Posts by kleos

    Hello,

    I noticed that certain searches in the Teleport Guide create an empty and invalid-looking result at the top of the list.

    For example:

    • Searching for “Anti” displays the results normally.
    • Searching for “Antik” causes an unnamed entry with no image and only location information to appear at the top.
    • Searching for “Mi” displays the results normally.
    • Searching for “Mil” causes the same type of empty result to appear at the top.

    I also tested searches related to other maps such as Varanas, Howling Mountains, and Talaghan, but I did not encounter the same issue there.

    The behavior can be seen in the screenshots.

    Could this empty entry appearing in the Teleport Guide search results be checked?

    Thank you.

    Hello,

    I noticed something in the default mail interface while playing with no addons loaded.

    The following category tabs are displayed:

    • Runes
    • Cards
    • F.Stones
    • Ores
    • Woods
    • Herbs
    • P.Runes
    • Foods
    • Deserts
    • Potions

    However, clicking these tabs does not appear to do anything.

    As shown in the video, I can click the different categories, but there is no visible change or response in the interface.

    Is this a known issue, or is there a specific condition / way these tabs are supposed to be used?

    Thank you for the information.


    Hello,

    While playing Warlock/Priest, I noticed that my character frequently becomes smaller while using skills and then returns to its normal size.

    This happens repeatedly when using skills one after another, and after some time the constant size changes can become visually tiring.

    You can see what I mean in the video below.

    Thank you for the information.


    Hello,

    I would like to provide some additional information:

    I currently have no addons loaded, and when I craft inside my house, this interface freeze keeps happening consistently.

    So the issue does not appear to be caused by addons. If I continue crafting inside my house, after some time the interface becomes completely unresponsive again.

    It is now happening consistently enough that I can no longer reliably craft inside my house.

    I wanted to share this because it may provide a reproducible scenario and help identify the source of the issue.

    Thank you.


    Hello,

    I noticed a serious progress issue with the [Alchemical Smelting] achievement under Prestige → Gathering.

    While processing 201710 [Çinko Kumu] into 201723 [Çinko Külçesi], the game reports the following in chat:

    “Prestige - [Gathering]: updated progress of [Ore Purifier], [Alchemical Smelting]”

    The counter appears to increase while crafting.

    Yesterday, my [Alchemical Smelting] progress had reached:

    [341/615]

    However, when I checked again today, the counter was showing only:

    [9/615]

    This means that my crafting progress is not being saved permanently and the achievement progress later decreases / restarts.

    I have lost a significant amount of Gold, materials, and time during this process. Since the counter was increasing, I continued crafting under the assumption that the achievement was tracking correctly, only to later discover that the progress had been lost.

    Could the reason why the [Alchemical Smelting] achievement progress is not being saved permanently be checked?

    Thank you.

    Hello,

    I noticed a serious progress issue with the [Ore Purifier] achievement under Prestige → Gathering.

    While processing 201710 [Çinko Kumu] into 201723 [Çinko Külçesi], the game reports the following in chat:

    Prestige - [Gathering]: updated progress of [Ore Purifier], [Alchemical Smelting]

    The counter also appears to increase normally while I am crafting.

    Yesterday, my [Ore Purifier] progress had reached:

    [401/1,230]

    However, when I checked again today, the counter had dropped back to:

    [69/1,230]

    This means that my crafting progress is not being saved permanently and the achievement progress later decreases / restarts.

    I have lost a significant amount of Gold, materials, and time during this process. Since the counter appeared to be progressing normally, I continued crafting and only later discovered that the progress had been lost.

    Could the reason why the [Ore Purifier] achievement progress is not being saved permanently be checked?

    Thank you.

    Hello,

    I would like to share a small feedback regarding 428591 [Proof Against the Storm].
    The quest asks the player to defeat a powerful flying boss and obtain 1252197 [Skybreaker Trophy].

    Since (Talaghan Bee Event Boss) 139384 [Kanlı Kara Arı Kraliçesi] is also a flying boss, I think it could make sense for this boss to also count as a valid target for 428591 [Proof Against the Storm].

    Could adding 139384 [Kanlı Kara Arı Kraliçesi] as another eligible flying boss for this quest be considered?

    Thank you.


    Hello,


    I would like to give some feedback about the mechanic of 109489 [Sunlight] in 750185 [Sun Temple of Eternal Sleep].


    I have spent around two hours repeatedly farming and testing this mechanic. At this point I understand the event itself, including which music hints correspond to which instruments, and I am consistently using the correct instrument inside the correct circle.


    The main problem is 1500300 [Inspired].


    After playing the correct instrument, 1500300 [Inspired] is applied for 7 seconds. While this effect is active, 105058 [Güneş'in Kobayı] and 106879 [Ay'ın Kobayı] are supposed to react to the player and move toward the player's position so they can enter the active circle.


    However, the guinea pigs move so slowly that the 7-second duration is often not enough for them to reach the player and enter the circle before 1500300 [Inspired] expires.


    This makes the mechanic extremely frustrating even when the player already understands exactly how the event works. I have spent around two hours on it without being able to make meaningful progress, despite knowing the music/instrument combinations and performing the mechanic correctly.


    The difficulty here does not come from figuring out the puzzle anymore. It comes mainly from the very short duration of 1500300 [Inspired] compared to the movement speed of the guinea pigs.


    From what I have seen, this dungeon is also rarely farmed, and this mechanic is a major obstacle for players who want to farm the dungeon, obtain cards, complete related quests or work on titles.


    I think this mechanic should be adjusted in one of the following ways:


    - Increase the duration of 1500300 [Inspired] from 7 seconds to around 12 seconds, or

    - Increase the movement speed of 105058 [Güneş'in Kobayı] and 106879 [Ay'ın Kobayı] while they are reacting to 1500300 [Inspired].


    The mechanic can still require players to understand the music hints and use the correct instruments, but the current timing feels unnecessarily punishing even after the mechanic has been learned.


    Could this mechanic please be reviewed and adjusted?

    Hello,

    I have also started experiencing this issue repeatedly.

    While crafting inside my house as shown in the video, my interface freezes approximately once every 20–30 minutes.

    So far, the same issue has occurred around 4 times. If I continue crafting, after some time the interface becomes unresponsive again.

    The behavior can be seen in the video.

    For your information.


    Hello,

    While checking my unfinished quests in the Codex, I noticed 423079 [Havza için Malzeme Topla].

    The quest is displayed as incomplete, but several parts of its information contain unresolved system names:

    TH - Sys114958_name

    TH - Sys206618_name

    TH - Sys207085_name

    TH - Sys207084_name

    Both the quest giver and quest taker are also displayed as TH - Sys114958_name (114958).

    I would therefore first like to clarify:

    Is 423079 [Havza için Malzeme Topla] currently obtainable and completable by players through normal gameplay?

    Thank you for the information.

    Hello,


    I tested the complete Flying Mount introductory questline added with Patch 12.1.6.1000.


    The 7 tested quests are:


    428586 [Rumors Above Varanas]

    428587 [Trust Has No Reins]

    428588 [The Weight of the Wind]

    428589 [The First Ascent]

    428590 [The Four Winds]

    428591 [Proof Against the Storm]

    428592 [The Tailwind Trial]


    During the full questline I noticed the following issues and usability points.



    1. Missing Quest List context/grouping for the entire questline


    All 7 quests appear in the Quest List without a context/area header.


    Other quests are normally grouped under their corresponding context or area, while this complete questline appears without such a grouping.


    Could the Quest List context/category data for these quests be checked?



    2. 428591 [Proof Against the Storm] – Completion text does not match the quest


    The acceptance text, summary, objective and unfinished dialogue all ask the player to defeat a powerful flying boss and obtain:


    1252197 [Skybreaker Trophy]


    However, the completion dialogue says:


    Quote

    Aeris is safe, the beacon burns again, and you can now read the route Kael will use to bring the stranded riders home. You kept your discipline when the storm tried to scatter it.


    Aeris, the beacon, Kael's route and the stranded riders are not introduced anywhere else in this quest.


    The same text is present in the quest data and in the actual in-game completion window.


    Could the completion text assigned to 428591 [Proof Against the Storm] be checked?



    3. 428592 [The Tailwind Trial] – Quest instructions do not match the actual completion NPC


    The quest is accepted from 165861 [Benthor Swiftrun].


    The quest text instructs the player to:


    - Start the Tailwind Trial with 165864 [Rowan Aeriekeeper].

    - Reach 165861 [Benthor Swiftrun] before the timer expires.

    - Then report the result to 165867 [Master Aeralon].


    165867 [Master Aeralon] is located in Millim.


    However, the actual quest flow was:


    - I spoke with 165864 [Rowan Aeriekeeper].

    - The timed trial started and I received 1506446 [Flight Trial].

    - I returned to 165861 [Benthor Swiftrun].

    - The dialogue option "Report the completed Tailwind Trial." appeared.

    - I completed and turned in the quest there.


    There was no need to travel to Millim or interact with 165867 [Master Aeralon].



    4. 428592 [The Tailwind Trial] – Benthor refers to himself in the third person


    During the quest, 165861 [Benthor Swiftrun] displays:


    Quote

    Benthor has not yet marked your trial complete. Finish the timed route with [Benthor Swiftrun], then return to me.


    At completion, the same NPC displays:


    Quote

    Benthor's report confirms that you entered every current at the right angle and never surrendered control. Your flying mounts can now sustain greater speed.


    Benthor therefore refers to himself in the third person in both dialogues.


    Since the quest text also instructs the player to report the result to 165867 [Master Aeralon], the final NPC assignment and related dialogue assignments may need to be checked together.



    5. 1506446 [Flight Trial] blocks transport without mentioning the restriction


    After starting the Tailwind Trial with 165864 [Rowan Aeriekeeper], the player receives the timed:


    1506446 [Flight Trial]


    effect.


    While this effect is active, transport is blocked.


    A normal transport attempt displays the following system message in chat:


    Quote

    Transport is blocked by your current event or some of your buffs.


    Blocking transport during a timed flight trial may be intended.


    However, neither the quest text nor the 1506446 [Flight Trial] tooltip mentions this restriction.


    If the restriction is intended, mentioning it in the quest or effect description could make the trial clearer for players.



    6. 540001 [Geri Dönüş] consumes its cooldown while transport is blocked


    While 1506446 [Flight Trial] is active, using:


    540001 [Geri Dönüş]


    results in the following:


    - The character is not transported.

    - No warning message is displayed.

    - The skill still enters cooldown.


    Since transport is already blocked by the trial, it may be preferable to reject the skill activation before consuming the cooldown and display an appropriate warning.


    This would prevent the player's available use of 540001 [Geri Dönüş] from being wasted on a transport attempt that cannot succeed.



    7. 647971 [Mount Care: High-Rise Handling] cannot be linked correctly


    The reward from 428592 [The Tailwind Trial]:


    647971 [Mount Care: High-Rise Handling]


    does not create a normal item hyperlink when attempting to display/link it in chat or other text locations.


    Instead, incomplete/raw hyperlink data can appear, for example:


    Code
    647971 |Hitem:9e323|h[Mount Care: High-Rise Handling


    Could the hyperlink data for this item be checked?



    8. QoL suggestion – 1252196 [Soothing Windherb] stack size


    During 428587 [Trust Has No Reins]:


    165855 [Mira Greenbough]


    requires 5x:


    1252196 [Soothing Windherb]


    However, the maximum stack size of this quest item is currently 1.


    As a result, the 5 identical quest items occupy 5 separate bag slots.


    Since the quest requires 5 of the same item, increasing its maximum stack size to at least 5 could improve the quest experience.



    9. NPC Visibility data observation


    ItemPreview2 displays "NPC Visibility: No" for several NPCs/objects used in this questline.


    Observed examples:


    110784 [Trista]

    110782 [Tex]

    110333 [Lawdon]

    165878 [Soothing Windherb]

    165857 [Updraft Training Marker]

    165858 [Tailwind Training Marker]

    165859 [Crosswind Training Marker]

    165860 [Descent Training Marker]

    165863 [Elara Stormwatch]

    165864 [Rowan Aeriekeeper]

    165865 [Kael Windward]

    165866 [Ancient Wind Compass]

    165867 [Master Aeralon]


    Their locations can still be available/visible during the relevant quest states.


    I am not certain whether the "NPC Visibility" field represents the same visibility state used by the quest/location system, so I am listing this as an observation rather than assuming it is a bug.


    Could you clarify whether these values are intended?



    Are the behaviors described above intended?


    If not, could the related quest data, NPC/dialogue assignments, transport handling, item hyperlink data and item settings be checked?


    Thank you.

    Hello,

    While checking my unfinished Talaghan quests through QuestState, I noticed that 428335 [Platform at Risk] is displayed as an uncompleted quest.

    I searched through the NPCs in Talaghan trying to find a way to obtain it, but I could not find any NPC offering this quest.

    I then asked GM about it and was told:

    “this quest shouldn’t be active”

    If 428335 [Platform at Risk] is not an active/obtainable quest, having it displayed as an unfinished quest in QuestState can be confusing, especially for players who are trying to complete every quest.

    In my case, I spent time checking NPCs throughout Talaghan because QuestState made it appear that the quest was still available.

    If 428335 [Platform at Risk] is no longer obtainable, could its visibility in QuestState be removed or disabled so players do not spend time searching for an unavailable quest?

    Thank you for the information.

    Hello,

    I would like to share a small usability feedback regarding some yellow light-like objects around [Talaghan: 61.7, 52.2].

    These objects cannot be normally targeted, and there is no visible name or information explaining what they are.

    However, when I approach them, the game's default interaction key, F, becomes available. Pressing F opens an empty dialogue window with no options or information, other than the option to end the conversation.

    I suspect these objects may be related to a quest I completed previously, but I cannot confirm this.

    If the character no longer has an active quest or interaction related to these objects, it might be clearer if the F interaction prompt did not appear when passing near them.

    For your information.

    Thank you.


    Hello,

    While fighting 140156 [Barkhowl's Echo], there is a mechanic phase during which the Boss cannot be damaged.

    During this phase, nearby MOBs such as 140081 [Blackbark carrier] can still continue attacking players. However, while the mechanic is active, it is not possible to fight back / deal damage to these MOBs.

    For example, 140081 [Blackbark carrier] attacked me during this phase and the combat log showed:

    Blackbark carrier used Poisoned and dealt 41,281 damage to the Username.”

    My character is strong enough that this was not a major problem for me. However, for newer or mid-level players, having to complete the Boss mechanic while being attacked by MOBs they cannot fight back against can be quite difficult.

    Allowing players to fight MOBs such as 140081 [Blackbark carrier] while the 140156 [Barkhowl's Echo] mechanic is active could make this part of the encounter more balanced.

    For your information.

    Thank you.


    Hello,

    I checked the situation again and found the answer to my question.

    When using 1252174 [Mask of Reality], the MOB shown as 140261 [Shadow Spider] changes its appearance / identity. This explains why the same ID 140261 appears as 140261 [Noctis Warden] in IP2.

    Thanks.

    Hello,

    I noticed a confusing NPC/MOB ID mismatch inside 750981 [The Shattered Grove].

    When I hover over the MOB inside the instance, the game tooltip shows:

    140261 [Shadow Spider]

    However, when I search for the same ID 140261 in IP2, it shows:

    140261 [Noctis Warden]

    So the same ID 140261 appears with two different names depending on where it is viewed.

    Which one is the correct entry? Is this difference expected, or could there be an issue with the NPC name / ID mapping?

    Both cases can be seen in the screenshots.

    Thank you for the information.




    Hello,

    As shown in the video, I participated in the M501 event as a Priest.

    After entering the event for the first time, I died and used a Priest skill to revive myself. However, after reviving, I was no longer able to fight the MOBs or continue the event.

    Is the M501 start triggered only once when entering the event?

    If a player dies inside and revives themselves with a skill, is it normal that they can no longer continue the event?

    The behavior can be seen in the video.

    Thank you for the information.

    Hello,

    While inside 750973 [Kawak's Tomb (Awakened)], after using 495161 [Geceyarısı Ayini], almost the entire game interface became unresponsive.

    When the issue occurred:

    • I could not click any skills on my skill bar or hover over them to view their tooltips.
    • I could not interact with buffs or view their tooltips.
    • I could not select items in the loot roll window or roll on them.
    • Some visual effects from previously used skills remained frozen on the screen and did not disappear.
    • I could open my backpack, but hovering over items no longer displayed their tooltip information.
    • I could press Enter and type in the chat input, but I could not send the message.
    • I could not interact with the other chat sections.
    • I could not exit the game normally.

    The only way I could close the game in this state was by using Ctrl+Delete.

    I recorded the issue in a video, which can be seen below.

    Could the game/interface lock-up occurring after using 495161 [Geceyarısı Ayini] be checked?

    Thank you.

    Hello,

    Inside 750973 [Kawak's Tomb (Awakened)], interacting with 116434 [Maceracının İskeleti] triggers a visual transition, after which 116435 [Önceki Maceracının Ruhu] appears.

    However, after 116435 [Önceki Maceracının Ruhu] appears, 116434 [Maceracının İskeleti] remains visible at the same location.

    I think it would be clearer if 116434 [Maceracının İskeleti] disappeared once the visual transition is complete and 116435 [Önceki Maceracının Ruhu] has appeared.

    At the moment, both NPCs remain in the same position, which also makes it possible to accidentally select the wrong one when trying to interact.

    Making this transition clearer visually and in terms of interaction could be a nice improvement.

    Thank you.


    Hello,

    When entering 750973 [Kawak's Tomb (Awakened)] without any addons loaded, the following message appears:

    Chat:

    [11:17:59] Awakened mode!:750973

    The same message is also displayed in yellow in the middle of the screen:

    Awakened mode!:750973

    For your information.

    Thank you.


    Hello,

    I noticed a user interface issue related to 750973 [Kawak's Tomb (Awakened)].

    After entering the instance, I died and the Phoenix effect was triggered. I later died again, left the instance, and tried to enter it again.

    At that point, the instance difficulty selection window showed an additional empty button next to the normal difficulty options.

    The button has no text and is inactive / cannot be clicked.

    Normally, I would expect only the available instance difficulty options to be displayed here.

    The issue can be seen in the image.

    For your information.

    Thank you.

    US / English Version


    Hello,


    I first opened this thread in 2025 when I discovered 209472 [True Dragon Scale] and 425363 [Sacrifice].


    At that time, I did not fully understand how the event worked. I later continued researching the missing quests in the Chrysalia Codex, reviewing the source mechanics, and testing them on the live server.


    We now understand the mechanics of the following quests in much greater detail:


    425261 [Eliminate Elite Remodeled Soldiers]

    425363 [Sacrifice]

    425377 [Sacrifice]

    425391 [Sacrifice]


    For this reason, I am updating the old post and collecting all verified information in one guide.


    Color legend:


    Yellow = Quest

    Green = NPC / Mob / World Object

    Blue = Item

    Purple = Flag / Technical Data

    Orange = Coordinate / Duration

    Red = Important Warning



    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

    1. 425261 [Eliminate Elite Remodeled Soldiers]

    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━


    Quest giver NPC:


    120277 [Jakon Wright]


    Location:

    Chrysalia 30 / 55


    Quest turn-in NPC:


    120276 [Carmen Bulane]


    Location:

    Chrysalia 28 / 60


    Prerequisite:


    425244 [Eliminate Remodeled Beasts] must be completed.



    Important:


    425261 [Eliminate Elite Remodeled Soldiers] is not a normal quest that is always available.


    120277 [Jakon Wright] uses an older selection system based on the following three internal flags:


    546248 [Unknown / Belirtilmedi]

    546249 [Unknown / Belirtilmedi]

    546250 [Unknown / Belirtilmedi]


    They are linked to the following quests:


    425259 [Eliminate Remodeled Beasts]

    425260 [Eliminate Enhanced Remodeled Soldiers]

    425261 [Eliminate Elite Remodeled Soldiers]


    The approximate selection rates in the old script are:


    546248 → 60%

    546249 → 30%

    546250 → 10%


    Required selection for 425261:


    546250 = 1



    How to do it:


    1. Talk to 120277 [Jakon Wright].


    2. If 425259 [Eliminate Remodeled Beasts] or 425260 [Eliminate Enhanced Remodeled Soldiers] is selected, accept the quest.


    3. Complete the quest.


    4. Turn the quest in to 120276 [Carmen Bulane].


    5. When the quest is turned in, the active selection flag is cleared again.


    6. Return to 120277 [Jakon Wright].


    7. When you click the NPC again, the system makes a new selection.


    8. Repeat this cycle until 546250 is selected.


    9. When 546250 = 1, 425261 [Eliminate Elite Remodeled Soldiers] becomes available.



    For example, the following state was observed during live testing:


    Code
    546248 = 0
    546249 = 1
    546250 = 0


    In this state, the active quest was:


    425260 [Eliminate Enhanced Remodeled Soldiers]



    After completing the quest and turning it in to 120276 [Carmen Bulane]:


    Code
    546248 = 0
    546249 = 0
    546250 = 0


    The flags were cleared.


    After that, 120277 [Jakon Wright] was clicked again and a new selection was made.



    For players who want to check the flags:


    Code
    /run for _,v in ipairs({546248,546249,546250}) do ChatFrame1:AddMessage("FLAG "..v.." = "..tostring(CheckFlag(v))) end


    When 425261 becomes available, the state you are looking for is:


    Code
    546248 = 0
    546249 = 0
    546250 = 1



    Quest objectives:


    10x 106612 [Elite Remodeled Soldier]


    10x 241192 [Remodeled Soldier Wing]



    Warning:


    If a flag is already active, repeatedly clicking 120277 [Jakon Wright] will not trigger a new selection.


    You must first complete the active quest and turn it in to 120276 [Carmen Bulane].



    Video – 425261 [Eliminate Elite Remodeled Soldiers]:





    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

    2. 209472 [True Dragon Scale] Event

    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━


    425363 [Sacrifice], 425377 [Sacrifice], and 425391 [Sacrifice] are all based on the same hidden event.


    Required item:


    209472 [True Dragon Scale]



    At certain intervals in Chrysalia:


    121107 [Dragon Corpse]


    is spawned.


    At the same location:


    3x 106721 [Kulech Cutter]


    spawn.



    Very important:


    209472 [True Dragon Scale] is not normal loot from 106721 [Kulech Cutter].


    Do not look for it as a ground drop.


    It is also not looted from 121107 [Dragon Corpse].


    You do not need to click the corpse.


    After all three 106721 [Kulech Cutter] mobs are gone, the event controller gives the eligible player:


    209472 [True Dragon Scale]


    directly.



    Technically, the system uses:


    Code
    GiveBodyItem(Player,209472,1)





    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

    3. Dragon Corpse Spawn Points

    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━


    According to the source data, the 121107 [Dragon Corpse] event has 6 actual spawn points:


    1. 62.2 / 45.8


    2. 63.9 / 42.5


    3. 64.9 / 39.1


    4. 67.7 / 40.5


    5. 65.8 / 31.6


    6. 67.7 / 27.5



    During live testing, the event was observed especially at:


    65.8 / 31.6


    and


    67.7 / 27.5




    Important:


    The event points do not simply rotate in the order:


    1 → 2 → 3 → 4 → 5 → 6



    The controller checks the eligible spawn points and selects one of them.



    In addition, according to the source mechanism, if a player is within approximately:


    400 internal world-distance


    of a spawn point, that point may be considered ineligible and another point can be selected.


    Therefore, it is safer to check the different points instead of waiting AFK on one exact coordinate.


    400 internal world-distance does not directly mean 4.0 on the map coordinate scale.




    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

    4. Event Spawn Interval

    ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━


    In the old controller code, the base interval is defined as:


    1080 seconds ≈ 18 minutes



    During live-server testing, the event intervals were observed in practice at approximately:


    19–21 minutes




    Live test examples:


    14:05 → 65.8 / 31.6


    14:25 → 65.8 / 31.6


    14:46 → 65.8 / 31.6


    15:05 → 63.9 / 42.5



    There was a problem during this test:


    121107 [Dragon Corpse] was spawning, but the required 3x 106721 [Kulech Cutter] were not appearing next to it.



    Zone restart:


    16:15



    After the restart:


    16:35:53 → 67.7 / 27.5


    121107 [Dragon Corpse]

    +

    3x 106721 [Kulech Cutter]


    spawned together correctly.


    209472 [True Dragon Scale] was obtained successfully.



    Next event:


    16:57 → 67.7 / 27.5


    Again:


    121107 [Dragon Corpse]

    +

    3x 106721 [Kulech Cutter]


    spawned, and a second 209472 [True Dragon Scale] was obtained.



    Therefore, in practice:


    I recommend checking all 6 points at approximately 18–21 minute intervals.




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    5. How Should 106721 [Kulech Cutter] Be Killed?

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    This section is important.


    106721 [Kulech Cutter] mobs have an automatic removal / suicide mechanism of approximately:


    15 seconds



    However, their behavior can change once the mobs enter combat.



    The event also tracks the player who should receive 209472 [True Dragon Scale] through the mobs’ combat targets.



    For this reason, instantly one-shotting all three mobs as soon as they spawn is risky.



    Safest method:


    1. When 121107 [Dragon Corpse] appears, move to it immediately.


    2. Find the 3x 106721 [Kulech Cutter] mobs.


    3. Make sure the mobs have targeted you / entered combat with you.


    4. Do not instantly kill all of them at the same time.


    5. Keep them in combat for a few seconds, then kill them in a controlled manner.


    6. Stay near 121107 [Dragon Corpse] as the last mob disappears.



    According to the source mechanism, the final item check is performed within approximately:


    300 internal world-distance


    of the corpse.



    If all three mobs are killed before the first control cycle records the player as a combat target:


    Player = 0


    may remain.


    In this case, the system may be unable to determine which player should receive the item, and:


    209472 [True Dragon Scale]


    may not be granted.



    Therefore:


    The safest method is to engage the mobs in combat first and then kill them.




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    6. About 106726 [Kulech Seeker]

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    In the event area, you may see:


    106726 [Kulech Seeker]



    This mob is not required for the 209472 [True Dragon Scale] mechanism.


    The mob you are looking for is:


    106721 [Kulech Cutter]


    and exactly


    3 of them


    spawn during the event.




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    7. About the "Check the Dragon Corpse" Note in My Old Post

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    When I first opened this thread in 2025, I wrote that I saw this message on my screen:


    "Check the Dragon Corpse..."


    and associated it with this event.



    I would like to correct this now:


    Source-code review showed that this exact message belongs to:


    424491 [Unknown / Belirtilmedi]


    quest chain.


    The object that uses this message is:


    119176 [Unknown / Belirtilmedi]


    and the related string is:


    SC_424491_01




    Therefore:


    The "Check the Dragon Corpse..." message is not a trigger that needs to be followed to start the 425363 Dragon Corpse event.



    In my original 2025 observation, 209472 [True Dragon Scale] being added automatically to my bag while I was near the corpse is consistent with the event script.


    The item is not created as ground loot; when the conditions are met, the event controller gives it directly to the player.




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    8. 425363 [Sacrifice]

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    Required item:


    1x 209472 [True Dragon Scale]



    Quest NPC:


    120577 [Forem Mone]


    Location:


    Chrysalia approximately 67 / 50



    425363 [Sacrifice] is a one-time quest.


    Use 209472 [True Dragon Scale] to open the quest window.


    When you accept the quest:


    1x 209472 [True Dragon Scale]


    is removed from your inventory.



    The quest script then automatically completes the required target.


    Technically:


    106887 [Unknown / Belirtilmedi]


    receives kill credit through the script.


    This means you do not need to find and kill an actual 106887 [Unknown / Belirtilmedi] in the world.



    When 425363 [Sacrifice] is completed, the following Chrysalia title-system requirement is completed:


    530029 [Struck by Lightning]




    Correction regarding 530032:


    In my original post, I also described 530032 [Dragon Operations Officer] as if it were a direct reward from 425363.


    In fact, 530032 [Dragon Operations Officer] requires all of the following Chrysalia titles:


    530023 [Insect Scholar]

    530024 [Extermination Brigade]

    530025 [Concern to Cruelty]

    530026 [Cruelty to Concern]

    530027 [Stand Fast]

    530028 [A Problem Indeed]

    530029 [Struck by Lightning]


    If the other requirements were already completed, completing 425363 [Sacrifice] also completes 530029 [Struck by Lightning], which can make 530032 [Dragon Operations Officer] obtainable.




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    9. 425377 [Sacrifice]

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    Prerequisite:


    425363 [Sacrifice] must be completed.



    You must also have:


    1x 209472 [True Dragon Scale]


    in your inventory.



    Quest NPC:


    120577 [Forem Mone]


    Location:


    Chrysalia approximately 67 / 50



    When 425377 [Sacrifice] is accepted:


    1x 209472 [True Dragon Scale]


    is consumed again.



    Therefore, the first scale used for 425363 [Sacrifice] is not enough.


    You need to obtain a new 209472 [True Dragon Scale].



    Technical information:


    425377 [Sacrifice] is a repeatable quest.


    It is not a Public Quest.



    Video – 425377 [Sacrifice]:





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    10. 425391 [Sacrifice]

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    The prerequisite is again:


    425363 [Sacrifice] must be completed.



    You must also have:


    1x 209472 [True Dragon Scale]


    in your inventory.



    Quest NPC:


    120577 [Forem Mone]


    Location:


    Chrysalia approximately 67 / 50



    When 425391 [Sacrifice] is accepted:


    1x 209472 [True Dragon Scale]


    is consumed.



    Technical information:


    425391 [Sacrifice] is a repeatable Public Quest.


    Its completion callback awards Public Event points.



    Video – 425391 [Sacrifice]:





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    11. How Many True Dragon Scales Are Required?

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    If 425363 [Sacrifice] has never been completed:


    1. Scale → 425363 [Sacrifice]


    2. Scale → 425377 [Sacrifice]


    3. Scale → 425391 [Sacrifice]



    If all three quests are missing:


    A total of 3x 209472 [True Dragon Scale]


    are required.



    If 425363 [Sacrifice] is already completed:


    A total of 2 new 209472 [True Dragon Scale]


    are enough.




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    12. Technical Event Chain

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    For players who are interested, here is a short technical summary of the mechanism:


    110987 [Unknown / Belirtilmedi]



    Lua_425363_WatchControl



    781043 [Unknown / Belirtilmedi] spawn-point group



    One of 6 possible points is selected



    121107 [Dragon Corpse] is spawned



    3x 106721 [Kulech Cutter] is spawned



    The player enters combat with the mobs



    The three mobs die / disappear



    The system checks the player recorded as the combat target



    If the player is within approximately 300 internal world-distance of 121107 [Dragon Corpse]



    Code
    GiveBodyItem(Player,209472,1)



    209472 [True Dragon Scale] is added directly to the bag.



    In other words, 209472 [True Dragon Scale]:


    - it is not normal mob loot,

    - it does not drop on the ground,

    - it is not looted from Dragon Corpse,

    - it is not obtained by clicking the corpse,

    - it is not a normal item drop affected by drop-rate buffs,

    - it is given directly to the player by the event controller.




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    13. If the Event Appears to Be Broken

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    121107 [Dragon Corpse] may spawn while the required


    3x 106721 [Kulech Cutter]


    do not appear next to it. If this happens repeatedly, the event may not be functioning normally.



    During live testing, this happened for several consecutive spawns.


    The corpse was visible, but the required mobs were missing.


    In the first event after a zone restart:


    121107 [Dragon Corpse]

    +

    3x 106721 [Kulech Cutter]


    spawned together correctly, and:


    209472 [True Dragon Scale]


    was obtained successfully.



    If this keeps happening, there may be an event/controller-side issue.




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    14. Short Summary

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    425261 [Eliminate Elite Remodeled Soldiers]


    Use the quest-selection cycle on 120277 [Jakon Wright].


    Whenever 425259 or 425260 is selected, complete it and turn it in to 120276 [Carmen Bulane].


    When 546250 = 1, 425261 becomes available.



    425363 [Sacrifice]


    Obtain 209472 [True Dragon Scale] from the Dragon Corpse event.


    Use the first scale to complete 425363 [Sacrifice].



    425377 [Sacrifice]


    After 425363 [Sacrifice] is completed, obtain a new 209472 [True Dragon Scale] and accept the quest from 120577 [Forem Mone].



    425391 [Sacrifice]


    Obtain one more 209472 [True Dragon Scale] and accept the quest from 120577 [Forem Mone].



    Dragon Corpse event:


    Spawn points:


    62.2 / 45.8

    63.9 / 42.5

    64.9 / 39.1

    67.7 / 40.5

    65.8 / 31.6

    67.7 / 27.5


    Recommended check interval:


    approximately 18–21 minutes


    Required mob:


    3x 106721 [Kulech Cutter]


    Instead of one-shotting all mobs immediately after they spawn, it is safer to engage them in combat first and then kill them in a controlled manner.



    I hope this helps players who are trying to complete the Chrysalia Codex and the related titles.


    The guide can be updated if new or different live-server information is discovered.





    Hello,

    I would like to share a small usability feedback regarding interaction with 129464 [Dikim için Toprak] during the Bee Event in Talaghan.

    When a MOB is standing on 129464 [Dikim için Toprak], it can be difficult to select it with the mouse. Using the Shift key makes it much easier to select, so this is not a major issue.

    However, the game's default interaction key, F, does not interact with 129464 [Dikim için Toprak].

    In crowded situations like this, allowing the F key to interact with 129464 [Dikim için Toprak] could make the event more convenient to use.

    For your information.

    Thank you.


    Hello,

    While checking the healer equipment in Atlas Training Ground again, I noticed several outdated / inconsistent items provided by 165768 [Cael Thorne].

    The official Atlas Training Grounds information states that the equipment provided by 165768 [Cael Thorne] should represent the currently best available endgame gear. Since Kawak Tomb (Awakened) is now part of the current endgame content, I think the healer equipment should also reflect the current endgame setup.

    1. Healer accessories

    When selecting healer equipment from 165768 [Cael Thorne], the provided accessories do not appear to be the current Kawak endgame accessories.

    Since the current endgame accessories are obtained from Kawak content, the healer accessories in Atlas Training Ground may also need to be updated to the current endgame options.

    1. 1210880 [Spectral's Touch +20]

    The +20 upgrade and Stage 16 appear correct.

    However, its 6 item stats are not healer / Wisdom stats. They contain Strength, Physical Attack, Dexterity and other old / physical-oriented stats.

    For an endgame item provided for healer testing, I would expect appropriate Wisdom / healer stats instead.

    1. 1210885 [Anomaly's Bolt +20]

    This item is provided at +20, but it is only Stage 8.

    Additionally, although it is obtained through the healer equipment option, its item stats are primarily Strength / Physical Attack based:

    Strength

    Strength

    Stamina

    Physical Attack

    Because of this, both its Stage value and its stats do not appear appropriate for current endgame healer equipment.

    1. 239660 [Kutsal Ejderha Pulu +20]

    This healer off-hand item is also +20, but only Stage 8.

    When comparing its stats with the current healer endgame stat list, 5 out of 6 match, but 519499 [Wisdom of Dissolution] is replaced by “Sanctity of Delusion”.

    1. Current healer endgame stats

    The current healer endgame stats I checked are:

    519492 [Sanctity of the Glitch]

    519455 [Omniscient of the Glitch]

    519412 [Omniscient of the City]

    519499 [Wisdom of Dissolution]

    519191 [Karanlık İradenin Bilgeliği]

    519319 [Wisdom of the Colossus]

    For example, 1221426 [Skaldrin's Robes +20] contains 5 of these 6 stats, but it also has “Sanctity of Delusion” instead of 519499 [Wisdom of Dissolution].

    Could the healer accessories, weapons, off-hand items, their Stage values, and the stats provided by 165768 [Cael Thorne] be reviewed against the current endgame equipment?

    Since Atlas Training Ground is intended to allow accurate class testing with current endgame equipment, outdated or incorrect healer stats can directly affect the results of healer testing.

    Thank you.

    Hello,

    I noticed an issue with 1630077 [Goblin Madeni Tekrar Bileti I].

    When I try to use this item while inside the Guild Castle, I receive the following message:

    “[22:56:09] Bu eşya bu bölgede kullanılamaz.”

    Other Prestige rewards work normally in the same location and I can claim them into my bag without any issue. However, 1630077 [Goblin Madeni Tekrar Bileti I] only gives this area restriction message.

    Is it normal that this item cannot be used inside the Guild Castle? If not, could the area restriction for this item be checked?

    Thank you.