblin mines game and lost the chance to collect loot from all the treasure chests, even though I had more than enough time to do it, so I lost 50 Phirius Shells due to an internet DC. After getting back to the game and using my last goblin mines ticket from my Gold Prestige Battle Pass I now can't even enter the mines even after trying to use the repeat ticket on the Goblin Games Manager, but the counter appeared. I just lost my 2nd repeat tickets and another 50 Phirius Shells -.-, cause the Goblin Games Manager didn't let me enter the mine even though the timer is running. I wish that you wouldn't get kicked out of any Mini games, if you get a sudden internet DC, but in fact you should get back right to the same place where you were before instead of getting back to the Port of Thousand Havens zone, in front the Goblin Mines NPC. I just got robbed out of 2 Goblin Repeat tickets and 100 Phirius Shells due to an Internet DC and later a Bug -.-...
I also don't understand why I can't report a BUG via Avtivities even though it clearly has a "Bug category" or even with a ticket in support...
I was playing on one of my other accounts connected to the main one, that has the Gold Prestige Battle Pass (not the main, but the sub aaccount). More details on the report I sent via Activities...
When I experienced a similar problem, this is the solution I tried and it worked: Join a group, talk to the NPC, and then try leaving the group while inside.
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Hi 👋,
I’m looking for the exact in-game method to obtain these two titles in CoA. I need confirmed information (not guesses) ✅
🏷️ Titles
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Item ID 530062 – Harlem’s Close Friend
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Item ID 530063 – Harlem’s Beautiful Friend
❓ What I’m asking
If you’ve obtained these titles or know the trigger, please share:
🔍 1) Exact requirement
What is the exact requirement to unlock the title?
(Quest 📜, NPC interaction 🗣️, boss kill ☠️, item 🎒, chain completion ⛓️, reputation ⭐, etc.)
📜 2) If it’s quest-related
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Quest name
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Starting NPC name
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Approx. zone/location 🗺️ (map name is fine; coords if you have them 📍)
☠️ 3) If it’s boss/mob-related
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Boss/mob name
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Spawn area 🧭 (zone/spot)
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Is it a one-time kill ✅ or a kill-count requirement 🔁?
⛓️ 4) Prerequisite chain
Is there a prerequisite chain between
530062 – Harlem’s Close Friend and 530063 – Harlem’s Beautiful Friend?
If yes, what are the exact steps/prerequisites? 🧩
Thanks! 🙏
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Display More
Hello Arcadians!
I’m Lumidrone - happy to join the GM team and this wonderful community.
If you need help, have questions, or spot anything odd, I’m available to assist in-game.
See you around Taborea!
Best regards,
Lumidrone
Welcome and congratulations on joining the GM team!
It’s great to have you with us. Thank you for offering your help to the community.
Out of curiosity, which languages are you able to provide support in? For example English, Turkish, French, Italian, Chinese, etc.
See you around Taborea!
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1) Event Time (Server Time)
Hydra event repeats several times during the day. I will update the exact times later. The event times I currently know are 01:00 pm 07:00 pm
2) Announcement (when the event time comes)
When the event time comes, an announcement appears:
[Uchey Ifeatu] is recruiting all strong adventurers for an important mission in the mines.
3) Starting NPC: Uchey Ifeatu
Uchey Ifeatu
- Zando (69.61, 42.23)
After the announcement, NPC Uchey Ifeatu gives you this buff:
- 1502028 [Recruit a Hydra's Charmer]
Then talk again to [Talaghan: 73.6, 57.6]’s 129405 [Hydras' Charmer].
This NPC gives you this buff 1501999 [Snake Slayer] and teleports you to the event arena: [Talaghan: 74.5, 75.4]
If the 1501999 [Snake Slayer] buff is taken, registration is completed, and the teleport happens, pay attention to the buff description:
- (Will disappear after changing zone or logging out)
If you join the event without this buff, even if the event is completed successfully, you will receive no rewards.
5) Event Area and Start
If you have been teleported by the NPC and the event time has come, 139468 [Hydra's Charmer] will appear and the following message will be shown:
[Hydra's Charmer]: Welcome, Adventurers. Now we will set out. The Hydra will be summoned in the depths of the cave. Some enemies may appear along the way. Make sure you protect me so I can focus on the summoning."
From this point on, you must protect this NPC and move forward.
While traveling deeper into the cave, many strong MOBs will attack you.
That’s why you need a good team, and you must watch the NPC’s HP because if the NPC dies, the event fails and you will receive no rewards.
Therefore, it is important for HEALs to frequently check the NPC’s HP and cast the necessary heals.
6) Boss: Poisonous Dark Energy Hydra
When you reach the deepest point of the cave, 139400 [Poisonous Dark Energy Hydra] will appear.
When this boss appears, it takes no damage because it has a buff named 1502024 [Hydra's Strength]
For this boss to take damage, you must select 139468 [Hydra's Charmer] and use the item the game gives you: 1244795 [Special Melody Sheet Music], while the NPC is selected.
Repeat this a few times; the boss shield will drop and you can kill it.
7) Rewards
After doing this, the game will give you the following rewards:
1) First time killing 139400 [Poisonous Dark Energy Hydra]
- 532074 [Snake Slayer] Title: To obtain this title, defeat the Poisonous Dark Energy Hydra in the Hydra's Charmer Public Event.
2) If there is enough participation in Talaghan public events, you can also obtain the following titles.
532071 [Enemy of Darkness] : Complete 100 Talaghan public events.
532072 [Glowing Warrior] : Complete 500 Talaghan public events.
- 532073 [Soul of Light] : Complete 1,000 Talaghan public events.
Note: If you don’t know the required participation count to obtain these titles, the game shows this information in chat when the event is completed successfully:
- "You have completed 31 Talaghan public events."
3) Energy of Justice
- 600 x 201545 [Energy of Justice]
4) Arcadia Coin
500 x 1243998 [Arcadia Coin]
If there is a prestige bonus: 600 x 1243998 [Arcadia Coin]
5) Chance reward: Card
By chance:
- 777628 [Card - Poisonous Dark Energy Hydra]
You can obtain it.
In the current Auction House, this card is worth +3,000 diamonds.
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Greetings,
We're not planning to change this debuff, as the mechanic is entirely avoidable by simply not stepping into the slimes providing it.
Hooroo,
Brontes.Hello,
Thanks for clarifying. I’m not asking you to remove or change the mechanic itself.
My suggestion is only to add a counterplay option: make the “Siska!” debuff (ID: 1502840) dispellable/cleanseable by at least one support class (for example Bard / Priest / Druid) via an existing or new dispel/cleanse skill.
So the mechanic stays the same (players should avoid the slimes), but if someone makes a mistake, the group has a way to recover instead of being locked for ~4 minutes.
Thank you.
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Hello,
In the F.A. dungeon, when the “Siska!” debuff (ID: 1502840) is applied to us, there is currently no way to remove it. During its duration, it heavily restricts movement/gameplay and makes the dungeon extremely frustrating and almost unbearable to play.
I would like to suggest making this debuff removable. For example:
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Allow it to be removed via a dispel/cleanse ability from support classes such as Druid / Bard / Priest,
or
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Provide at least one skill/mechanic that lets players manage/remove it instead of being forced to suffer the full duration with no counterplay.
In its current state, because it is a long-lasting, unavoidable slow/control effect with no player response, it significantly harms the dungeon experience.
Thank you.
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I swear the game has become completely unplayable. It doesn’t matter whether my settings are on the highest or lowest; my screen freezes every 3 seconds. You can see the issues I’m experiencing in the video below. How is anyone supposed to play like this? Also, based on my tests, I may have found a 100% workaround, because when I press CTRL+Z, there is no issue at all.
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1) Etkinlik Zamanı (Server Time)
Hydra eventi gün içerisinde birkaç kere tekrarlanmaktadır. Kesin saatleri daha sonra güncelleyeceğim. Şuan ki bildiğim etkinlik saatleri şöyledir 13:00 ve 19:00
2) Duyuru (Event zamanı gelince)
Event zamanı gelince duyuru geçilir ve duyuruda:
[Uchey Ifeatu] madenlerdeki önemli bir görev için tüm güçlü maceracıları işe alıyor.
3) Başlangıç NPC’si: Uchey Ifeatu
Uchey Ifeatu
- Zando (69.61, 42.23)
Duyuru ekranda geçince NPC Uchey Ifeatu size şu buff’u verir:
- 1502028 [Hydra'nın Büyücüsünü İşe Al]
Sonrasında [Talaghan: 73.6, 57.6]’daki 129405 [Hydra Büyücüsü] ile tekrar konuşulur.
Bu NPC size şu buff’u verir 1501999 [Yılan Katili] ve sizi event arenasına ışınlar : [Talaghan: 74.5, 75.4]
Eğer 1501999 [Yılan Katili] buff’ı alınıp kayıt işlemi yapılmış ve ışınlanma gerçekleşmiş ise bu buff’un açıklamasına dikkat ediniz:
- (Bölgeyi değiştirdikten veya oturumu kapattıktan sonra kaybolacak)
Eğer üzerinizde bu buff olmadan event katılırsanız ve event başarılı bir şekilde tamamlanmış olsa bile bu buff olmadığı için hiç bir ödül alamazsınız.
5) Event Bölgesi ve Başlangıç
NPC tarafından Işınlanmışsanız ve event zamanı geldiyse ortaya 139468 [Hydra'nın Büyücüsü] çıkacak ve şu uyarı çıkacaktır:
"[Hydra'nın Büyücüsü]: Hoşgeldiniz Maceracılar, Şimdi yola çıkacağız. Hidra mağaranın derinliklerinde çağrılacak. Yolda ortaya çıkacak bazı düşmanlar olabilir. Onları koruduğunuzdan emin olun, böylece çağırmaya odaklanabilirim."
Bundan sonra yapmanız gereken bu NPC’yi koruyarak ilerlemeniz gerekmektedir.
Yolculukta mağaranın derinliklerine giderken size bir çok güçlü MOB'lar saldıracaktır.
Bu yüzden iyi bir takıma ihtiyacınız var ve arada bir NPC'nin HP’sine dikkat etmeniz gerekir çünkü NPC ölürse event fail olur ve hiç bir ödül alamazsınız.
Bu yüzden HEAL’lerin sık sık NPC’nin HP’sini kontrol ederek gerekli heal atmaları önemlidir.
6) Boss: Zehirli Kara Enerji Hydra
Mağaranın en derin noktasına ilerlediğinizde ortaya 139400 [Zehirli Kara Enerji Hydra] çıkacak.
Bu Boss ortaya çıktığında üzerinde 1502024 [Hydra'nın Gücü] adında bir Buff olduğundan hiç bir hasar almamaktadır.
Bu Boss’un hasar alması için 139468 [Hydra'nın Büyücüsü] seçilmeli ve oyunun size vermiş olduğu 1244795 [Özel Melodi Notaları], NPC seçilerek kullanılması gerekmektedir.
Bunu bir kaç kere tekrar edince Boss kalkanı düşer ve onu öldürebilirsiniz.
7) Ödüller
Bunu gerçekleştirdiğinizde oyun size aşağıdaki ödülleri verecektir:
1) İlk defa 139400 [Zehirli Kara Enerji Hydra] kesiminde
- 532074 [Yılan Katili] Title alırsınız: Bu unvanı elde etmek için Hydra Büyücüsü etkinliğinde Zehirli Kara Enerji Hydra'yı yen.
- Özellikler
- +8% Saldırı Hızı
- Nişan Ünvanı 5
- +6% Dots Hasarı
- +3% Zehir Hasarı
- Canavar > Dünya Etkinliği
- ID: 532074
2) Eğer Talaghan haritasında ki bu vb. etkinliklere yeteri kadar katılım sağlanmış ise aşağıdaki unvanlarıda alabilirsiniz.
- 532071 [Karanlığın Düşmanı] : 100 Talaghan halka açık etkinliğini tamamlayın.
- 532072 [Parlayan Savaşçı] : 500 Talaghan halka açık etkinliğini tamamlayın.
- 532073 [Işığın Ruhu] : 1.000 Talaghan halka açık etkinliğini tamamlayın.
Not: Bu title’ları elde etmek için gereken katılım sayısını bilmiyorsanız, event başarılı şekilde tamamlanınca oyun size bu bilgiyi chat bölümünde vermektedir:
- "You have completed 31 Talaghan public events."
3) Adalet Enerjisi
- 600 adet 201545 [Adalet Enerjisi]
4) Arcadia Sikkesi
- 500 adet 1243998 [Arcadia Sikkesi]
- Eğer prestij bonusu varsa 600 adet 1243998 [Arcadia Sikkesi]
5) Şans ödülü: Kart
Şansınıza:
- 777628 [Kart - Zehirli Kara Enerji Hydra]
elede edebilirsiniz.
Şu an ki Açık Artırmada bu kartın bedeli +3.000 elmas değerindedir.
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500065 [Runic Formation]
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Am I blind or I don’t see something, but how you survived from more than tics of dot?
Dried Bass
Type: Food
Effect:
Upon receiving a fatal blow, your HP will be restored.
You will receive 50% Movement Speed and immunity to any damage for 10 seconds.
Protection lasts 3600 seconds.
Restrictions:
Cannot use in custom Arcadia dungeons.
Worth: 88 Gold
ID: 1250809
This is exactly what I wanted to point out as well.
This creature on this map is neither a boss nor even an Elit.
It’s just a normal mob, yet it can one-shot us.
How are we supposed to play this game under these conditions?
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Hello,
I found a gathering/resource issue in Millim.
On the minimap, 560209 [Coal] appears at 45.5 / 78.7, but when I go to that location the node is not visible, so it cannot be clicked/selected/harvested. It is most likely clipped inside another object/terrain, or the spawn point is misplaced.
Issue: Visible on minimap, not visible in the world; no interaction possible.
I believe the node location should be adjusted to a clearer/accessible spot or the spawn point should be fixed.
Thanks.
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Hello again,
I retested the issue in Millim regarding 140038 [Howling Wolf] applying the debuff 1505663 [Bleed].
In your previous reply, you mentioned that in the video I had the title “Light in the Shadows” (532131) equipped, which reduces Physical Defense by 100%, and that this likely caused the unusually high damage. To rule that out, I launched the game in English and repeated the test without that title.
Test conditions (all shown in the video):
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Title: 532129 [Archaeologist of Talaghan] (no defense penalty; only +100% Base Drop Rate)
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Class: Druid/Warlock
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Stats: 1.01M HP, Physical Def 1,151,181, Magical Def 1,151,181, Resistance 158,841, Dodge 8,862
Under these conditions, when 140038 [Howling Wolf] applies 1505663 [Bleed], I still die. So the issue is not caused by the 532131 title.
If this is not a bug, new or mid-level players will die very frequently in this area, which can be extremely frustrating and may discourage players from continuing. Could you please re-check this situation?
Thanks.
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Hello again,
Thank you for the response. I retested the same mob and debuff without the “Light in the Shadows” title (532131) to confirm whether that was the cause.
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Title equipped: 532129 “Archaeologist of Talaghan” (no defense penalty; only +100% Base Drop Rate)
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Class: Druid/Warlock
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Stats: 921.57K HP, Physical Def 304,402 Magical Def 1.018,812 Resistance 132.368, Dodge 8.862
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Mob: 140072 [Ash Viper] – Millim (93.18, 58.53)
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Debuff: 1505671 [Burning]
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Observed tooltip damage: 875,850 Fire Damage per second (13 sec duration)
Even under these conditions, Burning still kills me instantly / within a single tick. So the issue is not caused by the -100% Physical Defense title (532131).
I also want to emphasize this: if a high-stat player like me is afraid to even move in this area, new or mid-level players will effectively be unable to enter. And even if they try, they will die repeatedly, which will cause a lot of frustration and may push players away from Chronicles of Arcadia—because dying constantly is not a fun gameplay experience.
Could you please re-check the damage values/multipliers for 1505671 [Burning], and whether mitigation (defenses/resistances) is being applied correctly?
Screenshots and video are attached.
Thanks.
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Hello,
In Millim, the mob 140072 [Ash Viper] (Millim: 93.18, 58.53) applies the debuff 1505671 [Burning], which deals 2,132,100 fire damage per second.
This damage effectively one-shots players and severely disrupts normal gameplay.
I tested and confirmed it; screenshots and a video are attached below.
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Mob: 140072 [Ash Viper]
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Zone / Location: Millim (93.18, 58.53)
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Debuff: 1505671 [Burning]
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Observed Damage: 2,132,100 / second
Thanks.
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Hello,
In the Millim area, I found that 140038 [Howling Wolf] applies a debuff called 1505663 [Bleed] that deals extremely high damage.
Based on my tests, 1505663 [Bleed] hits players for 2,789,900 damage, resulting in instant one-shot deaths. This seems inconsistent with normal scaling and heavily impacts gameplay in the zone.
Proof:
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Video:
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Extra SS/Combat log:
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Hello,
When I try to use 239357 [Noble Horse Talisman], I get the following warning:
“After using the new item, the old item will disappear.”
However, even after I confirmed the message, no item was removed from my character. That makes the warning feel incorrect / misleading for this item.
My guess is that the message is being triggered automatically when the game detects something in the target slot (or some equip-slot condition), even though there is no actual item loss happening.
It would be better if the system:
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Does not show this warning when there is a valid/empty slot available for the item, and
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Only shows it when an actual replacement/removal would happen.
I understood what was going on and used it safely, but many players may not, and this popup can cause unnecessary confusion. Thanks.
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Hi, I wonder if you can look into this. Since today patch, the Topex mirrorworld is killing my characters with a one hit over a million. They never used to die in there, but are dying with first thing they try kill. Really unusual for it to happen, and it happen on two characters now. realy unusual so though I will post. thanks
Hello,
I tested this as well and I can confirm the issue.
When 105092 [Gallery Repairman] attacks, it applies 504784 [Earth Essence], and I observed this debuff dealing ~400,000 to 600,000 damage. This results in one-hit / sudden deaths, which feels completely out of scale for Topex Mirrorworld content.
I’m attaching video + screenshots as proof.
Could the DEV/GM team please check:
Thanks in advance.