Dear citizens of Paradise,
13.03 at 02:20 CET, Paradise will be shut down for server restart due to application of patch 10.4.0.4009 and to fix the critical zone crash issue.
#02:23 Server has been started. Patch Notes 10.4.0.4009
Dear citizens of Paradise,
13.03 at 02:20 CET, Paradise will be shut down for server restart due to application of patch 10.4.0.4009 and to fix the critical zone crash issue.
#02:23 Server has been started. Patch Notes 10.4.0.4009
This is occurring when you gain/lose Fatal Shot, it is changing Snipe skill in your skill book which is causing order change sometimes, we do not plan to change it soon.
Greetings
I would suggest you to check how many attacks you do in a certain amount of time and compare durability loss with other weapons. Every weapon in the game is using the same formula to lose durability except ranged weapons.
Greetings
Skills wouldn't provide their effects if you do not land a successful attack with them. You need to do a successful attack to any target with the mentioned skill to get the cooldown reset.
Greetings
This is expected behavior because when you change the zone, your character is obtaining totally different identity. We do not plan to change/fix this.
Greetings
30% is just base miss chance, your accuracy and targets dexterity/level may change it.
Greetings
I have checked this now, but this effect do not have physical/magical damage. If you could provide more details, I can investigate it further.
Greetings
(yes, yesterday it was ~200% p-dmg boost)
It had 72.5% physical damage yesterday, you weren't seeing it in character frame, but your damage output was being depending on that. The change is 72.5% physical damage -> 62.2% melee + ranged damage.
Almost every heal spell is already light heal, so we do not plan to change the description for all.
Greetings
Dear citizens of Paradise,
11.03 at 00:40 CET, Paradise will be shut down for server restart due to application of patch 10.4.0.4008.
Restart will take approximately 3-6 minutes.
# 00:45 Server has been started. Patch Notes 10.4.0.4008
We do not plan to change this.
Greetings
Dear citizens of Paradise,
09.03 at 03.00 CET, Paradise will be shut down for server restart due to application of patch 10.4.0.4007.
#03:06 Server has been started. Patch Notes 10.4.0.4007
You can register and create in-game account via; https://playernetgames.net/register
If you already have a .PlayerNet account, you can create in-game account via; https://playernetgames.net/create-account
If you have another issue, please let us know.
Greetings
Hi.
Warden/Champions Level 45 Elite skill, Master of Aggro (passive, ID:14905259) does nothing.No aggro is transferred between the pet and the summoner, rendering the class useless.
Please fix it, thanks!
This must be a translation issue and will be corrected, the skill is increasing your aggro by 75% passively. That mechanic has been removed months ago due to being unable to manage it properly in current aggro formula.
Greetings
Dear citizens of Paradise,
06.03 at 03.00 CET, Paradise will be shut down for server restart due to secondary password removal and other changes.
#03:03 Server restart has been completed. Patch Notes 10.4.0.4006
If you are talking about extra assignable macro buttons, they are not a static key, so they can't be assigned to hotkeys in game. Best thing you can do is assigning F1-F12 to your mouse button.
Greetings
Dear citizens of Paradise,
05.03.2021 at 02:05 CET Paradise will be shut down for server maintenance.
Festival will not be changed.
The maintenance will take around one hour.
#03:50 Maintenance has been completed. Patch Notes 10.4.0.4002
Values in character frame might appear different due to internal changes made in recent patch, but it wouldn't affect your damage output. There is no change made without announcement neither to mentioned class nor other reported classes with similar reason.
This will be fixed as soon as possible.
Edit: An extra issue has been detected that attributes of gun appears to be wrong which will be fixed with next patch.
Greetings
Regarding Ch/D.
Is it intended that Recover triggered by Rune Pulse via lvl 35 elite consumes MP, although Recover is still triggered when the player has Zero mana left ?
It is intended.
Greetings
Wl/K
Is it intended that Dark Strike recovers PSI while Willpower Effects are running?
Intended
Wl/K
Also Dreadful Sleep channel is interrupted when caster is moving
Intended, you can use cast-while-moving effects to achieve else.
Greetings
Dear citizens of Paradise,
01.03.2021 at 02:00 CET Paradise will be shut down for server maintenance.
#02:24 Maintenance has been completed. Patch Notes 10.4.0.4000
Please tell me the API for summoning Cenedril from the tab with the pets
You can reach other functions from https://chroniclesofarcadia.com/arcadia-api/
Greetings
This passive skill is affecting the skill named Heal.
According to my test, its recovering 14.924 HP for full HP target, and 19.278 for 10% HP target.
Greetings
Display MoreRegarding planned wl/wd:
"...Power of the Wood Spirit to inflict 1440 dark damage to targets around your target with 225 range...."
-- 225(!) range spammable AoE around target? srsly?!!
Enhanced Weave Curse
Increases all attributes by 12.8% for 1800 seconds.
-- Is this supposed to be a self-buff or is this enhancing the regular 6% for the raid? Giving the raid double the current bonus seems too strong and unnecessary under current circumstances.
Also you design this class to be heavily dependent on Willpower Construct while it is supposed to be a tank, yet you have no way to recover substantial amounts of PSI while being in Constructs. Leaving the Construct (temporarily) to gain PSI again is no option while tanking, but at the same time you rework skills like Otherworldly Whisper to be used somewhat regularly, not even to mention other defensive skills.
So it is again a similar issue as the wl/k had, making this class practicly unplayable - being viable is far out of the question at this point.
Cheers!
Power of the Wood Spirit radius is still same, range is 225, it is working like Druid area heal skill, so requires a target.
Enhanced Weave Curse is a self buff and not related with Sublimation Weave Curse.
Greetings
You can see All Elemental damage gain in Elements tab of character frame.
Greetings
https://gyazo.com/921404eaa93adaa8c514847812960a23 for me it works fine.
The same goes for me
Yep same here
Tried with Tatuin and Oak Walker with wl and Patk Buff . Everytime 0
Display MoreDisplay MoreAlso in regards to
The idea behind it is really nice, the only problem is you don't get any values/ every value is 0 no matter what buffs it has.
https://gyazo.com/a1f152fb983e4e5991075d6e09406a8b
Greetings.
The same goes for me
Display MoreAlso in regards to
QuoteAdded new character frame tab for combat pet attributes. (i.e.: Cenedrils, Warden pets etc.)
The idea behind it is really nice, the only problem is you don't get any values/ every value is 0 no matter what buffs it has.
https://gyazo.com/a1f152fb983e4e5991075d6e09406a8b
Greetings.
This is happening due to an old function which is currently unused on fresh clients used in new tab, which some clients aren't having. It will be corrected with the next patch entirely, until then you can use the following macro to fix the issue temporarily.
Greetings