If you are talking about extra assignable macro buttons, they are not a static key, so they can't be assigned to hotkeys in game. Best thing you can do is assigning F1-F12 to your mouse button.
Greetings
If you are talking about extra assignable macro buttons, they are not a static key, so they can't be assigned to hotkeys in game. Best thing you can do is assigning F1-F12 to your mouse button.
Greetings
Dear citizens of Paradise,
05.03.2021 at 02:05 CET Paradise will be shut down for server maintenance.
Festival will not be changed.
The maintenance will take around one hour.
#03:50 Maintenance has been completed. Patch Notes 10.4.0.4002
Values in character frame might appear different due to internal changes made in recent patch, but it wouldn't affect your damage output. There is no change made without announcement neither to mentioned class nor other reported classes with similar reason.
This will be fixed as soon as possible.
Edit: An extra issue has been detected that attributes of gun appears to be wrong which will be fixed with next patch.
Greetings
Regarding Ch/D.
Is it intended that Recover triggered by Rune Pulse via lvl 35 elite consumes MP, although Recover is still triggered when the player has Zero mana left ?
It is intended.
Greetings
Wl/K
Is it intended that Dark Strike recovers PSI while Willpower Effects are running?
Intended
Wl/K
Also Dreadful Sleep channel is interrupted when caster is moving
Intended, you can use cast-while-moving effects to achieve else.
Greetings
Dear citizens of Paradise,
01.03.2021 at 02:00 CET Paradise will be shut down for server maintenance.
#02:24 Maintenance has been completed. Patch Notes 10.4.0.4000
Please tell me the API for summoning Cenedril from the tab with the pets
You can reach other functions from https://chroniclesofarcadia.com/arcadia-api/
Greetings
This passive skill is affecting the skill named Heal.
According to my test, its recovering 14.924 HP for full HP target, and 19.278 for 10% HP target.
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Display MoreRegarding planned wl/wd:
"...Power of the Wood Spirit to inflict 1440 dark damage to targets around your target with 225 range...."
-- 225(!) range spammable AoE around target? srsly?!!
Enhanced Weave Curse
Increases all attributes by 12.8% for 1800 seconds.
-- Is this supposed to be a self-buff or is this enhancing the regular 6% for the raid? Giving the raid double the current bonus seems too strong and unnecessary under current circumstances.
Also you design this class to be heavily dependent on Willpower Construct while it is supposed to be a tank, yet you have no way to recover substantial amounts of PSI while being in Constructs. Leaving the Construct (temporarily) to gain PSI again is no option while tanking, but at the same time you rework skills like Otherworldly Whisper to be used somewhat regularly, not even to mention other defensive skills.
So it is again a similar issue as the wl/k had, making this class practicly unplayable - being viable is far out of the question at this point.
Cheers!
Power of the Wood Spirit radius is still same, range is 225, it is working like Druid area heal skill, so requires a target.
Enhanced Weave Curse is a self buff and not related with Sublimation Weave Curse.
Greetings
You can see All Elemental damage gain in Elements tab of character frame.
Greetings
https://gyazo.com/921404eaa93adaa8c514847812960a23 for me it works fine.
The same goes for me
Yep same here
Tried with Tatuin and Oak Walker with wl and Patk Buff . Everytime 0
Display MoreDisplay MoreAlso in regards to
The idea behind it is really nice, the only problem is you don't get any values/ every value is 0 no matter what buffs it has.
https://gyazo.com/a1f152fb983e4e5991075d6e09406a8b
Greetings.
The same goes for me
Display MoreAlso in regards to
QuoteAdded new character frame tab for combat pet attributes. (i.e.: Cenedrils, Warden pets etc.)
The idea behind it is really nice, the only problem is you don't get any values/ every value is 0 no matter what buffs it has.
https://gyazo.com/a1f152fb983e4e5991075d6e09406a8b
Greetings.
This is happening due to an old function which is currently unused on fresh clients used in new tab, which some clients aren't having. It will be corrected with the next patch entirely, until then you can use the following macro to fix the issue temporarily.
Greetings
QuoteChanged Poisonous Widow Embrace to return 1 Nature’s Power for each critical hit skill inflict, added 1 second of cast time, removed global cooldown trigger
Only the last hit counts in regards of gaining Point of Nature's Power. So if you hit 10 times (because you got 10 Points) and the last hit is critical you get 1 Point. If its not critical you have 0 Points afterwards.
Greetings.
This is due to each extra hit is consuming 1 Nature's Power
Therefore you can trigger 10 extra hits even with 1 Nature's Power as long as all of your hits are critical
1 Nature's Power -> Consume it -> Deal Critical with extra damage portion -> return 1 Nature's Power
repeat for next extra hit
Display MoreAlso in regards to
QuoteAdded new character frame tab for combat pet attributes. (i.e.: Cenedrils, Warden pets etc.)
The idea behind it is really nice, the only problem is you don't get any values/ every value is 0 no matter what buffs it has.
https://gyazo.com/a1f152fb983e4e5991075d6e09406a8b
Greetings.
Can you send your addon list in PM please?
Greetings
It is related to travel distance so it could be fixed as they did for mch voltage seize.
We do not plan to remove travel distance delay of Mage or Scout skills in current state.
Greetings
Dear citizens of Paradise,
20.02.2021 at 00:40 CET Paradise will be shut down for server maintenance.
Festival will not be changed.
#00:57 Maintenance has been completed. Patch Notes 10.4.0.3002
Display MoreScout/Warlock:
After
QuoteFixed some classes were sharing elite skill levels with some other skills, you may experience level loss on some of your skills after patch
Poisonous Will and Elemental Discipline both got resettet, but I didn't get the TP back. So if you reset skills, please at least refund the TP, tyvm.
Greetings.
The reason of reset was these skills were being maxed when you max another skill on a different Scout combination, so you are supposed to not lose any TP in class overall. Knight/Champion and Scout/Warlock are affected by this reset.
Greetings
The Damageboost does not start until the target is below 10%.
I wanted to clarify this, damage boost starts to be applied as long as target doesn't have maximum HP and gradually increasing until 10% HP.
Greetings
Dear citizens of Paradise,
11.02.2021 at 01:00 CET Paradise will be shut down for server maintenance.
Maintenance has been completed. Patch Notes 10.4.0.3001
Fixed Chain of Life damage transfer was triggering combat and damage transfer was avoidable via immune effects.
Would you please allow the use of instruments while taking dmg by the Chain? Changing the taken dmg to the type of Blood Arrow and Holy Candle should solve this issue. As it is now, not being able to play instruments during fights is an unnecessary drawback to this skill.
Cheers!
This change is supposed to do that already.
Greetings
Changed Thunderstorm to create a thunderstorm in the designated area which inflicts damage 3 times within next 2 seconds instead of channelling at the location.
This change was supposed to be highlighted with purple color rather than strike-through.
Greetings
Hi
Warden/Champ skill Master of Aggro does not work. It should be a passive skill?
This skill is a passive but might not change visible aggro percentage in character frame sometimes, it is a known issue, yet your skills will generate more aggro no matter what value you see in character frame.
Greetings
Quote from Patchnotesincrease damage dealt by XYZ% instead of physical and magical damage
So this means only the type of damage that is calculated differently will change, or does it mean that those skills only increase the damage dealt by oneself, no more any others anymore?
That means possible change may increase your damage output directly now, instead of increasing physical/magical damage, like Ironblood Will effect.
Greetings
Display MoreAbout Cenedrils
I like that the buff now is passive.
But i suggest to rework the combination of cenedrils
I would like to see, that if you combine two red,green or blue cenedrils you always get the buff
We do not plan to change combinations for now.
Greetings
Dear citizens of Paradise,
29.01.2021 at 01:00 CET Paradise will be shut down for server maintenance.
#01:15 Maintenance has been completed. Patch Notes 10.4.0.2014
d/m Body Vitalization [1490280] hits only the nearest 6 party members, including pets, resulting in some players not being buffed. Please fix it so that all party members will always recieve the buff. Thanks
Cheers!
That buf overwrite strong stimulant is that intended?
Yes.
Greetings